Author Topic: Nightmare975's motherf***ing BSNES playthrough  (Read 7646 times)

nightmare975

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Nightmare975's motherf***ing BSNES playthrough
« on: May 03, 2009, 04:34:53 pm »
So after reading a post by Zeality, I decided to give Crimson Echoes a go.

Just to let people know, I'm using the latest non-released patch, so if that is a problem, please move this topic into another area.

Just wondering though, are the Hetakes supposed to look like this?

FaustWolf

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #1 on: May 03, 2009, 04:37:34 pm »
I think that's how the Hetakes looked when I played through. Does BSNES naturally have a really, really dark screen, or did you pause when you took that screencap?

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #2 on: May 03, 2009, 04:45:53 pm »
I think that's how the Hetakes looked when I played through. Does BSNES naturally have a really, really dark screen, or did you pause when you took that screencap?

I paused, I had to use the snip tool to get it. BSNES doesn't have a screenshot button.

Lucca's house didn't load.

Agent 12

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #3 on: May 03, 2009, 04:54:17 pm »
That's their color......Lucca's house didn't load??!

Sheesh...... that was fast haha.

--JP

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #4 on: May 03, 2009, 05:00:38 pm »
That's their color......Lucca's house didn't load??!

Sheesh...... that was fast haha.

--JP

Pretty much, I'll keep playing through to see if anything else is wrong.

No Z-Plane in Fiona's Forest.

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #5 on: May 03, 2009, 06:25:22 pm »
I reached Chapter 1 without a hitch, so that's good at least.

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #6 on: May 05, 2009, 02:32:19 am »
I have to say that Golem Boss is a pain in the ass. His normal attacks don't aggravate me, it's his Iron orb. If the player can't keep their health up above 70, they're fucked in the end, no easy feat thanks to that attack.  JP NOTE: It's technically possible to beat him w/o levelling up once (i'm pretty sure I did that).  Just have to alternate omnishield shadow bolt  attack I think....and stock up on mid tonics
« Last Edit: May 06, 2009, 01:26:02 am by jsondag2 »

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #7 on: May 05, 2009, 01:34:33 pm »
While grinding in Beast forest, I noticed that the beasts are having assembly problems, where their tiles seem to fall apart for split seconds at a time.

The Red Beast is the one who does it the most. I think i fixed it....i had to watch magus get pummeled for like 3 minutes w/o fast forward, it was painful
« Last Edit: May 06, 2009, 01:24:37 am by jsondag2 »

FaustWolf

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #8 on: May 05, 2009, 03:16:25 pm »
That's in ZSNES too. Sorry for not pointing that out before JP.

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #9 on: May 05, 2009, 07:32:12 pm »
The future...IS AWESOME!  :kamina :kamina :kamina

Agent 12

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #10 on: May 05, 2009, 07:45:28 pm »
:) I'll check out the beast glitch tonight.

--JP

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #11 on: May 05, 2009, 08:20:26 pm »
Mage has an attack that says "Lock All", but confuses instead.  JP NOTE explained below.
« Last Edit: May 06, 2009, 01:23:58 am by jsondag2 »

Agent 12

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #12 on: May 05, 2009, 08:22:29 pm »
That damn mages attack is a horrible pain in the ass.  I think there's a bug in chrono tweaker that kills it everytime I use it. 

I have a bug in the DB to fix it before we release (everyone can thank JLukas for tracking down how to fix it).

--JP

nightmare975

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #13 on: May 05, 2009, 09:01:09 pm »
Not a glitch, more like a continuity error.

If the teleporter is one way, how is Agent 12 receiving the money for the items he sells you?

 :fuk

Agent 12

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Re: Nightmare975's motherf***ing BSNES playthrough
« Reply #14 on: May 05, 2009, 09:08:02 pm »
um.......puts it on their tab ........or the entity......

There'd be some slightly annoying bugs if we let them come back up through the teleporter so I said it was "one way"

--JP