Having more Chrono Trigger hacking woes.
I have no idea how I triggered this, but now, any enemy who changes in battle (like the shield guys, the rock enemies that turn into volcanoes, gold birds that change into red birds, etc.) crash the game when they change.
This is something that happens with all enemies of this type.
I tried fixing it by importing the enemies from a fresh ROM, and making sure their battle AI had not accidentally been edited. But neither of things are the source of the problem.
Any ideas? Thanks.