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Messages - Solidstar

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76
Chrono Stream / Plot Add-Ons
« on: December 03, 2005, 10:53:40 pm »
I know I didn't see the connection.  You wanna keep it or change it?

77
Chrono Stream / Plot Add-Ons
« on: December 02, 2005, 04:37:43 pm »
They look very good.  I must say Cooper, damn good job so far.

78
Chrono Stream / Game stuff
« on: December 01, 2005, 06:03:01 pm »
I figure beginning of the game quest we could have Marle for a fun playable character.
Under Cyrus eh?  The only prob I got with that is this is 1005 and Cyrus died before 600  :roll:  But yeah, I can see him as a studier of Cyrus' technique.  That would be cool.  Nirvana Strike is DEFINITELY in.  Along with some... other... fun... things.. yeah.  I'll see what I can do.

Quote
Shadow becasue he's evil. That or fire, or water. Because there the only one's not in the game. Marle's Ice, Crono's Lightning. I think Vera should be fire. Alex could actually be water, and we could make him directly involved in the Stream of Time. If there's a way to change the color(I'm not well versed in RPGM) change the color of Alex becasue people might think hes actually Cyrus.


I like the idea of water, he disrupts the stream of time which ends up screwing with dimensional stuff and what not (forgive the vagueness).  Changing the color will definitely be done, and it's quite easy.  Vera I thought of as a fire since she does use guns, like Lucca number 1 and number 2 I associate fire and guns for whatever odd reason.  Good idea.

79
Chrono Stream / Plot Add-Ons
« on: December 01, 2005, 05:56:45 pm »
Both the Masamune idea and the logo work well for me.

Edit: The logo especially attracts my interest.  I think it's really great.  The only thing I think it should have is some kind of oceany (if that's even a word) or streamish background.  OTher than that it looks fantastic.

80
Chrono Stream / Plot Add-Ons
« on: December 01, 2005, 05:54:23 pm »
Sounds well enough to me.  Uri it is and real masamune it is.  I'm REALLY liking the cover art intro screen thinger.  It looks great.

81
Chrono Stream / Game stuff
« on: December 01, 2005, 01:42:35 pm »
Here's an update...


The entrance to the first part of the Forbidden Forest (Temporary name)


The fog is coming to get you...


Finally out of the dag nab fog


A typical battle


Where are we off to now?


And that's all I got for now.  Granted the maps aren't fully pretty yet, but they are very playable.
What's left to work on is a few more maps and the boss of the area.

Again props to COF for the sprites.  Without those, this would have taken MUCH longer.  More to update later.

82
Chrono Stream / Plot Add-Ons
« on: November 30, 2005, 04:22:13 pm »
The thing with the Masamune though, is that from whatever means, it was corrupted and Masa and Mune were "knocked out".  The person who touches the sword was therefore corrupted by an immense amount of evil energy.  
This is what happens in Chrono Cross.  What happened to it was never explained at all, we just know that it became an evil sword.  And once beating it in battle, Masa and Mune return to their senses and accompany Serge, merging with his swallow and becoming the MasterMune.  
So, there's not necessarily a reason behind the madness other than the sword corrupts anyone who touches / posses it.  

Spoliers***
IN Chrono Cross, it corrupted Radius to the point where he kills Garai (sneak attack killing his best friend).  Also, Dario possesses the sword at one point driving him mad, in which Karsh must attack his best friend and defeat him before he is killed.  Dario regains a hint of sanity for a moment and says to kill him quick.  I'm not sure if this occred in one or both dimensions, however we do know that at the end of Trigger (PSX extended ending), the MasaMune along with some man / woman was responsible for the Fall of Guardia... or at the very least a Porre uprising which allowed them control, if only for a brief period of time.
***End spoilers

So yeah, I hate to have it be the whole mad thing also, but, I'm just trying to stick to storyline.  As for the fake MasaMune, I'm down for that.  I don't know if it should have the same power necessarily, but it could come in very handy plot-wise...
Imagine finding the fake Masamune, thinking it to be the real one, equiping it to character whomever, him / her fighting against Alex with the real one and the sword shattering... and the real Masamune killing / defeating the character with the fake.  It's a possibility to explore in at least one dimension...
Anyways, stuff should be ready for a "demo" Friday, I think I can have it done (God willing) Thursday night and let you 2 try it out and make sure it's well enough for a more public release... if you find anything wrong or want extra dialogue or something, let me know.  Also gotta find a way to upload it somewhere... let me know if you know anywhere to out it.

And now, back to work.

Edit: I can really use a name for the slave... any ideas?

Edit 2: I updated the game section and put down a few screens...  :shock:

83
Chrono Stream / Game stuff
« on: November 29, 2005, 10:49:56 pm »
All that I need for now, yes.

The only thing I kinda need is battle sprites of Alexander... as I gave him the knight captain / cyrus sprite... which I have yet to find a battle sprite for.
Then I thought to give him the Cyrus ghost sprite... which I may do (make him look crazy cool).  I've yet to add him or give him any techs.
Also, I'm having difficulty (I've yet to really look into this) getting double and triple techs down.
Oh, which reminds me, Alex, should he have shadow, lightning,. ice, water fire, or some other kind of magic which he is attributed to?

