Chrono Compendium Welcome, Guest. Please login or register.Did you miss your activation email? 1 Hour 1 Day 1 Week 1 Month Forever Login with username, password and session length News: Home Help Search Login Register Chrono Compendium » Kajar Laboratories - Fan Works and Submissions » Chrono Trigger Modification » Playable character mod: Schala « previous next » Print Pages: 1 ... 25 26 [27] 28 29 ... 35 Author Topic: Playable character mod: Schala (Read 34773 times) Boo the Gentleman Caller Guru of Life Emeritus Hero of Time (+5000) Posts: 5270 Re: Playable character mod: Schala « Reply #390 on: November 02, 2008, 08:07:37 pm » http://www.chronocompendium.com/Term/Modification.htmlAnd don't say I didn't ever do anything for you, hahaha... Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #391 on: November 03, 2008, 01:35:04 am » Quote from: Boo the Gentleman Caller on November 02, 2008, 08:07:37 pmhttp://www.chronocompendium.com/Term/Modification.htmlAnd don't say I didn't ever do anything for you, hahaha...Bugger! the link to download it doesn't work, the damn site won't load. Does it only open with certain web browsers? if so let me know ASAP « Last Edit: November 03, 2008, 01:48:51 am by RoxSilverFox » Logged Boo the Gentleman Caller Guru of Life Emeritus Hero of Time (+5000) Posts: 5270 Re: Playable character mod: Schala « Reply #392 on: November 03, 2008, 09:07:53 am » I have no clue... ask Zeality or Rasmus. Logged BROJ CC:DBT Dream Team Errare Explorer (+1500) Posts: 1567 Re: Playable character mod: Schala « Reply #393 on: November 04, 2008, 01:30:05 am » Quote from: RoxSilverFox on November 03, 2008, 01:35:04 amBugger! the link to download it doesn't work, the damn site won't load. Does it only open with certain web browsers? if so let me know ASAPI tried it myself, looks like it's experiencing some TDs. A little research yielded this this]link. Cheers. Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #394 on: November 04, 2008, 01:46:06 am » Quote from: BROJ on November 04, 2008, 01:30:05 amQuote from: RoxSilverFox on November 03, 2008, 01:35:04 amBugger! the link to download it doesn't work, the damn site won't load. Does it only open with certain web browsers? if so let me know ASAPI tried it myself, looks like it's experiencing some TDs. A little research yielded this this]link. Cheers.Yeah I tried that one and it just came up with 8462 lines of total gibberish muck Logged Mauron Guru of Reason Emeritus Errare Explorer (+1500) Posts: 1766 Nu-chan Re: Playable character mod: Schala « Reply #395 on: November 04, 2008, 02:46:06 am » Do you have 7-Zip? Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #396 on: November 04, 2008, 05:51:02 pm » Quote from: Mauron on November 04, 2008, 02:46:06 amDo you have 7-Zip?No, I'll have to look into finding a mac version unless I can figure out how to get my internet to function in XP using VMware Fusion. My dad knows how to get it running and all that anyway so I'll just ask him when he gets home. Logged Mauron Guru of Reason Emeritus Errare Explorer (+1500) Posts: 1766 Nu-chan Re: Playable character mod: Schala « Reply #397 on: November 04, 2008, 07:39:12 pm » Perhaps this will do? Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #398 on: November 05, 2008, 12:03:45 am » Downloaded that program but when I try to download TF it still comes up with gibberish, I'd show you the first line of the gibberish but I put it in and it wouldn't show « Last Edit: November 05, 2008, 12:05:30 am by RoxSilverFox » Logged Vehek Errare Explorer (+1500) Posts: 1756 Re: Playable character mod: Schala « Reply #399 on: November 05, 2008, 12:05:35 am » Can you use "save link target as"? Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #400 on: November 05, 2008, 12:11:00 am » Quote from: Vehek on November 05, 2008, 12:05:35 amCan you use "save link target as"?Hang on I'll see,Edit: It may have worked I'll see if I can get it to run in VMware FusionEdit 2: Urrgh! got it on there and it said it failed to initialize propperly « Last Edit: November 05, 2008, 12:20:48 am by RoxSilverFox » Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #401 on: November 05, 2008, 12:48:38 am » Is there anything else that I need for it to run? Logged Vehek Errare Explorer (+1500) Posts: 1756 Re: Playable character mod: Schala « Reply #402 on: November 05, 2008, 06:26:46 pm » Do you have the .NET framework (, or possibly, something compatible)? Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #403 on: November 06, 2008, 05:35:26 am » Quote from: Vehek on November 05, 2008, 06:26:46 pmDo you have the .NET framework (, or possibly, something compatible)?I'll have a look into all that stuff Logged RoxSilverFox Chronopolitan (+300) Posts: 399 Hey, do you think we should go get some pies? Re: Playable character mod: Schala « Reply #404 on: November 12, 2008, 04:44:10 am » None of the .NET shiznit worked, I guess I'm hopeless, oh well Logged Print Pages: 1 ... 25 26 [27] 28 29 ... 35 « previous next » Chrono Compendium » Kajar Laboratories - Fan Works and Submissions » Chrono Trigger Modification » Playable character mod: Schala