Server upgrades

2019-03-16 23:18:19
I added a 100GB volume to our VPS due to the server running out of space. This should address the recent downtime issues the site has been having.

Cross Symphonic - A 20th Anniversary Symphonic Tribute

Boo the Gentleman Caller
2019-03-05 02:44:24

We'd like to make all aware that the wonderful composer and friend of the Compendium, CptOvaltine, has officially launched his Kickstarer for the Cross Symphonic album. We love this guy and his work and want to fully endorse his vision with this project. Don't know what Cross Symphonic is, though? Take a look!

Check it out here!

A fully licensed 17 track re-imagining of Yasunori Mitsuda’s iconic soundtrack from Chrono Cross as a symphonic film score

Cross Symphonic is the reimagining of Yasunori Mitsuda's iconic soundtrack from Chrono Cross as a fully licensed 17 track symphonic film score. The album carries the listener through the events of Chrono Cross, retelling Masato Kato's expansive story of adventure, deception, jealousy, and determination with music crafted to help you experience Chrono Cross in a whole new way.

Inspired in part by the legendary film composer John Williams, Cross Symphonic's sweeping melodic approach serves as a tribute to both Williams and Mitsuda who are both major inspirations to me personally. With your help, Cross Symphonic will be recorded by a 75-piece orchestra with choir in Nashville, Tennessee by some of the best studio musicians in the industry. They’re known for quickly understanding the music and producing a quality recording without wasting any time in the studio. Hiring a professional orchestra that specializes in recording is key to producing a world class product both efficiently and musically.

Lots of V-Jump scans

2019-02-28 18:30:02
Frank "Bo" deWindt of Aksys Games has been posting scans of old V-Jump issues on Twitter. There's coverage of Chrono Trigger from October 1994 to December 1997. However, starting August 1995 it's just Nuumamonja Manga stuff, and there are also some gaps.
The thread starts here:

New Chrono Trigger "Alpha" Screenshots from Weekly Famitsu Sep. 23, 1994

2019-02-10 02:13:13
Sorry if I'm late tot he party, but this just came up on Twitter: Next up is Weekly Famitsu Sept. 23, 1994.

Hate using the "beta" and "alpha" verbiage of yore, but it pretty effectively communicates that what we're seeing here is the old tileset for 1000 A.D. There's also a different Zenan Bridge look going on as well. Will get these in the encyclopedia in the next update. If anyone knows OKD, we would murder to get better scans of those pages.

Ending 2018 with a Surprise: A New ROM Hack!

Boo the Gentleman Caller
2018-12-23 17:16:55
2018 has been a great year here at the Compendium. We've seen some member growth, had a very successful Dream Splash fan event, and even proved that this series is still capable of providing unexplored analytical discussion over two decades later. The Dream of Zeal survives into 2019!!!

Even better yet, we'd like to make a very special announcement to end the year of right: the release of a brand new ROM-hack from our very own Fauntleroy!

We proudly support the release of:

Chrono Trigger: Schala Edition!

What if... Schala escaped from the Ocean Palace?

Chrono Trigger fans have been imagining what might've been for almost twenty-five years. Now, for the first time, an extensive ROM hack explores that question in Chrono Trigger: Schala Edition!

By the same author who created the Golbez Edition and General Leo Edition hacks of Final Fantasy IV and VI, this hack alters events so that Schala survives the Ocean Palace disaster. Magus leads Marle and friends on an expanded adventure through 12,000 BC in search of his sister, with a promise to help them retrieve their lost Crono... but only if they help him first. New locations, enemies, bosses and scenes await, ending in one of gaming's most long-awaited reunions.

While recognizably based off of Ted Woolsey's original 1995 translation, this hack features an extended and polished script, new Techs, new items and weapons, and lots of surprises along the way, bringing maximum nostalgia while also offering something new.

The Schala Edition patch will be exclusively available here at the Compendium through January 31, followed by wider release through The author thanks everybody at the Compendium for their help and support, because this project never would've happened without them!

Try the hack today and thank you! See the included readme for details!


