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Messages - Chocobo_Fan

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406
Chrono / Gameplay Casual Discussion / Re: Userbars
« on: August 26, 2008, 08:51:35 am »
Ah, sorry. That was on my Vista. On my laptop, I have it. Thanks anyway. :)

(And yeah, isn't MSPaint a really basic thing that most computers come with? I guess not for Vista...)

Edit: Blargh, I fail at life. I can copy/paste one banner in, but not a second. (It just replaces the first one) How do I get them both on the same page?

407
Chrono / Gameplay Casual Discussion / Re: Is Magus really all that cool?
« on: August 26, 2008, 08:44:08 am »
"This new Chrono game has stronger ties to its predecessors. No, you don't actually find out anything about the fates of the old Trigger team or even Serge and Kid, but you can travel everywhere from Guardia to El Nido and recruit up to fourteen characters from each town! You can even recruit Lavos himself in New Game +!!"

Oh Lord, I mustn't give them ideas...

HAHAHAHA!!! ROFL! XD You have a good point there. What is with SE and suddenly making nine bazillionty characters in Chrono Cross? Plenty of their games did fine with FIVE! (SMRPG) Sheesh... In my opinion, all you really need is Pip, Kidd, Serge, and Glenn. ;) Those are the only ones I ever really liked using. It's a pity that Glenn isn't Frog sent to 1020 AD through some kind of weird time accident. :( That would have been cool, but oh well. CC's Glenn is still awesome. :D Guile being Magus would be cool too, but they omitted him at the last second, remember? He's such a characterized and open-ended character that he can have an entire game centered around him, so with everything else going on in CC, it would be too much. So he was omitted.

P.S. And I wonder what Lavos would be like...? Since he has, like, a million HP and is a god-thing, it would be weird to see him as a party member. o.O Besides the fact that he's the main villain and doesn't talk, I mean. :p He probably can talk, though, he just doesn't want to. :p

You totally know they're going to, though. SE can be really weird sometimes, and this is definitely no time to stop! D: FEEEEEAR!

408
Chrono Trigger Modification / Re: Playable character mod: Schala
« on: August 26, 2008, 08:31:18 am »
(That made me sound kinda like professional business person)

Haha, good for you. :D

And I'm sure that you could just make another fan-game in-between CT and CC, sort of like what Crimson Echoes plans to do. (And the poor confusing Chrono line really needs one in my opinion...) One of the scenes could be Janus (the Magus Janus, I just like to call them by their real names) is searching around and finds her in 12000 BC, like logic suggests. Then, the course of the game plays out, (perhaps she could undo Glenn's curse, due to her healing magic and the fact that her magic power rivals Janus's...) and at the end, perhaps Lavos, even though he's a shadow of his former self, can somehow interact with the world, and eventually succeeds and sucks Schala into the DBT, setting up things for CC. (Perhaps he sucks the rest of the party in as well, though; it would be cool to fight one of those fights where you're fighting an enemy, but one of your allies is also helpless and on the enemy side, but targetable. So no spamming Luminare/Dark Matter/whatever!)

But that's far off. Just focus on the sprites for now. :) Also, I forgot to say this before, but a dagger doesn't seem very fitting for Schala... It gives the thief/assassin look, which doesn't fit her at all. A bow or a staff, perhaps? Both would likely be plausible weapons in Zeal times... but you can stick with the dagger sprites for now, if you wish. And you're still working on the body, correct? I'd get that done first. :) You can cross that bridge when you get to it. (I like using that phrase... o.O)

P.S. Oh, and I just noticed: That "Chrono Trigger Advance" thing sounds a lot like the "Chrono Trigger +" project going on around here. Perhaps you could try to implement some of your ideas into that? (The very least they could do is have a happy ending where Janus finds Schala after a long time of searching...then she gets *spoilers* eaten by Lavos and turned into the Time Devourer, but...you can leave that part out. :p (And yes, it looks like Schala is the TD, as its innate is White/Light and the targeting thing says it's female. I'm pretty sure Lavos is stated as being male, plus he'd be Red/Fire or Black/Dark, not White/Light) *end spoilers*)

409
Chrono / Gameplay Casual Discussion / Re: Is Magus really all that cool?
« on: August 25, 2008, 10:25:18 pm »
Oops, sorry about that. :( My memory's a bit fuzzy, (Tsk, I need to replay CT, don't I...?) and yes, I have terrible paragraphing skills. -.-; I need to work on that... And originally, I had intended the post to be shorter, but I tend to ramble and it just kept going... I do that sometimes. -.-;

Oh, I didn't know that. So Marle is her real name. I'll call her that then.

