No. I pasted Azala's animations multiple times, so that it repeats and covers all of Crono's frames in the tilemap. What I mean is that although Azala's GFX are present, he/she automatically reverts to the height and width of Crono, and attempts to perform Crono's animations. (i.e., bobbing left and right while he's idling in battle, slashing a sword, etc.) Basically he looks like a mass of jumbled Azala tiles moving in the same fashion as Crono.