The Chrono Compendium and Fandom in 2019

Boo the Gentleman Caller
2018-11-06 02:30:17
Hi all,

I've been working a little on new ideas for fun and engagement in 2019, and I wanted to create a thread to allow feedback and generate new ideas. As far as I'm concerned, this is a community for the community. In 2019 I could see us doing a lot of new things, including...

1.) Dream Splash VII
2.) Some sort of other competition
3.) Events in support of CptOvaltine's Cross Symphonic
4.) Events in support of Fauntleroy's ROM hack release (alternate scenario version of CT)

I'd love to get thoughts and feedback as we head into 2019! This will be another fun year for the Compendium and the Chrono fanon as a whole! We'll make it great!

New Staff Member

2018-11-04 17:00:27
To help out with some behind the scenes stuff here at the Compendium, and because he's been so helpful already in organizing the Dream Splash and encouraging participation here in the forum, I've decided to make Boo the Gentleman caller an admin as well.

So please welcome our newest Compendium staff member!

Dream Splash VI - Winner Winner Chicken Dinner

Boo the Gentleman Caller
2018-10-15 03:26:21
Hello all!

It is finally time to formally announce the winners of Dream Splash VI!

First off, I'd like to thank everyone's participation. It had been quite some time since we'd done such an event, and I think it was a real boon to our culture and friendship. Even with the golden years of Chrono fanon, how awesome is it that, after almost two decades, we can still have this place, this community, and still even have turnout for such an event. This community is awesome and I really, truly think this is a bastion of good ol' fashioned internet foruming.

That all being said, it's time to talk about our winners. Each and every entry was awesome, but as such, there can only be one! With no further ado, I'd like announce the winners!

[2d Art] Winner: The Rise of Zeal by TheMage
[Hacking and Interactive] Winner: Attractive Battler by Mauron
[Written Word: Long Form] The Proposal and the Ring by PrincessNadia78
[Written Word: Short Form] Three Way Tie! Winners are ZeaLiTy, skylark, and Negus
[Sound and Music] The Orphan Dreamer by CptOvaltine

Each winner gets bragging rights and a nifty new custom rank tag. You will get to keep your custom tag until the next Dream Splash, in which you will have to either compete to keep your title, or relinquish it to the next winner. Gwah ha ha! In the case of skylark and Negus, we'll just let both of you have the custom rank.

If, for some reason, you don't want a custom tag, please PM me or let me know in this thread, and I'll make sure we keep your forum rank default.

Thanks again for the participation. It's been fun!

Now, if you'll excuse me, it's time I start planning our next big event during 2019...

End of Time - an Online, Multi-Player, Text based Game

2018-09-13 20:37:45
Hello all!

I've been about a year and a half since I last posted about this, so I thought it would be a good time for an update.

I last posted about it here, but will try to keep this post a bit less wordy:

I am the lead developer of a text based, multiplayer, online game called End of Time.  For those who may be familiar with Multi-User Dungeons (MUDs), that's what I'm speaking of here, and for those who may not be, they are the direct precursor to the modern MMO.  This game has been being actively developed for well over a decade, and the thing with MUDs is they are almost always persistently developed, on going projects that are rarely ever "finished" in any traditional sense of the word.

End of Time is a blend of Final Fantasy and the Chrono series (and the overall feel we are aiming for is something in the neighborhood of the classic JRPGs), where the majority of our areas are heavily inspired by and (more often than not) very accurate to the source material.  Our world, made up of nearing 200 areas at this point, is about a quarter Chrono series areas, including a fully realized Kingdom of Zeal (complete with the Pre-Release areas that didn't make it to the final game), a fully functional and working Fort Dragonia, and more.  Despite only a quarter of our world being Chrono based, the influence that the Chrono series has on the game overall can't be overstated. (More below the jump!)

2018 Dream Splash Update

2018-05-07 05:18:41
Sorry for the hiatus, everyone (and huge apologies to my Peach Mountain Shoguns). Let's sum up everything that's happened since the last official mega-update. Since it'll take even longer to add remixes and doujins, those will be updated separately.