Blargh, I can't explain this very well... And yes, I have heard of A.I., but it's artificial intelligence... It's different from ours. Or something. I'm really bad at explaining this, so I won't go any further into it, and I'll leave the topic be for now.

Hm. Ayla does not have many ties into the actual story, unlike most other characters... (She plays a smaller role than, say, Glenn...) I suppose in 65000000 BC alone, though, she does have characterization... It's that she's very different from the other characters. It's hard to fit her in anywhere else than the prehistoric era. In my humble opinion. My memory may be going fuzzy. Again.

Myes I forgot about that. -.-; I find the whole Death Peak thing to have a greater impact than the "saving Marle" quest at the beginning of the game. Maybe. We are each entitled to our opinions. Marle seemed like a very unique character to me, though.

And the Haste thing was not as serious as the rest... Although it should be noted that that Haste is unique to her, and there are some things better than haste helms. I also generally always have her in the party anyway.

Dah, curse my falty memory! >.< Right, right. I did actually like that scene, although I still have to prefer other characters over Lucca nonetheless.

And, uh...? Radical Dreamers has been officially stated to be non-cannon... It's interesting, but seems to be nothing but a shadow compared to Chrono Cross.

Well, I'm glad for the fact that they're remaking CT for the DS, but people have stated before that SE does not seem to like the Chrono franchise. Chrono Cross was... Not so good, compared to CT. It raised more questions than it answered, and had little connection to CT games. It didn't seem as well-put together as CT. It's better than nothing, though, I'll give it that. I have faith that the Chrono series may be revived, what with CT DS, though :)

So sorry for my abysmal paragraphing skills and my crappy memory. :( And for the lack of quotes in this post, as I don't want to make this post longer than it currently is.

And no offense, but isn't this a bit off-topic? This thread is about Magus, not what we're doing now. I don't like getting into heated debates, anyway, as I'm quite shy and do not like to see people angry.

410
Chrono / Gameplay Casual Discussion / Re: Userbars
« on: August 25, 2008, 09:43:28 pm »
Gah, I don't have Paint... :( Tsk. Only three userbars for me, then. I could try downloading something similar, perhaps. Hm.

411
Chrono Trigger Modification / Re: Playable character mod: Schala
« on: August 25, 2008, 08:47:02 pm »
Oh, just so I'm actually contributing to the discussion...

Yeah, making surprised/angry/embarrassed sprites for Schala is going to be hard... :( None of them seem fitting for her...she seemed very emotionless somehow. She's very quiet, and seems to keep all her emotions carefully bottled up all the time...and we only see her for a very small chunk of the game, sadly, so there's not a lot we can tell about her. :/ I just can't picture her with the eye-bulge thing like with the other six. Perhaps do something like with Janus? (I remember his "surprised" sprite was very different from the others'... I think he just looked away or something... I'm sure you can do something similar with Schala. Try analyzing Janus's sprites, perhaps) Hm. Keep up the good work, though! :)

