Author Topic: Problem with enemies who change in battle  (Read 4251 times)

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #15 on: December 28, 2017, 07:39:10 pm »
I'm glad my travails were of benefit to you as well!

Hi-Tech is a masterwork, by the way.  Looking forward to the update!

Cherenkov

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Re: Problem with enemies who change in battle
« Reply #16 on: December 28, 2017, 10:32:04 pm »
Mauron is the best, and works miracles 8)

Boo the Gentleman Caller

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Re: Problem with enemies who change in battle
« Reply #17 on: January 01, 2018, 09:50:48 pm »
Mauron really is the best. Not only is s/he an amazing developer, but an all-around kickass person, too. :)

Mauron

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Re: Problem with enemies who change in battle
« Reply #18 on: January 04, 2018, 01:48:41 am »
The new patch should be working. I'll do a little more testing, and if successful, get it out tomorrow.

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #19 on: January 04, 2018, 09:32:41 pm »
I hate to say this, but...

While the shield and volcano enemies now work great...

The shrooms in Guardia Forest now crash the game when they go to attack.
« Last Edit: January 04, 2018, 09:39:28 pm by Fauntleroy »

Mauron

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Re: Problem with enemies who change in battle
« Reply #20 on: January 04, 2018, 09:51:14 pm »
I just tested a Hetake fight in 1000 AD with the patched version of your ROM, and they attacked fine.

Did you make any other changes?

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #21 on: January 04, 2018, 10:19:12 pm »
Shit.

Yes, I've worked on it a little almost every day.

Edited to add: In testing this again, I found I can get through several battles with them, but eventually... something happens and the game crashes. It appears to be when a certain attack is initiated, but I could be wrong.
« Last Edit: January 04, 2018, 10:24:39 pm by Fauntleroy »

Mauron

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Re: Problem with enemies who change in battle
« Reply #22 on: January 04, 2018, 10:37:09 pm »
I did some testing, and couldn't recreate the problem. Can you send me an updated patch?

Hetakes always use the same attack, with a slight variation in the AI data.

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #23 on: January 04, 2018, 10:50:43 pm »
As Kefka would say... crud!

I'll send a patch to you.

Mauron

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Re: Problem with enemies who change in battle
« Reply #24 on: January 04, 2018, 11:37:22 pm »
Still not finding any issues with Hetakes. I did find a major issue with my saving code, that caused an issue with *Life 2. Change 0x0CDBD1 to 00 to fix it for the short term, and stay away from animations for now.

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #25 on: January 05, 2018, 12:02:52 am »
Yes, doctor.

Edited to add: Hey, great news! Just for the heck of it, I started a new game and encountered NO hangups with the Hetakes.

I've run into things like this before when doing hacks. Some flag got set while playing and by the time you get to the end something's changed and your save file is wonky. But starting fresh makes it all good because everything is consistent again.
« Last Edit: January 05, 2018, 12:06:15 am by Fauntleroy »

Mauron

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Re: Problem with enemies who change in battle
« Reply #26 on: January 05, 2018, 04:00:34 am »
Glad the Hetakes are working again.

Export *Life 2 from a clean ROM and import it into yours. I *really* don't get why that was an issue, or why my fix fixed it, but I did it and it's done.

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #27 on: January 06, 2018, 12:46:30 am »
Hey, whenever you have a minute. Check the battle in Truce Canyon with the two Blue Imps and a Roly. It's crashing for me.

Edited to add: Same story in 600 AD Guardia Forest, battle with a Green Imp and two Rolys. And the Blue Eaglets, too.  Hoo boy.
« Last Edit: January 06, 2018, 01:53:59 am by Fauntleroy »

Mauron

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Re: Problem with enemies who change in battle
« Reply #28 on: January 06, 2018, 01:53:41 am »
I tried the Truce Canyon fight. No issue that I could see in the patch I have.

Fauntleroy

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Re: Problem with enemies who change in battle
« Reply #29 on: January 06, 2018, 01:04:32 pm »
What do you make of it? It's both baffling and frustrating.

Would you mind sending your patch back to me? I'd like to try it and see if it helps.

Like, I'm 95% done with this project, so I can't abandon it, but it's also too late to start over.
« Last Edit: January 06, 2018, 01:08:18 pm by Fauntleroy »