Official Art

General Information[edit]

Akira Toriyama, the artist for Chrono Trigger, is renowned for his unique style and skill. He completed several depictions of the main characters, some NPCs and enemies. These were spread through player's guides and other publications, while some anime cels and drawings were cleanly ported to the Playstation release of the game. They have been gathered here in quality heretofore unseen. The scene scans have been done by various people and differ sometimes; each version has been placed here.

Note that each item in Chrono Trigger was also drawn. Please consult the Image Indices for Accessories, Armor, Key Items, Items, and Weapons for Chrono Trigger to view those. For Chrono Cross art, click here.

Click a gallery thumbnail to see the full image. Credit to CuteLucca for most of the NPC scans, and Aitrus for filtering dot patterns.

Playable Characters[edit]

Note: the October 1997 V-Jump reveals that the chibi portraits were drawn by Toriyama for the status screen, but went unused. See Chrono Trigger Prerelease Coverage for more.

Chrono Trigger PSX Reference Sheets[edit]

These materials came from Twitter here, and originally appeared in Japanese magazine "The PlayStation" Vol. 170 (ザ・プレイステーション, released October 22, 1999), starting page 88. If you can, please acquire a copy and get better scans for us using an actual flatbed scanner! These were drawn by Tadayoshi Yamamuro, the Dragon Ball Super and Dragon Ball Heroes character designer. He is known for his straight style, as opposed to Minoru Maeda's more rounded style, and he is recognized as the chief animator and illustrator of the modern Dragon Ball franchise. He became a main character designer for Dragon Ball Z after Minoru Maeda left Toei Animation in November 1992, at the end of the Perfect Cell Saga, a role that he shared with Katsuyoshi Nakatsuru until the end of Dragon Ball GT in November 1997.

Chrono Trigger V-Jump Player's Guide[edit]

The Chrono Trigger V-Jump Player's Guide has early artwork by Toriyama, including a sketch of Gaspar and accompanying comment proving he was planned to be the eighth character of Chrono Trigger. Thanks to Reld

Reld provided stunning scans of the first two scenes from the player's guide, as well as art foldouts from other V-Jump issues:

Non-Playable Characters[edit]


Thanks to Reld for V-Jump Appendix

Chrono Trigger Ultimania and Masato Kato[edit]

Chrono Trigger Ultimania has a couple pages of very early concept art for Chrono Trigger done by Masato Kato.


In the second V-Jump preview video, scene art is shown with the entire frame represented.

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Anime Scenes[edit]

V-Jump Alpha Version Preview[edit]


A few special world maps were drawn for the Chrono Trigger V-Jump Player's Guide.

Steam Version Art[edit]

The art was provided clean via (sadly) medium-res bonus feature images. Thanks to Acacia Sgt

From: Chrono Trigger