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Messages - Magus22

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ahh another veteran returns!

GrayLensman must be right around the corner.

That's an interesting take, and I am pretty sure you're right. Theoretically, there are an infinite possible of outcomes where Lavos was destroyed, and various ways the Day of Lavos came to be. Planets with other humans is likely, but only far into the future of Crono's planet.

Lavos' origin from deep space has always intrigued me.
Did he come to Crono's planet by accident, by choice, or was it told?
Lavos' survival is clear, but let me throw in something more...
Was it planned by the Lavos entity itself, or possibly from a larger hierarchy within Lavos' species?
If so, was Earth detected by long-range sensors before "Lavos" was sent, or was Lavos sent to seek out planets at random?
There are a lot of similarities to Lavos and The Borg from Star Trek.

Anywho, nostalgia and the unexplained fate of CT's team within CC is the major reason. Those who  played CT have a "bond" with the original cast. Many of us grew up with them, and they were apart of our childhood when life was less complex and everything was a mystery. The fate of the original team is something everyone wants to know about, even though it is implied they presumably died long ago. How did they die? Where? Are they even dead, or did Dalton seal some of them away somewhere? Where was Magus? What happened to Lucca? Crono and company may have completed their mission, but their fate is unknown, and thus, their stories incomplete. I direct sequel (or remake) of Trigger could tie in key elements to Cross, reintroduce the original cast, give us more facts about Dalton and Porre, and the Fall of Guardia, with Dalton presumably defeating the last wielder of the Masamune and how it became a major plot vessel during the events of El Nido.

Again, most importantly, the fans want any new game with Chrono in the title.
Secondly, they want the original cast. It would be the appropriate thing to do.
I agree it was more about the theme, but the characters play a huge roll with the fans.

I remember you.

You are among friends of old, and also new who have breathed life into this site.

This community has been scattered across the endless expanse of time, but we always find our way back to one-another.

Agreed, but it makes gaming headlines over the web.

Combine this with every article and review I've seen of "I Am Setsuna" mentioning CT in some way,
The prospect of SE's statement about reviving their popular IPs of old,
Hope, news buzz, and lots of positive reinforcement older gamers needed.

I don't remember Kato saying that, but someone did I'm sure.

Honestly, after the completion of FFXV and the FF7 Remake, I am hoping that Sakaguchi (who is on-board for the FF7 Remake) will try to pitch the idea again for something Chrono-related. I believe it will all fall upon the success of FF7 that will enable this mindset of SE to go back to previous iconic IPs of the nes/snes era.

Secret of Mana comes to mind...

My hopes are roughly in the middle, because I can't tell you how many hardcore fans of FF7 that I've met who were on both sides of the aisle - those wanting the game to stay in the PS1 era, and those who wanted it to be remade - but both sides were so passionate about having the game come back in some form regardless.

An animated series might be nice, though I'm not sure how they would handle Crono's voice; whether to keep him a silent protagonist or actually have him voiced by someone.

I have been hoping for Chrono news since 2006 when I first joined this site.
We got CT DS which was damn good, but the real dream of a sequel/remake is still out there.

This should definitely be moved to the News section.

Great find!
The dream of Zeal is alive and well.

I think we should all keep our eyes on "I am Setsuna" as well.

It's always great when these two talents come together for a project.

I am hoping SE scoops up Kato and Matsuda for something Chrono related, that is, after FFXV and the FF7 Remake drop...

That was an awesome read!! Thanks Faust!

Final Fantasy 13-2.

FF XIII-2 had great mechanics and an intriguing story involving many space/time theory including paradoxes. Regardless of the negativity the series received, it was a pretty good game. It also reminded me of some far-distant spiritual successor to Chrono in some way.

Chrono / Gameplay Casual Discussion / Re: Your "Chrono" collection?
« on: September 07, 2015, 06:20:06 am »
Some fantastic collections here!

And to ayabrea26, I truly stand in awe. An amazing display!

Could it be the inside jewelcase cover / sleeve of the the original ps1 release?

General Discussion / Re: Chrono Trigger News incoming?
« on: June 20, 2015, 07:08:45 am »
Well hold up... if Sakaguchi is back for this FF7 Remake, it's very possible upon its success (we hope) SE may ask him to stay on board to talk Chrono - just a thought

Site Updates / Re: 20th Anniversary Update: Phase II
« on: April 02, 2015, 03:54:07 pm »
Great to see these updates!