412
Chrono / Gameplay Casual Discussion / Re: Is Magus really all that cool?
« on: August 25, 2008, 08:27:33 pm »
In response to the thread topic: Yes. XD He's just so awesome, I have to say. Everyone's right, he's certainly the most unique and most explored character in the game. I'd have to say that he and Glenn would have to be my favorites. Crono comes close but I hate silent protagonists. :/ Prometheus (I like it better than Robo... -.-; I prefer to call all the characters by their real names, e.g. Frog=Glenn. I also tend to rename them to those names if I can. (Is Marle a pseudonym, though? Or is that her real name or something? I get the impression that her first name's Nadia, and that Marle is a pseudonym she made up, but whatever...)) is definitely good, but it would have worked better if he wasn't a robot... I hate it when stories have robot characters that display emotion and sentience. (*cough*Transformers*cough*) They aren't sentient...while it does pain me to say it, you can't have a sentient robot creature...they're just computers. They don't have real minds... Prometheus is a memorable character nonetheless, and I do like that he adds diversity, but... Ayla definitely comes dead last for me, though. I just do not like her. You're right, she has very little characterization and that annoying prehistoric "accent" of hers does not help her case... -.- I do like the CT cast as a whole, though. Marle is definitely a close second, she's quite characterized and I like her a lot. She serves the "generic hero's girlfriend" model without being wussy, damsel in distress, and extremely girly. (In fact, I really like how she saved Crono, instead of the other way around) And she casts Haste. That's definitely a plus. :p As for Lucca... I didn't like her very much. I never really used her. She's a generic smart, scientist girl, and while I do accept that she's a genius, she does not seem to have a lot of characterization until Chrono Cross... (Which is so loosely connected to CT and so radically different that it feels like it's in two different universes altogether...) From the first time you can switch party members, I did: Crono, Marle, Prometheus, then when you get Glenn, Crono, Marle, Glenn, then when you get Janus, (I never added Ayla to my party except when she was needed) Crono, Marle, Janus all the way. He's just amazing. So much backstory, so much development and painful choices... Plus, he has all those awesome quotes. :D I, personally, would really like to see a sub-game centered around Janus. You're right, his personality is just so open-ended and filled with different possibilities... And yes, I do believe that it's cannon that he remains alive. (As evident by Lucca's letter in CC -- I don't consider Radical Dreamers cannon, as the developers themselves say it's no longer cannon. Which is one of the reasons why I hate it whenever someone says, "Oh, Chrono Cross is the 3rd game", or "Actually, we need a fourth game" whenever people ask for a third Chrono game... It doesn't even have "Chrono" in the title, too... >.>) And, wow, this is turning into a long post. o_o I'll wrap up with Schala, since I haven't addressed her yet. As evident by my sig, I really like Schala. She was so alike and yet so different from Janus. (Even down to their innate element, if you've (spoilers?) played Chrono Cross...uh...I think... o_o? (end spoilers?)) She just seemed like such a great character. I was quite sad to see her suddenly disappear after so short a time. :( *SPOILERZ!* Why did Lavos have to eat her? Why? *sob* *END SPOILERZ!* I don't know, she was just such a memorable character. I really liked her. She deserves a sub-game too. (Possibly both Janus and Schala could appear in the sub-game) In my humble opinion, PCs from most characterized to least: Janus, Glenn, Marle/Prometheus, (I can't decide which one's more characterized) Crono, (only barely) Ayla.

Chrono Trigger was an amazing game, loved it so much. It's a pity the money-obsessed heads of Square hate it. *cries*

413
Isn't this off-topic, though? This is about defeating Lavos at the Ocean Palace, not lyrics to songs... o.O

Feh. Whatever.

414
Haha, that's a good point, Onslaught. :p Things generally sound cooler when they're in some other language you don't know. It's weird. o.O

And yeah, OWA is latin. I can never quite make out the exact syllables. But yeah, I have to agree...
"Blah, blah, blah, blah, blah-blah-blah, blah-blah-blah, SEPHIROTH! SEPHIROTH!"

Real meaningful.

Indeed. :p

415
Chrono / Gameplay Casual Discussion / Re: Userbars
« on: August 25, 2008, 07:05:12 pm »
Really? Sweet! :D Can you tell me how, please?

416
Chrono / Gameplay Casual Discussion / Re: Userbars
« on: August 25, 2008, 05:03:49 pm »
Hi! Great job on all those userbars! They look really cool! :D I would like a Chrono Trigger fan or a CT Glenn fan one. :/ Glenn was such an awesome character, I just loved his whole valiant knight personality. :D Or a Pip one. But it looks like I only have enough space in my sig to put in 3, so... :( (You can only put in 255 characters in your sig, and imagshack urls are pretty long...) I like Spekkio too, and the banners on the first page are gone for me as well... :/ Wonder why...?

