Author Topic: Is this possible with Tile Molester or SNESPal?  (Read 1808 times)

justin3009

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Is this possible with Tile Molester or SNESPal?
« on: July 17, 2006, 06:16:01 pm »
What if you decompressed the hero graphics, and then changed the colors to be 32 bit instead of 16 bit.  Would that be able to work so then you can have more colors then normal?  I've kinda wondered about that but i'm not sure if it would work.  I'll end up trying it but I kinda need your advice to know if this is possible  :?