Chrono Compendium Welcome, Guest. Please login or register.Did you miss your activation email? 1 Hour 1 Day 1 Week 1 Month Forever Login with username, password and session length News: Home Help Search Login Register Chrono Compendium » Bend of Time - Inactive Projects » Darkness Beyond Time - Dead Project Discussion » Chrono Trigger + (Moderator: Zakyrus) » Maps/Areas (Discussion Thread) « previous next » Print Pages: 1 ... 7 8 [9] 10 Author Topic: Maps/Areas (Discussion Thread) (Read 25533 times) Glennleo Chrono Trigger + Crew Temporal Warrior (+900) Posts: 911 Glenn - The true Hero and weilder of the Masamune. Re: Maps/Areas « Reply #120 on: April 08, 2008, 09:25:03 pm » Ahh ok, sort of a place holder of sorts til you thought of something better. Got ya. Glad to hear you are making some progress. Once again I feel as if I have nothing to contribute to this project lol. Logged SirusD Chrono Trigger + Crew Earthbound (+15) Posts: 44 Re: Maps/Areas « Reply #121 on: April 11, 2008, 03:54:04 pm » You could take a spin at map editing, it's really not that hard. The forests and the caves are the hardest ones, really. Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #122 on: April 13, 2008, 08:27:58 pm » New Enhasa = Badass. Nice job! Btw, I added a second floor to Enhasa. Can you make a doorway somewhere near the top of the map? Say maybe the upper right? Of course, you'd have to move some of the windows. Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #123 on: April 14, 2008, 12:24:32 am » Also, I have done the basic layout of the Zeal Library -- which I will post shots of later on.Beta 1.1 is coming along, unfortunately I haven't had much time to work on it, so it'll be done when it's done. Logged SirusD Chrono Trigger + Crew Earthbound (+15) Posts: 44 Re: Maps/Areas « Reply #124 on: April 14, 2008, 03:41:54 am » All done. just add the exit to the top of the stairs. Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #125 on: April 14, 2008, 04:28:34 am » Wonderful! I am going to start thinking up some more NPCs to add for this location! Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #126 on: April 15, 2008, 10:46:33 am » By the way, I'm redoing all 3 maps of Mystic Mountains.What I am going to do is this:Make a large waterfall that goes down the entire mountain, then on one side is the areas you can normally access. The other side of the waterfall will be an area for Ayla to go through by herself. This will be during the scene I'm adding where Ayla has a strange dream and wanders up the Mystic Mountains and finds the Crono, Frog, and (third member) are injured after the battle with Magus. Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #127 on: April 15, 2008, 04:18:19 pm » SirusD, is there any chance you can send me the export to your map of Enhasa? In Temporal Flux, go to File>Export>Type: Location MapsSlot: C4...then send e-mail me the .export file (It should be like 50 Kilobytes or something)I'd like to add this map in Beta 1.1 Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #128 on: April 15, 2008, 04:43:50 pm » Excellent. These look even better "up close" - so to speak. Logged SirusD Chrono Trigger + Crew Earthbound (+15) Posts: 44 Re: Maps/Areas « Reply #129 on: April 17, 2008, 12:27:10 pm » I've got a surprise for everyone, but it's going to take me a while to finish everything. I'll also need your help putting the finishing touches on it, Zak. Anyway, I'll show you guys when I'm done. Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #130 on: April 25, 2008, 10:45:10 pm » Quote from: SirusD on April 17, 2008, 12:27:10 pmI've got a surprise for everyone, but it's going to take me a while to finish everything. I'll also need your help putting the finishing touches on it, Zak. Anyway, I'll show you guys when I'm done.Sweet, can't wait. I'm currently getting some bug fixing done. I am also going to do a some slight "touch up" work on the maps you gave me. Not anything major, just a few extra decorations and such. I'll get some screenies up hopefully soon.Hey, since Truce looks super awesome, I was wondering if you would want to redo the Mystic Mountains maps. The only thing I would require is lots of waterfalls all over, which shouldn't be too hard.I could also give you the version of the Zeal Library that I'm working with, if you want to take a crack at that as well. Since most of my available CT hacking time consists of coding. Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas « Reply #131 on: July 25, 2008, 03:26:06 pm » Quote from: SirusD on April 17, 2008, 12:27:10 pmI've got a surprise for everyone, but it's going to take me a while to finish everything. I'll also need your help putting the finishing touches on it, Zak. Anyway, I'll show you guys when I'm done.SirusD"Last Active: June 08, 2008, 02:44:30 AM"I hope you're still with us man. That surprise is killing me. Whatever you are, I hope you're doing well. There'll always be a spot for you here, whenever you can return. Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas (Discussion Thread) « Reply #132 on: February 03, 2009, 04:43:04 pm » Here's my attempt to start making the Town maps by using the M. Fair tileset as a layout...Medina Square:Someday, when we can import a new tileset (without replacing any) I'll add the houses and such, but for now though...that'll have to do.~Z Logged Zakyrus Entity Magical Dreamer (+1250) Posts: 1358 "Bouncy, bouncy, bouncy... --!!" Re: Maps/Areas (Discussion Thread) « Reply #133 on: March 10, 2009, 07:51:17 am » Oh, SirusD where are you? F***! I need you to remake Enhasa and Truce Canyon, they're too damn big! Anyways, if you get this make it twice the size, not four times...DK or Azure, if he doesn't come back, you are entitled to redo them.~Z Logged DK_Donutlicious Chrono Trigger + Crew Guardian (+100) Posts: 107 Good news, everyone! Re: Maps/Areas (Discussion Thread) « Reply #134 on: March 10, 2009, 03:39:39 pm » Too big huh? That sucks. Yea I don't mind redoing one of them if we don't hear from SirusD anytime soon. Maybe I can do one and Azure can do the other or something Logged Print Pages: 1 ... 7 8 [9] 10 « previous next » Chrono Compendium » Bend of Time - Inactive Projects » Darkness Beyond Time - Dead Project Discussion » Chrono Trigger + (Moderator: Zakyrus) » Maps/Areas (Discussion Thread)