The Chrono Compendium is hosting another Dream Splash contest, the first in nearly 6 years! These contests are a way for fans to create and share their wonderful art, music, fiction ... anything having to do with the Chrono series that YOU make. We encourage anyone and everyone to participate, so tell your friends and join us in keeping the dream alive! (Thanks to tushantin for the art!)

[CHRONO BREAK]  A Chrono fan named Mariela Gonzalez managed to contact Masato Kato on Facebook in 2015, publishing a retrospective on the series (that was later translated to French) with the interview. She asked about his original idea for Chrono Break; find the translated section here. Note that no other part of the interview has been translated, nor has an additional interview with Yasunori Mitsuda, and so the book has been placed on Material Requiring Translation. Long story short, and using a separate post from Kato's Facebook page, "Chrono Reflect" would've encompassed Serge, Kid, and Janus saving the original Chrono Trigger crew shortly after the events of CT concluded (perhaps from the Fall of Guardia?) and would've featured Crono, Lucca, and Frog returning as well.

[HOWEVER]  We're not sure if Kato's concept is the same as Takashi Tokita's planned Chrono Break game, which is probably how the trademark filing originated. Check out this interview, where he mentions that the concept carried over to Aemo's character and the balance of three starting characters seen in Final Fantasy Dimensions II. Boo the Gentleman Caller followed up and researched what the game was about. As taken from the FF wiki (our proud affiliate for over a decade at this point): "The game follows a young man named Morrow and his companions as they travel through time and space in order to save the world from beings attacking the fabric of history." Per Boo, based on this, the game would have returned to time travel akin to Chrono Trigger, visiting different eras. More importantly, it would have revolved around the "Chrono Break" being the literal breaking of space-time by multiple aligned big bads attacking different points in space-time in unison. Check this thread for a further character run-down and speculation.

[INTERVIEWS]  Takashi Tokita revealed in 2016 that Tetsuya Nomura created the famous courthouse location art! Check out the interview here[2]  Hironobu Sakaguchi mentioned last year that FF7's development was halted so that virtually every resource at their disposal could work on finishing Chrono Trigger. Check it out here[3]  Next we have Takashi Tokita stating which ending of CT he thinks is canon (see the interview here. Spoiler—it's the one where the Epoch must be sacrificed to reach the Lavos core.  [4]  shmuplations completed a new round of very similar 1995 magazine interviews with the Chrono Trigger team; find it here. Many, many thinks to him for this work!

[MODIFICATION RELEASES]  In case you missed it, Temporal Flux 3.04 is out! Grab it here[2]  LethargicOwl has produced an addendum to Doctor L's re-retranslation of KWhazit's original Chrono Trigger retranslation, hoping to polish it further. Check out the patch notes here[3]  Right behind is Chrono Trigger Complete, an effort by Kakera Sorcerer to create a complete experience with clarification of mistranslations, additional text from CT DS, and even some original lines taken from Chrono Compendium theory (such as referencing the Frozen Flame in Zeal).  [4]  From Chronospolit, we have the CT Bug Fix and Uncensoring Patch. This patch fixes several bugs and also restores censored dialogue from the Japanese original, as well as restoring things referenced by Chrono Cross that were not originally localized for the American release. Find it here[5]  Moving on from translations, we have The Fang's Chrono Trigger 1.01, a hack with several tweaks oriented for low-level gameplay. Check it out here and hit the page for full patch notes.  [6]  Notthisguy has provided a patch allowing one to start the game with Marle at Crono's house, bypassing Crono's first encounter; find it here[7]  Last but not least, we have three tweak patches from Laputan Machine, which eliminate the randomness of Reptite Cave treasure, tweak Johnny's race mechanics, or offer better prizes for completing the race. Find them here[8]  Okay, one more...thegreatBen released Chrono Trigger + unrelated to the Zakyrus project of the same name, restoring a lot of cut content; check out the readme for the full list!

