Author Topic: Playable character mod: Schala  (Read 34773 times)

Boo the Gentleman Caller

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Re: Playable character mod: Schala
« Reply #390 on: November 02, 2008, 08:07:37 pm »
http://www.chronocompendium.com/Term/Modification.html

And don't say I didn't ever do anything for you, hahaha...

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #391 on: November 03, 2008, 01:35:04 am »
http://www.chronocompendium.com/Term/Modification.html

And don't say I didn't ever do anything for you, hahaha...

Bugger! the link to download it doesn't work, the damn site won't load. Does it only open with certain web browsers? if so let me know ASAP
« Last Edit: November 03, 2008, 01:48:51 am by RoxSilverFox »

Boo the Gentleman Caller

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Re: Playable character mod: Schala
« Reply #392 on: November 03, 2008, 09:07:53 am »
I have no clue... ask Zeality or Rasmus.

BROJ

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Re: Playable character mod: Schala
« Reply #393 on: November 04, 2008, 01:30:05 am »
Bugger! the link to download it doesn't work, the damn site won't load. Does it only open with certain web browsers? if so let me know ASAP
I tried it myself, looks like it's experiencing some TDs. A little research yielded this this]link.

Cheers.

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #394 on: November 04, 2008, 01:46:06 am »
Bugger! the link to download it doesn't work, the damn site won't load. Does it only open with certain web browsers? if so let me know ASAP
I tried it myself, looks like it's experiencing some TDs. A little research yielded this this]link.

Cheers.

Yeah I tried that one and it just came up with 8462 lines of total gibberish muck

Mauron

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Re: Playable character mod: Schala
« Reply #395 on: November 04, 2008, 02:46:06 am »
Do you have 7-Zip?

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #396 on: November 04, 2008, 05:51:02 pm »
Do you have 7-Zip?

No, I'll have to look into finding a mac version unless I can figure out how to get my internet to function in XP using VMware Fusion. My dad knows how to get it running and all that anyway so I'll just ask him when he gets home.

Mauron

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Re: Playable character mod: Schala
« Reply #397 on: November 04, 2008, 07:39:12 pm »
Perhaps this will do?

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #398 on: November 05, 2008, 12:03:45 am »
Downloaded that program but when I try to download TF it still comes up with gibberish, I'd show you the first line of the gibberish but I put it in and it wouldn't show
« Last Edit: November 05, 2008, 12:05:30 am by RoxSilverFox »

Vehek

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Re: Playable character mod: Schala
« Reply #399 on: November 05, 2008, 12:05:35 am »
Can you use "save link target as"?

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #400 on: November 05, 2008, 12:11:00 am »
Can you use "save link target as"?

Hang on I'll see,

Edit: It may have worked I'll see if I can get it to run in VMware Fusion

Edit 2: Urrgh! got it on there and it said it failed to initialize propperly
« Last Edit: November 05, 2008, 12:20:48 am by RoxSilverFox »

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #401 on: November 05, 2008, 12:48:38 am »
Is there anything else that I need for it to run?

Vehek

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Re: Playable character mod: Schala
« Reply #402 on: November 05, 2008, 06:26:46 pm »
Do you have the .NET framework (, or possibly, something compatible)?

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #403 on: November 06, 2008, 05:35:26 am »
Do you have the .NET framework (, or possibly, something compatible)?

I'll have a look into all that stuff

RoxSilverFox

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Re: Playable character mod: Schala
« Reply #404 on: November 12, 2008, 04:44:10 am »
None of the .NET shiznit worked, I guess I'm hopeless, oh well