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General Discussion / Bug about the website
« on: October 15, 2014, 12:38:05 pm »
Hello !
Since à few months ago I can't connect on the compendium from my computer for some reason... When I do, the website doesn't display and I've got this instead:
![](http://www.lafindestemps.net/divers/Untitled.png)
http://www.lafindestemps.net/divers/Untitled.png
Even now, I am writing from my phone. If somebody has an idea...
Since à few months ago I can't connect on the compendium from my computer for some reason... When I do, the website doesn't display and I've got this instead:
![](http://www.lafindestemps.net/divers/Untitled.png)
http://www.lafindestemps.net/divers/Untitled.png
Even now, I am writing from my phone. If somebody has an idea...
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Kajar Laboratories / Re: Looking for help for a fangame!
« on: October 06, 2013, 06:56:50 am »
Thanks!
For the moment, everythings' fine, but there will be more in a month or 2 I think!
For the moment, everythings' fine, but there will be more in a month or 2 I think!
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Kajar Laboratories / Re: Looking for help for a fangame!
« on: September 12, 2013, 07:07:32 pm »
Awesome! I sent you the file by PM!
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Kajar Laboratories / Looking for help for a fangame!
« on: September 11, 2013, 08:09:03 pm »
Hello everyone!
I'm actually working on a little fangame about Crono and I'm looking for a little help. I'm french and I would like to translate my game correctly in order to let you guys discover my game in your language.
I already translated my game, however I don't speak fluent english, so I'm looking for someone to correct the game's script.
The work is not really big, my game is really short, it's about 50 dialogues box to correct.
As I plan to release a demo of my game really soon, I'd rather prefer to give the script by private message, in order to keep the story a bit 'secret'.
I'll give it to the first who answers to this topic!
Thanks in advance!
I'm actually working on a little fangame about Crono and I'm looking for a little help. I'm french and I would like to translate my game correctly in order to let you guys discover my game in your language.
I already translated my game, however I don't speak fluent english, so I'm looking for someone to correct the game's script.
The work is not really big, my game is really short, it's about 50 dialogues box to correct.
As I plan to release a demo of my game really soon, I'd rather prefer to give the script by private message, in order to keep the story a bit 'secret'.
I'll give it to the first who answers to this topic!
Thanks in advance!
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Chrono News / Re: French Chrono TV Special, Current Price of Radical Dreamers Cartridge
« on: May 24, 2011, 05:50:19 am »
Aha you may be right! ![Very Happy :D](https://www.chronocompendium.com/Forums/Smileys/default/icon_biggrin.gif)
You're welcome anyway!
![Very Happy :D](https://www.chronocompendium.com/Forums/Smileys/default/icon_biggrin.gif)
You're welcome anyway!
![Wink ;)](https://www.chronocompendium.com/Forums/Smileys/default/icon_wink.gif)
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Chrono News / Re: French Chrono Special in TV
« on: May 23, 2011, 09:36:40 pm »Nice find! I wonder if we should archive this, or maybe see if lafindestemps still has the original on-hand.
Yeah we still got the original one here : http://www.lafindestemps.net/chrono-trigger-videos.html (click on "télécharger" to download)
The same TV channel (nolife) also released a video of Chrono Trigger's music analysis. It's very interesting too altough too short ! It's called "Oscillations" which means swings.
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Magic, Elements, and Technology / Re: How damage are calculated in CT ?
« on: June 29, 2010, 12:36:20 am »Hmm, i wonder whether you want to use that in RPG maker.
I would like to try at least!
Very interesting article from gamefaqs, it seems more precise, monsters's defense is considered!
That is because their defense are mostly around 127, you can check the gamefaqs link for details.
Ah okay, thanks for the clarification!
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Magic, Elements, and Technology / Re: How damage are calculated in CT ?
« on: June 29, 2010, 12:09:59 am »
Oh perfect!
Thanks a lot utunnels!![Smile :)](https://www.chronocompendium.com/Forums/Smileys/default/icon_smile.gif)
By the way, I'm surprised that monster's defense does not appear in these formulas.
Thanks a lot utunnels!
![Smile :)](https://www.chronocompendium.com/Forums/Smileys/default/icon_smile.gif)
By the way, I'm surprised that monster's defense does not appear in these formulas.
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Magic, Elements, and Technology / How damage are calculated in CT ?
« on: June 28, 2010, 12:14:59 pm »
I was wondering how damage are calculated in Chrono Trigger ?
Do you have any idea ?
I made some research on the compendium and I only found how damage are calculated in Chrono Cross, but nothing about Chrono Trigger !
I would like to know it for the battle system of my project : http://www.chronocompendium.com/Forums/index.php/topic,8615.0.html
Do you have any idea ?
I made some research on the compendium and I only found how damage are calculated in Chrono Cross, but nothing about Chrono Trigger !
