Comments:
The NPC dialogue isn't very helpful at times..especially at the very start when I forgot who I was supposed to deliver the items to and had to restart the game to find out. Also, the Kilwala in the Mystic village confused the hell out of me when I wanted to go back to Truce...because he said that the ferry was being fixed and I couldn't figure out that it was the other guy who I needed to talk to.
Glenn's dialogue is a bit over the top, really...less medieval and more english would be better.
If you go back to the Mystic's Mayor's manor after the event, the Mayor doesn't walk around.
Also, the guy who comes into the Mayor's manor dissapears at the door rather than walking out the door.
Areas need more free space! Everything is too cramped and it's difficult to walk around everywhere, moving around is very jerky and a tad irriating because of it..add more free space around objects and NPCs...please. Also, the same thing on the world map..more tiles need to be walkthroughable rather than blocked.
But apart from those grievances, it's quite a wonderful effort.