In regards to the SE survey, I did manage to take it - I found it very interesting that they actually had CT as one of the possible choices for which the fans would want to see more of in the future (I also saw Secret of Mana). Strangely enough, not even Chrono Cross was among that predetermined list.

Possibly a hint of what's to come if enough support is raised?

You're welcome!

haha I wept at the beautiful sounds being played. I hope you are able to attend one n the near future! Well, as far as Chrono goes, the plot possibilities are endless. Dalton is still at large, Porre still needs to be dealt with, Schala and Kid's status is still a mystery, Magus' whereabouts are still unknown, as well as just about the entire original crew. My gut tells me that we'll see the team again. All life begins and ends with Nu, after all :twisted: (rampaging Nu's scourging the planet? lol)

We'll have to see what SE plans to do after FFXV is released. I doubt they will get to work on that FF7 remake that everyone seems to want. Besides, FF7 is already scheduled to arrive on consoles (again) in DLC format this year. In any case, my hope shall not waiver. I am going to keep supporting RPGs and contacting SE and other members to push for Chrono to return.

Chrono News / Re: Static Site Conversion
« on: January 09, 2015, 04:19:24 pm »

Wishing you all the best. That is a huge endeavor! I really hope everything works out for you. I have been dealing with huge decisions lately, and my equilibrium has not been the same for many months.

Many moons ago, a foreign company took the my workplace, and I was among thousands of individuals who were laid off. However, I fall under the NYS Trade Act, and I can essentially go to school/training for free, as long as the program in question offers suitable employment after courses are completed. Then I got offered a job at a hospital with decent pay and excellent benefits, but no room for advancement. At this moment, I am still jumping through hoops wondering what to do. I hope to choose the right path, as my deadline for each decision is rapidly approaching...

The year of 2014 is nearing its end, and the last of the remaining holidays are fast approaching. As we forever wait for Crono to rise from the ruins of Guardia, we should follow Guile's lead and continue searching for our own new enigmas. Perhaps some of you are in the process of solving them! In any case, I hope you all are striving to better yourselves and the world with each passing day. Before I delve into a wonderful tribute to Chrono Trigger and Chrono Cross from a live concert, I would like to share some information I recently found (in case anyone may not have heard) about the fate of Chrono Trigger 2 from PAX Prime 2014.

A very special thanks go to GameFAQs user W_Mark_Felt_Sr who I credit for sharing this information. During one of the many PAX Prime panels, Hironobu Sakaguchi shed some light on trying to make Chrono Trigger 2 possible, and his efforts to push the Chrono name forward with a series like Final Fantasy.

You can watch the full feature below this paragraph. The Chrono-related content can be found at time index 12:22 of the video. However, I highly recommend watching everything in its entirety if you have the free time (or watch it in small portions). I personally found it to be an excellent view. Sakaguchi talks about the most prominent and influential RPGs spanning the past 30 years. Also, you can watch the video here on Twitch for better quality.

Further related articles on this video can be found here, and here.

Moving forward...

I had the privilege to attend a Video Games Live (VGL) concert in Rochester, NY (USA) on November 21st, and it was an experience I will never forget. For those of you who may not know about this incredible experience, I would invite you to check out their official website here and to read up on Tommy Tallarico, the creator of Video Games Live.

Additionally, I will quote a portion of background info taken directly from their general "About" page:
"Video Games Live™ is an immersive concert event featuring music from the most popular video games of all time. Top orchestras & choirs perform along with exclusive video footage and music arrangements, synchronized lighting, solo performers, electronic percussionists, live action and unique interactive segments to create an explosive entertainment experience!"

The event took place at the Eastman Theatre; named after George Eastman, the founder of Eastman Kodak. I took the liberty of scanning the program for those interested in learning more about the venue and people involved:

If you hover over any of the images from Photobucket, javascript should display a zoom option if you need. I also took additional pictures from inside the theatre so you can check out the surroundings and stage setup:

This was VGL's 301st concert, and they had just recently performed in Budapest, Hungary. Their visit to my hometown was a first, and I was pleased to have been there in person. One of my main motivations for going was to hear music from Chrono Trigger and Cross that had been reported by others who had attended live performances from around the world. Overall, they performed a wide range of diverse music spanning more than 30 years of video game history. Before and during the live performance (between songs), they added humorous skits (sometimes with dubbed voices) that you would normally see on YouTube or meme sites from classic or current video games. Below is a picture I took featuring scenes from Super Mario World before the live performance began:

You can watch the actual video they used here.

