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Messages - ultramarine

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1
Kajar Laboratories / Re: RPGMaker Question
« on: July 17, 2006, 10:46:54 pm »
Why don't you just make an autostart event which deletes itself once it does everything you want?
And for the character thing, you could also just start the game with a Hero that has NO sprite and later change the hero sprite to what you want.

But for the moving, did you check the passability of the tileset?

2
to make it full-screen in game, push alt-enter
theres another way to make it fullscreen with a script.  Search around rmxp.org and you'll find the script

3
Kajar Laboratories / Re: RPGMaker XP for Free?
« on: July 02, 2006, 10:20:25 pm »
i just happen to have found into a 'special' way to make the 30 day trial go away
 :D :D :D

4
Polling / 3/25/06 - What do you use the encyclopedia for?
« on: March 19, 2006, 09:19:50 pm »
i use it for the richness and beauty
But I also use it to clarify and confirm some facts so that Chrono Limit, my fangame, will have accurrate information when portraying some scenes in the Chrono series.

The encyclopedia has been very helpful...

5
Kajar Laboratories / RPG Maker Chipsets
« on: March 19, 2006, 12:56:13 am »
I've been able to fit nearly all the required tiles for the chipset
However, I lack the experiance to do everything properly
Somebody can finish what i started if they wish...


6
Kajar Laboratories / RPG Maker Chipsets
« on: March 18, 2006, 10:28:40 pm »
Quote from: Darth Mongoose
TOO BIG TO FIT ON A CHIPSET!


are you sure its too big?

the main problem is that the movement would be a little bit buggy but an isometric chipset IS POSSIBLE

if an isometric chipset is impossible, then in theory a picture under a blank chipset too would be impossible

the blank chipset would just create some impassable areas which is exactly what the purpose of a chipset can do (surroundings with some areas with 0 passibility)
so "blank chipset with picture" = "normal chipset"
End of Time chipset is possible (chipset = chipset)

7
General Discussion / Forums in a lull
« on: March 18, 2006, 07:36:46 pm »
I always did find it odd how not a single Closed Topic was in sight...

8
Kajar Laboratories / RPG Maker Chipsets
« on: March 18, 2006, 11:01:36 am »
can somebody please just put the end of time on a chipset correctly

i am aware of the problems concerning smooth movement but i can work that out

9
Kajar Laboratories / Sprite Artists and Chipset Wanted
« on: March 17, 2006, 11:53:38 pm »
Could somebody please create a spritesheet of Gaspar that is compatible with RPG Maker 2003?

The game only supplies the front view of Gaspar, making it impossible for me to rip his side views.

Also, can somebody else also please supply me with a chipset of Death's Peak, or just a mountain with snow

10
General Discussion / Whats your Chrono Trigger Story?
« on: March 12, 2006, 03:05:32 pm »
I was only about 6 (or 7 maybe) when I first played Chrono Trigger.
I remember renting it and somehow placing the rom in 2 floppy disks and playing it on my Super Nintedo with something called a Game Doctor (extracts roms from the cartride and copies them to floppy disks to play via game doctor port)

Back then, Chrono Trigger was really hard for me.  The game even erased a few times (since the floppy disks are so unreliable) and I only reached to the boss battle with Magus.

A few years later, I remember picking up Chrono Trigger again.  This time, if i remember correctly, I was able to get to the Lavos Core.  However, I was unable to beat it.  Once again, I just stopped playing, and eventually the game save deleted again (floppy disks suck).

Once again, after a few years I bought the PSX version of Chrono Trigger.  This time I reached the Boss Battle with Azala.  I got bored with Chrono Trigger and moved to different things.

A few weeks ago, I took up Chrono Trigger again.  This time, I played it on my PSP with a SNES emulator.  I became obssessed with it and beat it under a week.  For once, I actually beat the Lavos Core and won.  I'm 15 now.

Looking back over the years, I find my Chrono Trigger story pretty strange and somewhat unique.  (playing with floppy disks on the SNES?!)
So, whats your Chrono Trigger story?

11
Kajar Laboratories / RPG Maker Chipsets
« on: March 12, 2006, 12:19:37 am »
Quote from: Darth Mongoose
all you need to do is then re-arrange them into tilesets, character sets and the like.


which is exactly what i don't know how to do

12
Kajar Laboratories / RPG Maker Chipsets
« on: March 11, 2006, 09:25:33 pm »
I have managed to remake the End of Time nearly flawlessly with RPG Maker 2003.

I did as GrayLensman suggested, used a background image.
If anybody wants the files for the End of Time, just ask.

13
Kajar Laboratories / RPG Maker Chipsets
« on: March 11, 2006, 04:39:12 pm »
can someone make one for me?
i tried to makeone earlier but it didn't work out really well since i don't know how to make proper chipsets

14
Kajar Laboratories / Crono Sprites
« on: March 11, 2006, 04:13:43 pm »
seems that i've made a mistake
my current 8 way movement system is already identical to Chrono Trigger's

never realized that there was no special sprite

15
Kajar Laboratories / RPG Maker Chipsets
« on: March 11, 2006, 01:19:53 pm »
Does anyone happen to have a chipset of the End of Time
I've been looking for one for a long time now...

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