Author Topic: Problem with enemies who change in battle  (Read 4817 times)

Mauron

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Re: Problem with enemies who change in battle
« Reply #30 on: January 06, 2018, 01:58:30 pm »
It's quite baffling. I haven't seen a problem like this before.

I *highly* recommend using Auto-Archive, from Temporal Flux's file menu. It creates a backup ROM every time you save.

I'll send you the link you sent me. It'll need that  0x0CDBD1 to 00 fix before you load it, and reimporting *Life2 from a clean ROM.

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #31 on: January 06, 2018, 10:31:14 pm »
Thanks!

I do make backups regularly; didn't even notice that Temporal Flux had a built-in feature for this.

I'm thinking about exporting... well, just about everything and then importing it all to a clean ROM. Wouldn't be fun but maybe it would take care of this weird issue.

Mauron

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Re: Problem with enemies who change in battle
« Reply #32 on: January 07, 2018, 02:07:09 am »
Is it still happening? Maybe something got set weird in a part of RAM that's saved.

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #33 on: January 07, 2018, 02:36:20 am »
Yeah, it still happens. New game or loaded game, or save state.

Mauron

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Re: Problem with enemies who change in battle
« Reply #34 on: January 07, 2018, 01:39:26 pm »
Are you noticing any kind of pattern to it?

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #35 on: January 10, 2018, 06:49:07 pm »
I was not able to find any particular pattern.  Absolutely maddening.

Last night I had some time so I exported... everything... and then imported into a fresh ROM.  Had to redo a few things manually, but now everything is functioning perfectly.

Hopefully that was just a bizarre combination of factors that we never encounter again! Thank you for putting so much time into helping me.

Mauron

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Re: Problem with enemies who change in battle
« Reply #36 on: January 10, 2018, 07:04:22 pm »
Very strange. I'm not sure why it's acting like that.