Ok, so i'm trying a little palette swap test and I can't quite figure this out. Here's what i'm trying to do.
If Crono has (W/e) equipped: then his palette is this
but if Crono has this equipped: his palette is this.
Is there a way to make commands do that? I was thinking maybe you could retrieve his armor (7E2628) and paste that value into another one so it's held for safe keepings, so then you could have another memory thing saying if 7E2628 = 6D then his palette is this but..i'm having troubles because the lowest it can get is 7f0200...Help? xD