417
Kajar Laboratories / Re: Welcome to Kajar Laboratories! Join Up!
« on: August 25, 2008, 04:27:24 pm »
Agreed! All of those pictures you guys have made are really cool. I really like the PSP boxes, though. ;) I really do feel like buying them! Haha. Oh, and good luck on Crimson Echoes, can't wait to play it. (Chrono Cross really does need a "connection game" to Chrono Trigger... It has very loose connections as it is, which is a pity. We all know that Square hates the Chrono series, though, so I'm sad to say that it's expected of them to be sloppy in some areas. Sigh. :( Oh well) Can't wait to see the Kajar Labratories logo in action! ;) And I think the "dream, create, inspire" thing is fine.

418
Chrono Trigger Modification / Re: Playable character mod: Schala
« on: August 25, 2008, 09:58:45 am »
Ugh, imageshack... Tsk. No banner thingies for me, then, I guess. :( I don't understand imageshack very well, I can't seem to do anything there. But thanks anyway. :)

419
Chrono Trigger Modification / Re: Playable character mod: Schala
« on: August 24, 2008, 10:10:20 pm »
Hi! I love this idea! Schala is awesome and I always thought she should have been a playable character. Unfortunately, I'm terrible at both scripting/hacking and spriting, so I can't help you, except as a random crazed fan. :p Really great idea, though, can't wait to see it in action. (Schala would actually be perfect for a "Light" spell alignment. I was always wondering why they didn't put in a Holy spell in CT. (I imagine that Luminare is Ultima, and Flare is..well, Flare, but Holy was strangely absent) I think it could also be a good idea to make an Earth spell alignment to counter Lightning...but eh. You can cross that bridge when you get to it) Excellent work so far, though! I don't like the idea of replacing any characters, though. :( All of them are good, unlike in CC, where a lot of characters sucked and were redundant and you only ever used a handful of them GAH WHAT WAS SQUARE THINKING?! >:( It's tricky to do an eighth character, though, if the 8th character mod thread is anything to go by... That "Chrono Trigger Advance" thing sounds really cool, though, can't wait for it. :D Ironically, it will likely be better than CT DS, since it's a non-profit thing, not SE milking a fanbase for all that they're worth for the upteenth time. T.T But yeah, the sprites look great. It's a legitimate problem that you can't really run/fight in great, flowing robes like Schala's... :p I like your idea better. It's 12000 B.C., so she can't just wear normal pants and such like Marle can. :/ Also, I can't view the version 4.1 sprites for some reason. I just get an "error -- page failed to load" thing. Know what's causing this...? I'm using Windows by the way. Oh, also, a suggestion: I noticed for the "casting magic" sprites you seem to use Lucca's twirling-around sprites. I think it would be better if you did something like her Zeal sprite, where she holds her hands out and chants. Maybe. :/ You decide. Have fun with this! It's a real talent you've got, I wish I was as good as you. (Ugh, I'm a TERRIBLE artist, sigh... -.-) Keep up the good work, though. Can't wait to see this in action. :)

Oh, and it actually does make sense to include Schala as a playable character, or at least have her in another game, as it *SPOILERZ FOR CHRONO CROSS AND CHRONO TRIGGER!* doesn't make any sense that the Gate at PD-1 would send her to the DBT. For one thing, it was a time portal, not a dimensional portal, so it wouldn't make sense... *END SPOILERZ FOR CHRONO CROSS!* Secondly, it seems to be strongly hinted that she went into 12,000 B.C. as Gaspar (the first to fall into a Gate) went to the End of Time, Belthazar (the second) went to 2300 AD, Melchior went to 1000 AD, and Janus went to 600 AD. Schala was the last to fall in, so logically, that means that she either went to 12000 BC (most likely...) or 65,000,000 BC. (Since she was technically already in 12000 BC, she might go to 65 mil instead, but...) Or maybe my memory's a bit rusty and I miscalculated something. :/ Whatever. That's my stance on this. But this isn't really the place to be talking about storyline issues, so I'll stop now. *END CHRONO TRIGGER SPOILERZ!*

P.S. How do you add those little banner thingies under your posts like "Schala fan" and "Nu"? Sorry for my ignorance, I'm new here... -.-;

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