[CROSS MODIFICATION]  nullpointer has uploaded the Chrono Cross 70-80% complete NTSC Disc One beta disc! This disc remarkably features working debug rooms, which were stripped out before the game went gold. The Compendium has picked up the dump for hosting on this page, and a research effort is underway at this thread, with some action items just waiting to be explored. Many, many thinks to nullpointer for releasing this!!  [2]  utunnels got pretty far on dumping Chrono Cross models into his viewer utility. Check out the full list here. Enjoy seeing several Chrono Cross characters and enemies like you've never seen before!  [3]  It's worth noting that the model viewer has given us basically our only true good look at Tia; check it out here[4]  Danetta has authorized linking the Chrono Cross Single Disc project, which avoids the need to change discs when playing Chrono Cross on an emulator. Check it out here!

[FLUX PLUGINS]  Mauron and others have been busy creating Temporal Flux plugins capable of an incredible range of Chrono Trigger modification!  [1]  Hi-Tech is Mauron's flagship tech editor; grab it here[2]  A bevy of others are this zip file! they include: Fiendcrafter, An enemy stat and appearance editor; Inventory Manager: A shop editor; Itemizer: Item and equipment editor; NPCustom: NPC graphics data editor; Save Master: A plugin to control the data copied into save files; String Relabeler: A plugin that allows editing of some of Temporal Flux's global strings; and Warrior Workshop: A character stat editor. Thank goodness, no more using Crone!

[CHRONO TRIGGER]  someguy339 recovered an amazing piece of lost CuteLucca fan art; see it here[2]  Xouman has released soundfonts for Chrono Trigger, Chrono Cross, and other games; find them here[3]  If you're into speedrunning, check out this page, hosting practice run and textless hacks for Chrono Trigger. The hacks have been mirrored at the Compendium. Good luck!  [4]  Scintillating_Void provided a great write-up on Lavos in the tradition of H.P. Lovecraft, which is now our newest feature! Check it out here.

[CHRONO CROSS]  Lina Takezawa, a Japanese user, graciously stopped by to try and help us with the Chronopolis battle text romaji. Check out her translation as juxtaposed with XABY's old attempt here[2]  utunnels made an awesome topic comparing characters' listed heights to their height as measured with his model viewer utility; check out the surprising results here[3]  The rules for each card of the Chrono Cross Bandai Card Game have been translated here. We still need the name card translated, however (check here).  [4]  Masato Kato released a storyboard of a cut FMV on his Facebook showing Harle leaving Serge at Chronopolis when the Dragon God formed. This rather settles the fact that Harle, too, merged into the Dragon God, which was previously not explicitly shown. Find it here.

[DREAMERS AND ECHOES]  Crimson Echoes peripheral content has been restored to this page, including all the art done for release, beta screenshots, the CE Memorial soundtrack, and several interviews. This was originally hosted on, and now is coming home to the Compendium.  [2]  Masato Kato released his character art for Serge and Kid (Radical Dreamers) on Facebook; check it out here[3]  I'm not sure it's being worked on any longer, but it's always worth checking out utunnels' web version of Radical Dreamers. Easy to play at work!

[ANALYSIS]  Schala (why does she send away Magus from the Dream Devourer battle?)  [2]  Lynx (Why didn't he simply wait for Serge to cross dimensions and grab him?)  [3]  Anti-annihilation energy (Counter Time Experiment)

[STEAM]  Chrono Trigger's maligned Steam release prompted various hackers to release patches and other utilities to improve the game. This site has a wonderful selection of them. As the site and its efforts are still ongoing, the Compendium has not picked up the patches to host here, but has added a link to their page on the Modification encyclopedia page (and has backed up all items to date).

[COMPENDIUM]  We now have a Discord thanks to V_Translanka; check it out here[2]  Rounding out the update, we're announcing a new Guru court! Guru of Reason will be Mauron, who has been a constant, steady presence over the last several years, quietly working on and expanding Chrono Trigger hacking knowledge and serving as a linchpin of the surviving modification community, along with several others. Guru of Time will be shared by Danetta and Prizvel, who have made countless invaluable contributions to Chrono Cross modification, and have taken time frequently on the forums to help new Chrono Cross hackers find their footing. Lastly, Guru of Life will be Boo the Gentleman Caller, whose community-focused efforts and threads have kept a sense of Compendiumite spirit going, when we'd all assumed a quiet death would ensue a few years back. The Dream Splash is going and life is good! Congratulations to everyone.