I've played my share of awe inspiring pinball games (lots of them based off of summer blockbusters). So I figured, why aren't there more pinball games based of highly praised video games like Chrono Trigger?
For the past several weeks, I've been working out different details of a potential Chrono Trigger pinball game. This includes elements of the playfield (ramps, orbits, out-lanes, and so on), element-triggered sound-bites featuring lines from the CT game, and different playing modes and end-ball bonuses. I will gladly post a list of those details for those who wish to comment on or add to it.
Yeah, lots of lingo from the pinball enthusiast. Moving on...
I haven't gotten to the more difficult elements such as playfield and backboard art, DMD (Dot Matrix Display) sequences, and so on. There are online programs out there (Visual PinMAME) where experts can code different sequences and triggers for gameplay. This, however, has proven to be too difficult for me to do since the coding itself is complicated.
The question, however, stands: if you were on the Game Design Team at Stern Pinball (currently the last operating pinball manufacturing company in the world) for the upcoming Chrono Trigger™ Pinball Game, what game-play elements would you add?