Author Topic: Chrono Crisis Discussion  (Read 6207 times)

ZeaLitY

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Chrono Crisis Discussion
« on: January 15, 2005, 05:14:44 pm »
I enjoyed it, though I had to get used to RPGMaker2003 (not very difficult). Rest of my commentary's in the second editorial/interview.

What'd you guys think?

SILVERWOLF_87

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Chrono Crisis Discussion
« Reply #1 on: January 16, 2005, 02:13:50 pm »
I think it needs work. There were a lot of bugs and difficulty problems.

Anonymous

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Chrono Crisis Discussion
« Reply #2 on: March 01, 2005, 10:07:53 pm »
it was kool

Chains Of Fate

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Chrono Crisis Discussion
« Reply #3 on: March 07, 2005, 05:46:50 pm »
Hey guys, I'm the creator of Chrono Crisis. Just wanted to let everyone know that Crisis is now being developed in a much better program, and it's also going to be executed in a completely different way. The official website will be up soon, for now I have some sketches of my brand new original characters to show.

But first, here's the new introduction and a brief summary of the story:

The Earth... She holds everything we know, everything we can ever hope to understand. She is marred with the scars of humanity, wounds from wars fought needlessly from era to era, dynasty to dynasty. I suppose it is natural to pray that time heals all wounds...But there are some things that even the long droning march of time cannot heal. We learned that as children. We witnessed the dreaded future sculpted by the extraterrestrial being known as Lavos, and gazed into the dying eyes of the people there... And saw nothing but bleak grey. Everything was grey. It was if Lavos had taken even color from the people of the world... But why? Why was our Mother Earth under attack from this horrific monster? What was... Lavos? And why could it warp the minds of whomever approached it? We tried to fight it... We chased Lavos through time, doing everything we could to tip the scales of fate in our favor. We risked everything for a future we could never hope to see. In the end, we emerged victorious, saving the future, and ultimately, we hoped, ourselves. It was such a long journey... And we were so young... If we had only known that the evils of the world didn't end at Lavos... If we had only seen the evils in our own kind... If we had only realized that by saving one future, we were destroying our own...

Now, nearly 1,000 years have passed since Crono, Nadia, and Lucca returned home from defeating Lavos. A mysterious new villian arises from the depths of time to send the world into darkness once again, and it's up to a new team of time travelers to set things right. The young Xavier Ashtear starts what becomes the next epic chapter in the Chrono saga, paving the path to the true future by uncovering the secrets of the past. Our new heroes will discover the hard way that time is a very delicate thing... And that the slightest change can have great consequences... Consequences they never thought possible.

Xavier Ashtear (Descendant of Lucca in 1999 A.D.)


Matison Embree (Best friend of Xavier)


Celia Guardia (This is an old sketch, a new one is being done, and Celia is a current princess of Guardia in 1999 A.D. , along with her sister Lillia.)


Arlecia Chino (World famous rock star)


And here are some screens of Arris Dome, 1999 A.D.

Outside of Subway




These are just beta shots, since I'm working to get them to blend with the CT style as much as I can, but they're a start. Once the new NPC sprites are finished the areas will also look more populated.

So, what do you guys think?

SilentMartyr

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Chrono Crisis Discussion
« Reply #4 on: March 07, 2005, 06:35:25 pm »
Looks really good, the sprite of the girl could be brighter though. This is panning out to be really cool. Great job so far.

saridon

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« Reply #5 on: March 08, 2005, 05:51:42 am »
wow looks heaps good hopfully my fangame will turnout good but im not sure itl look as good i mean right now its only me working on it pretty much

cybersoulx

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Chrono Crisis Discussion
« Reply #6 on: April 20, 2005, 03:33:43 am »
WOW the screens look nice.

Shinrin

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Chrono Crisis Discussion
« Reply #7 on: April 20, 2005, 01:50:14 pm »
looks like he is using a Sailor Moon: another story tile set.

yoshie

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« Reply #8 on: April 20, 2005, 08:41:25 pm »
can any one post a link to this demo?

ZeaLitY

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Chrono Crisis Discussion
« Reply #9 on: April 20, 2005, 10:02:39 pm »

Chains Of Fate

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« Reply #10 on: April 21, 2005, 04:47:12 pm »
Quote
looks like he is using a Sailor Moon: another story tile set.


 A good amount of those tiles are from Sailor Moon: Another Story. They're modern looking and I think they blend very well, so I use them.

Ramsus

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Chrono Crisis Discussion
« Reply #11 on: April 21, 2005, 08:12:08 pm »
You mentioned switching from RPGMaker to another RPG engine. Would you be willing to state what you're currently using?

Zaperking

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Chrono Crisis Discussion
« Reply #12 on: April 22, 2005, 07:07:31 am »
Matison Embree reminds me hella lot of Kid. I do like what I see. And I do think you've used Pretty Soldier Sailor Moon:Another Story? I loved that game. GO SIN!.... NVM...

Anyway, I like what you've used from it if you have, it does make it all look more futuristic, maybe try using some things from the Neo-Tokyo area?

SilentMartyr

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Chrono Crisis Discussion
« Reply #13 on: April 22, 2005, 01:33:16 pm »
Each time I look at those shots I like it more and more.

V_Translanka

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Chrono Crisis Discussion
« Reply #14 on: April 22, 2005, 03:51:27 pm »
Who did those sketches anyways? Was it you, yourself, Chains Of Fate? Or another Chrono Crisis team member? I gotta say, I love the hair! Especially Arlecia Chino's. She seems really original while still having just a little flavour from Chrono Cross and various FFs (not Amano, but the other guy...why can't i remember his name? i normally don't like his style, but i don't see a lot of it in her design, but it works nicely).

I don't see the Kid-connection myself...besides the fact that they both have big whoppin pony tail dealy boppers...

Oh, and, although I haven't played the demo (yet) myself...The screenshots look pretty amazing. Good sprite work.

Here's to getting it completed! *clink*