So....do you want some coding work done on it?
Dispatch chamber
I imagine this will be similar to EoT. Would it be pillars of light still? Maybe it could be little "time capsules" you activate.
Melchior's room:
I'm imagining this is just a shop that changes dependant on the story line. So that's just text and check Storyline conditionals.
Epoch
Another steal...but are you doing it Belthasar's room style or EoT style?
The Dungeon
Bit more hard, I'm not sure what the dungeon entails (fights/puzzles, one screen/multiple screens), I suppose a time limit for puzzles is easy but I'm not sure how the "wait" function works if you go into battles.
But yea, the base code for this doesn't seem that bad, course for final version we'll have to get a bit more organized (define which "story values" correspond to each plot segment). I'm glad were starting with this room though cause it'll make for a good debug room later on.
So if you do want some coding work done I'm free.
--jp