Difference between revisions of "Blue Elements"

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''Level'': 4 ± 4<Br>
 
''Level'': 4 ± 4<Br>
''Attack'': Single Foe
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''Attack'': Single Foe<Br />
 +
''Japanese'': フリーズ
  
 
''How to obtain'':
 
''How to obtain'':

Revision as of 19:08, 25 December 2009

Level 1

AquaBeam

Level: 1 ± 7
Attack: Single Foe

How to obtain:

  • Arni (Home) - Chest (in front of chief's hut).
  • Arni (Home and Another) - 50g.
  • Termina (Home and Another) - 50g.

Blasts foe with high-pressure water stream

Cure

Level: 1 ± 7
Attack: Single Foe

How to obtain:

Restores HP (Small)

TurnBlue

Level: 1 ± 7
Attack: Single Foe and Ally

How to obtain:

Turn foe's attribute / ally's attacks blue

Level 2

IceLance

Level: 2 ± 6
Attack: Single Foe

How to obtain:

  • Arni (Another) - Examine pot four times in diner
  • Termina (Home and Another) - 80g.

Hurls an icicle spear against unsuspecting foe

Medicine

Level: 2 ± 0
Attack: Single Ally

How to obtain:

Heals the flu and blue status effects

Level 3

AntiRed

Level: 3 ± 5
Attack: Single Foe

How to obtain:

(Only if Innate color blue)
Temporarily seals red Elements

AquaBall

Level: 3 ± 5
Attack: Single Foe

How to obtain:

Hurls a large sphere of water at opponent

CurePlus

Level: 3 ± 5
Attack: Single Foe and Ally

How to obtain:

  • Dead Sea - Chest.
  • Gloop (Home) - Drop (Common).
  • Guldove (Another) - 200g (After Water Dragon Isle).
  • Termina (Home and Another) - 200g (for Another, after Water Dragon Isle).

Restores HP (Medium)

Level 4

IceBlast

Level: 4 ± 4
Attack: Single Foe
Japanese: フリーズ

How to obtain:

Freezes your foe in a cage of ice

Nimble

Level: 4 ± 4
Attack: Single Ally

How to obtain:

Temporarily increases physical Evade%

Numble

Level: 4 ± 4
Attack: Single Foe

How to obtain:

  • Gloop (Home) - Steal (Common).
  • Guldove (Another) - 430g (After Water Dragon Isle).
  • Marbule (Another) - 430g.

Temporarily decreases physical Evade%

Level 5

BlueField

Level: 5 ± 3
Attack: All Foes and Allies

How to obtain:

Colors all field attributes blue

CureAll

Level: 5 ± 3
Attack: All Allies

How to obtain:

(Only if Innate color blue)
Restores HP (Large)

Deluge

Level: 5 ± 3
Attack: All Foes

How to obtain:

  • Gerridae (Home) - Steal (Rare).
  • Gloop (Home) - Steal (Rare).
  • Puffy - Steal (Rare).
  • Sidesteppa (Another) - Steal (Common).
  • Tragedienne - Drop (Rare).
  • Viper Manor (Another) - Shake bars in sewers after completing sewers in Home World to release chest.

Traps:

Inundates enemies in icy-cold floodwaters

Deluge (Trap)

Level: 5 ± 0
Attack: All Foes

How to obtain:

Set trap to catch Deluge Element

Level 6

Iceberg

Level: 6 ± 2
Attack: All Foes

How to obtain:

Traps:

(Only if Innate color blue)
Hails large chunks of ice down on foes

Iceberg (Trap)

Level: 6 ± 0
Attack: All Foes

How to obtain:

Set trap to catch Iceberg Element

Vigora

Level: 6 ± 2
Attack: Single Ally

How to obtain:

(Only if Innate color blue) Temporarily stops your stamina from decreasing

Level 7

FrogPrince

Level: 7 ± 1
Attack: All Foes

How to obtain:

(Only if Innate color blue)
Summons a FrogPrince to perform a water attack

The FrogPrince is a pun on the Frog King from Chrono Trigger.

FrogPrince (Trap)

Level: 7 ± 0
Attack: All Foes

How to obtain:

Set trap to catch FrogPrince Element

Level 8

BlueWhale

Level: 8 ± 0
Attack: All Foes

How to obtain:

(Only if Innate color blue)
Calls on Neptune's anger to create a tsunami

Name Origin

Neptune is the god of the sea in Greek and Roman mythology. His Greek equivalent is Poseidon.


Media

Images

Bluesummons.png

From: Elements