The concert was divided into two acts with an intermission. The first act included music from Castlevania, Shadow of the Colossus, Resident Evil 5, Uncharted 2: Among Thieves, Journey, God of War, and Cave Story, to name a few. Additionally, they performed an amazing choir rendition of Liberi Fatali, one of the main themes of Final Fantasy VIII.

One of the "interactive" performances in the first act included Tommy selecting a random concert-goer from the audience to play Space Invaders, while the orchestra played in the background to mimic his every movements as the in-game timer counted down.

As the first act came to its conclusion, a very clever mock "Loading" screen popped up, essentially counting down/loading up the next portion of the concert. This was the scene during the intermission:

The second act began with a Codec call from Solid Snake (David Hayter), personally addressing the audience to make some noise so he could hear them. He then told them get ready for the next act in the performance. Music from the second act featured scores from even more amazing titles such as Kingdom Hearts, Skyrim, Mass Effect, Street Fighter II, and Final Fantasy VI, which consisted of the opera scene. What was great about this sequence was that the vocalist, Jillian Aversa, cosplayed as Celes (Maria). The second act ended with a truly unique Tetris opera, which can be viewed here. One interesting fact about Jillian is that she was one of the founding members that made OC Remix possible.

Now, I was totally blown away by the music and talent. I did not want the event to end. The audience applauded, stood, the orchestra stood and bowed their heads, the stars of the show bowed, and then moved off stage. Everything went black. The concert really was over, and I was told by several sources that the event would feature music from each Chrono game during the performance. At the end, I felt really bad, but it was still a memorable experience. Then, all of a sudden, a classic "Continue" countdown screen popped up. At this point, several audience members had begun to leave, as is the standard at most concerts for those who want to beat the human and vehicle traffic departing the area. The counter began to slowly count down from 10...then 9...8...7... and the audience was growing ecstatic. They began to shout "YES!!!" and an individual somewhere shouted "Someone push start!!" Before the counter had almost reached zero, the screen went black, and Tommy came back out on stage. The suspense in the audience had eased, and Tommy asked if we wanted an encore. We shouted every verbal form of approval, and he proceeded to say that they would be treating us to one of his favorite songs, performed on his third Video Games Live album. That game was Chrono Trigger. The audience erupted with applause and shouts of joy. They began to play the intro jingle, followed by the main theme of 600AD, and ending with Frog's theme. I was in tears after they started playing the music of 600AD... just to be there, in that moment, hearing the music of one of my favorite video games of all time in a concert setting usually reserved for classical compositions and live ballets... words simply had no meaning. Only raw emotion ruled the air. They immediately jumped to Chrono Cross, and the audience once again voiced their approval. The entire opening FMV (Scars of Time) was performed, and Tommy was jamming on his guitar with such fervor. I managed to dig up a couple good links for you all to check out:

Here's a good reference at what the live-event was like.

A closer look at just Chrono Cross, from a different venue.

And just the music without any live footage:

As I looked around at this joyful gathering, I noticed a good majority of the cheers were coming from the younger audience members. Then I started to think... hope for the future. There is already a new and fresh generation of young adults and kids who know the Chrono name. Those jubilant expressions I witnessed were not just aimed at the great music, but what the music stood for. More importantly, I saw a connected community of human beings from every demographic in peaceful harmony. Given recent national news in my country within the past several days, this concert had banished all of that unsettling imagery and conflict, much like Yuna's song in the Thunder Plains in Final Fantasy X-2 as it eased tension among the New Yevon and Youth League members in order to unite the people of Spira. I went home that night with a smile on my face that lasted well into the next day.

Video Games Live is an event everyone should try to see, and if it comes to a location near you, I highly recommend attending to support your local orchestra and to hear some excellent video game music. You can check their updating tour dates here.

I have been very troubled with the lack of Chrono news and activity here, especially from several failed attempts at contacting the organizations in the past. But the concert gave me renewed assurance that we will see the likes of Chrono/Serge and company once again. The cogs of fate are in constant motion. The fanbase we help to represent will never disappear, and it is still very much alive. Dalton is going to show his face again, so I want you all to be ready, even more prepared for those of you still waiting for the news we all want to here. The Chrono name will never die out, and as Guile states at the end of Cross, "Let us toast, in hopes that our paths may cross again...!"

With that, I leave you with one of my favorite tracks from Final Fantasy X HD Remaster :

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