Lets think for a moment... Squenix doesn't want a 7 remake until they can top 7 to begin with... There are multiple levels to this, but here's what I think...
The way Squenix is now, I don't WANT them to touch 7 ever again. I've liked most of the Compilation... but the fact is, Squenix pretty much is a laughing stock among its own fans anymore.
13 sucked and had WAAAAAAY too many restrictions (Like this whole anti-save-sharing thing? WTF SERIOUSLY. My PS3 died after abouy 24 solid hours of gameplay.. I was almost done with the tutorial portion of 13...) I regret every cent I paid on 13, and I bought it cheap from a friend, and I couldn't even play it in the end since the whole it-killed-my-console thing.
... and that HORRIBLE Australian-something-mixed accent... Nothing against Aussie accents, mind you, I quite like them, but there was something really off about that one...
And of course the one character I actually liked in 13 died about 20 seconds after showing up, and instead I have to babysit her sheltered, pansy-ass son...
I'm not sure whether it was on purpose or accidental that they allowed us to 'ride' the Ice Queen... but amusing as that entendre is, it still ruined the whole concept of summons...
13-2 I haven't played, but it looks pretentious and stupid.
11 was likewise disappointing, and I'm a huge FF fan AND MMORPG fan... It suited neither of those tastes.
12... likewise... didn't enjoy it at all. The dude was entirely too girly... The girliest dude in a video game ever, and I count Flea in the list.
10, as much flack as it gets, was the best of the FF's in full 3D. Oh sure it had any number of things I loathe and I could go either way on whether it's terrible or enjoyable just on my mood... but the fact is, it DID have some redeeming qualities and there was some replay value.
Lets face it, the last decent game in the FF series was Final Fantasy IX which I will list in full name out of respect. It and it's 3 immediate predecessors were all appropriately fantastic.
I could really say the same about any RPG since the PS3 came out... while not immediately as bad as Squenix's they're all getting steadily more restrictive, less interesting, and generally not as fun to play.
Even Star Ocean: The Last Hope, which I thoroughly enjoyed, (at least until my PS3 died for a second time), was a disappointment in comparison to it's predecessors.
The big draw to Role-Playing Games was originally interaction... right? You saw an odd pixel on the screen you could check it out and maybe it actually WAS something. But that is a thing of the past. Now there are invisible barriers that stop us from even approaching the water's edge that we originally could sometimes even swim in... Now we can't even pretend to get our feet wet. Where once there were houses, or even locked doors... now there is only the building's wall, covered in some sort of impassable debris like a small cat or a tin can that can never be scaled, bounded, or sidestepped.
Even talking to other characters has changed... Once it was just stepping in front of someone and reading text... Then it evolved into a much more interesting system with the occasional animation and sometimes voice acting..... and now they've devolved into text with a very finite number of character face images and an annoying beep every time I advance the speech... (Why does everything have to beep now?)
Realtime animations for generic events? Nah we don't do that anymore because our gameplay is robust... except we didn't have time to add gameplay with all the fancy graphics we were making.
For years people made fun of how RPGs were all the same... well I guess we got what we wished for. Unfortunately, they're not just the same, they're also bad.
Even remakes of good games made shortly after the original are generally terrible...
Cave Story (freeware) versus Cave Story (Paid, Steam) and worse still, Cave Story DS.
The first was the perfect retro. The second was a downgrade, still somewhat fun... the third is nigh unanimously noted as horrible.
Why is it that only the indie developers are paying attention to the basics of what is fun?