Author Topic: Epoch Goals:  (Read 770 times)

Agent 12

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Epoch Goals:
« on: March 15, 2008, 02:28:37 pm »
In the debug room the final "blue glowing light" takes you to the End of Time Epoch (the map is different so everything is screwed up but I imported the code from CT).  The only change I made to the code is I made epoch status = A0 and 7E027E = 0. 


My Epoch Goals for CE:

1) *Fixed* Teleporting to location = auto flying in epoch we definately had this at one point

2)  No 2300 Map (I found the post where jlukas told me how to do with with a hex editor, I just don't have it yet cause right now were doing all TF hacking only) http://www.chronocompendium.com/Forums/index.php/topic,2044.0.html

3)  Change Years to 998's via graphics editing we have a Justin Patch for this just not applied cause of above reason

4)*Fixed* Going to Dark ages = going to last village ....I think this is based off storyline counter unfortunately I dont believe the comparison is done in a TF editable part of the ROM....


5) *Fixed*  Being able to land the epoch ....http://www.chronocompendium.com/Forums/index.php/topic,3837.msg66693.html#msg66693

--JP


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« Last Edit: March 16, 2008, 01:32:28 am by jsondag2 »

Agent 12

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Re: Epoch Goals:
« Reply #1 on: March 15, 2008, 08:40:34 pm »
Working on number 4 found this in the offsets Guide:

027464   027464   DATA   N   Storyline value for Epoch time gauge 1F4->1F6 overworld map change (Check 1)   2007.01.15
027465         N      2007.01.15
027484   027484   DATA   N   Storyline value for Epoch time gauge 1F4->1F6 overworld map change (Check 2)   2007.01.15

I'll toy with it just putting it here.   Anyone know what Check1/2 are?

EDIT:   It worked the values at those two points are CC I changed them to BD......sorry for doing a non TF hack but it was needed to move on.

--JP
« Last Edit: March 15, 2008, 08:51:49 pm by jsondag2 »

Vehek

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Re: Epoch Goals:
« Reply #2 on: March 15, 2008, 11:16:39 pm »
You can edit it in the misc settings part of TF.