I would like to know it for the battle system of my project : http://www.chronocompendium.com/Forums/index.php/topic,8615.0.html
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Radical Dreamers, the RPGMaker Remake / Re: Radical Dreamers: RPG Remake Project
« on: June 21, 2010, 04:37:36 pm »
Hey!
This is the Battle System on which I am working.
It is the Chrono Trigger's one, it's not finished but you already can see a little overview of it.
http://www.youtube.com/watch?v=xvjeQyFpOzs
http://www.dailymotion.com/video/xdrqnp_demo-custom-battle-system_videogames
http://musashiarea.free.fr/democbs.avi
What do you think?
Are you intersted by this one?
Do I must keep going, or is this useless?
This is the Battle System on which I am working.
It is the Chrono Trigger's one, it's not finished but you already can see a little overview of it.
http://www.youtube.com/watch?v=xvjeQyFpOzs
http://www.dailymotion.com/video/xdrqnp_demo-custom-battle-system_videogames
http://musashiarea.free.fr/democbs.avi
What do you think?
Are you intersted by this one?
Do I must keep going, or is this useless?
11
Fan Art / Re: Radical Dreamers Sprite CT style
« on: May 18, 2010, 05:07:39 pm »PS: We're not spanish XD
I'm from Chile and Fernando is from Argentina, both countries from South America
And give my thanks to Sylvhem for this comment
PS2: I've added you to MSN Messenger
My mistake! xD
Okay, thanks for details!
![Wink ;)](https://www.chronocompendium.com/Forums/Smileys/default/icon_wink.gif)
So, very good news, I'm glad seeing it's moving!
I have very importants exams at the end of the month, so I really can't begin (continue) the project right now, but in june, I will take time!
![Wink ;)](https://www.chronocompendium.com/Forums/Smileys/default/icon_wink.gif)
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Fan Art / Re: Radical Dreamers Sprite CT style
« on: May 05, 2010, 06:10:28 pm »
Okay for languages! ![Wink ;)](https://www.chronocompendium.com/Forums/Smileys/default/icon_wink.gif)
About musics, I like both!![Very Happy :D](https://www.chronocompendium.com/Forums/Smileys/default/icon_biggrin.gif)
I obviously like versions from Chrono Cross' soundtrack, but may be it would be better to add some new tip!
![Wink ;)](https://www.chronocompendium.com/Forums/Smileys/default/icon_wink.gif)
About musics, I like both!
![Very Happy :D](https://www.chronocompendium.com/Forums/Smileys/default/icon_biggrin.gif)
I obviously like versions from Chrono Cross' soundtrack, but may be it would be better to add some new tip!
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Fan Art / Re: Radical Dreamers Sprite CT style
« on: May 04, 2010, 04:40:34 pm »Hi there Musa, I'm working on F-546 project too (I'll make the music). After seeing your version of RD, it came to my mind to merge both projects and make it "multi-language" (I believe you speak french, and we speak spanish... obviously english would be included XD)
I don't know if that's possible on RPG Maker, but... what do you think?
Hi!
Yeah, I totally agree! And, yeah, It is possible to make a multi-language, and even if it is too hard, we would just have to make differents versions of the game.
So yeah, I'm deeply ready for a fusion!
So, I suppose first language wich will be included will be english?
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Fan Art / Re: Radical Dreamers Sprite CT style
« on: May 03, 2010, 09:18:33 am »
He He, I didn't knew my project was famous! xD
Actually, I'm now working with RPG Maker XP (I've changed of support many times) and If you would fusion our teams (although I'm the only one on my project :p) I would agree!
Otherwise, I'll probably use yours excellent sprites, thanks for the agreement!![Smile :)](https://www.chronocompendium.com/Forums/Smileys/default/icon_smile.gif)
By the way, I totaly think that yours Gil looks better that mine !
Actually, I'm now working with RPG Maker XP (I've changed of support many times) and If you would fusion our teams (although I'm the only one on my project :p) I would agree!
Otherwise, I'll probably use yours excellent sprites, thanks for the agreement!
![Smile :)](https://www.chronocompendium.com/Forums/Smileys/default/icon_smile.gif)
By the way, I totaly think that yours Gil looks better that mine !
![Very Happy :D](https://www.chronocompendium.com/Forums/Smileys/default/icon_biggrin.gif)
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Fan Art / Re: Radical Dreamers Sprite CT style
« on: May 02, 2010, 05:01:45 pm »
Wow ! Awesome job !
It reminds me my project, on RD too : http://www.lafindestemps.net/Forums/projets/%28projet%29-remake-de-radical-dreamers/
Others ressources here :
http://musashiarea.free.fr/ressources-rd/
It reminds me my project, on RD too : http://www.lafindestemps.net/Forums/projets/%28projet%29-remake-de-radical-dreamers/
![]() | ![]() |
Others ressources here :
http://musashiarea.free.fr/ressources-rd/
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