Author Topic: Conservation of Time Theorum... reliable?  (Read 2870 times)

AuraTwilight

  • Errare Explorer (+1500)
  • *
  • Posts: 1524
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #15 on: January 17, 2006, 06:49:16 pm »
The Gate Key issue can be solved by someone keeping the gate open while they pass through. Doy.

SilentMartyr

  • Magical Dreamer (+1250)
  • *
  • Posts: 1373
    • View Profile
    • http://www.chronotrigger.info
Conservation of Time Theorum... reliable?
« Reply #16 on: January 24, 2006, 01:51:20 pm »
Quote from: AuraTwilight
The Gate Key issue can be solved by someone keeping the gate open while they pass through. Doy.


How is that exactly possible? Once they step into the gate it closes.

Rabid Joe

  • Iokan (+1)
  • *
  • Posts: 10
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #17 on: January 24, 2006, 04:13:33 pm »
Even if what Gaspar says is true in game, it is still not a very good way of limiting party members.  First of all, all of your party members leave the end of time at the end of the game, proving that it is possible for a group of 7 to leave the end of time.  Secondly, since all of the gates go to the end of time, it doesn't matter if more than three people enter a gate, since they would be going to the End of Time anyway.  So it is possible for a group of 7 to enter and leave the end of time, and, if this wasn't a game, Crono could have brought his full team wherever he wanted.

Mystik3eb

  • Dimension Crosser (+1000)
  • *
  • Posts: 1022
    • View Profile
    • http://www.geocities.com/dfscanl/index.html
Conservation of Time Theorum... reliable?
« Reply #18 on: January 24, 2006, 09:45:58 pm »
You bring up an interesting point. The gates all led to specific timelines and places before they ever got to the End of Time, but once they got there, the EoT became a database of these gates, and when you went in one gate, the other became available at the EoT as well. Why that changed doesn't really make sense.

SilentMartyr

  • Magical Dreamer (+1250)
  • *
  • Posts: 1373
    • View Profile
    • http://www.chronotrigger.info
Conservation of Time Theorum... reliable?
« Reply #19 on: January 25, 2006, 12:26:54 pm »
It's like any other gate, you can't access it until it is opened to you by other means. If they had never went with four they would never have gone to the EoT, but because they did they stop thier whenever they time travel through the gates.

Namara

  • Porrean (+50)
  • *
  • Posts: 90
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #20 on: January 30, 2006, 08:19:45 pm »
I do have to agree that it seems the theorem was constructed simply for the purpose of adding a reason for keeping the party at three.  I like to imagine though that everyone goes with them.  Maybe they do what my silly father theorized they did in FF9 when only Zidane was visible when moving around.  He thinks that the other party members were put in his pocket to be taken out for battles and cinemas. XP

Mystik3eb

  • Dimension Crosser (+1000)
  • *
  • Posts: 1022
    • View Profile
    • http://www.geocities.com/dfscanl/index.html
Conservation of Time Theorum... reliable?
« Reply #21 on: January 31, 2006, 12:54:14 am »
Better then having them absorbed into Cloud's who-knows-what.

Chrono'99

  • Guru of Reason Emeritus
  • God of War (+3000)
  • *
  • Posts: 3605
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #22 on: January 31, 2006, 08:44:25 am »
Quote from: Namara
I do have to agree that it seems the theorem was constructed simply for the purpose of adding a reason for keeping the party at three.  I like to imagine though that everyone goes with them.  Maybe they do what my silly father theorized they did in FF9 when only Zidane was visible when moving around.  He thinks that the other party members were put in his pocket to be taken out for battles and cinemas. XP

Zidane probably does the same trick as Squall when he puts his gunblade in his pocket :wink:

Namara

  • Porrean (+50)
  • *
  • Posts: 90
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #23 on: January 31, 2006, 10:45:05 am »
Ah, so much fun to pick at disapearing items and people, just like in the Zelda games where links pulls all these items such as a hammer, bottles, and bows out of who knows where. :shock:

AuraTwilight

  • Errare Explorer (+1500)
  • *
  • Posts: 1524
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #24 on: January 31, 2006, 06:58:15 pm »
Dungeons and Dragons explains all this perfectly; A Bag of Holding.

Tonjevic

  • Chronopolitan (+300)
  • *
  • Posts: 328
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #25 on: February 01, 2006, 03:56:19 am »
Ad 8-Bit theatre screws around with that by turning the bag of holding inside out...

SilentMartyr

  • Magical Dreamer (+1250)
  • *
  • Posts: 1373
    • View Profile
    • http://www.chronotrigger.info
Conservation of Time Theorum... reliable?
« Reply #26 on: February 01, 2006, 10:52:02 am »
I thought they fell into a bag of holding.

AuraTwilight

  • Errare Explorer (+1500)
  • *
  • Posts: 1524
    • View Profile
Conservation of Time Theorum... reliable?
« Reply #27 on: February 01, 2006, 06:23:10 pm »
The "inside out Bag of Holding" idea was only explored in the title of one comic, where a quotation explained that a character turned a bag of holding inside out to use it as a cloak allowing the ability to pass through solid objects.

Falling into a Bag of holding was a plotline.