84
Chrono Stream / Plot Add-Ons
« on: November 29, 2005, 01:53:03 pm »
Quote
Alex's human form is a disguise. Lavos's shell form is a disguise. There true forms are underneath it...


I like this idea.  But I don't think that Alex should necessarily be a lavoid type thing.  Maybe a demi-human / mystic gone mad against the humans... keep your friends close but your enemies closer.  Great idea, I'm down for it.

I'm not sure I'm up for the artificial Masamune idea.  Unless when dimension skipping you pick one up... thinking it's real... and it's not.

I'm not sure about this, but we should check into the idea of the Einlanzer as well... although I don't think that Masa Mune and Doreen have seen each other in at least a few hundred years... or that's what I remember from Cross anyway.

The slave thing... I'm not sure how it'll all work in, but I'm sure we can figure it all out.

We should make a plot summary sometime soon - what we have so far that is - that way I can see about programming in a few things here and there.

Which reminds me... I finished what would have been something close to the cursed woods of CT.  While it doesn't match the cursed woods, or wherever it is Frog hangs out, it's still a nice type dungeon area, complete with a boss, sub-boss, cutscenes...

All I have to do now is figure how the next part fits in with the rest of the sidequest / main quest and create a second area to the dungeon...

Anyways, back to work I go.

85
Chrono Stream / Game stuff
« on: November 29, 2005, 01:42:48 pm »
A quick update...

Finished the first half of the first dungeon type thing.

It's very probable that Thursday / Friday there will be an entire pretty demo to play.

Yeah, that's about it for now.

86
Chrono Stream / Game stuff
« on: November 27, 2005, 04:35:25 am »
Quick update before bed

Added a few minor cutscene things to add flavor

Halfway done with the first half of the quest for the demo... so 25% total.

Looks good so far IMO.

Anyways, if I can get around to it, maybe I'll throw in some screens later on tomorrow... or maybe I'll just let suspense build...  :roll:

87
Chrono Stream / New Job
« on: November 27, 2005, 12:20:25 am »
Good to hear.  I saw the links on the bottom and was like, great...

Anyways, any of you want to make the logo?

88
Chrono Stream / Plot Add-Ons
« on: November 27, 2005, 12:18:42 am »
Yeah, and I gotta say, nice job.  There's no way I would have been able to do all those.

Now, here's a quick question, as I'm making this demo thinger... We're going across dimensions now I'm guessing.  What is the cause and all for being able to jump dimensions?

Also, currently working on the quest for the Masamune heir... aka finding it and finding that Alex is the one who has it / will get it...  So what did I do... 1005 AD map - We enter the "Forbidden Forest" where we go on a hunt.  Paths open and we search for the Masamune.
Moreover, we'll eventually come to Glenn's grave.  Enter ghost with message.  More hunting... and we come to it.
Now, questions (before I add this in)
1) Does Alex already have the Masamune?
2) If he gets the Masamune here, should he go awall, knock out Crono and crew, and then go to Guardia while they're down?  This would allow for the fall of Guardia, while still letting Crono and Marle and company live.
3) Upon getting knocked out, should there be a dimension jump - where getting knocked down or staying alive each have their own circumstances which will inevitably lead to different endings?
4) Am I getting ahead of myself and should I just start at the beginning rather than such a far away point?
5) Not a question, but, I've programmed some of the weapons and stuff in (mainly Crono and Marle's ultimate stuff - Rainbow, Prism Helm, Nova Armor Gold stud for Crono, Valkyre, Prism Helm, Prism Dress, Gold stud for Marle).  While they aren't exactly like the game, would you be up for the idea of the weapons / magic becoming stronger or weaker?  (Guess it was a question)
6) If we're dimensional crossing... how many dimesnions and what should be the differences?  - I'm thinking a Reptite dimension, the 2 keystone timelines (Lavos and non Lavos) should be included at the very least.
7) I created a very shotty version of El Nido... should it even be put on the map?  It's small, and honestly, while we could use it, I don't think it'd do much at all story-wise.  Unless we're dealing with the Porre-elements threat... which could come in handy for the Fall...
8) Input ideas please.

Back to work for me.

89
Chrono Stream / New Job
« on: November 27, 2005, 12:03:56 am »
The post was deleted... weird.

90
Chrono Stream / Plot Add-Ons
« on: November 26, 2005, 03:13:55 pm »
Don't worry, I'll give you a TON of credit.  I must say, trying to get / find sprites was such a pain.  Then I remembered, Chrono Crisis, and I was like, duh!  8)

I like the stream idea.  Same time, different dimensions, could go well, could be screwy... we'll see where it goes (and if I can figure out how to do it).

Anyways... back into the abyss I go.

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