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61
General Discussion / Re: Deleting Spam Like...
« on: December 31, 2021, 05:30:47 pm »Quote from: trig date=1640981893
他の言語で投稿しても、何の役にも立たない w私は多くの「D」の言語を話しません
62
Chrono Trigger Modification / Re: Temporal Flux Plugins
« on: November 13, 2021, 09:11:28 pm »
Still needed some R&D to complete.
63
General Discussion / Re: What Are You Currently Playing? (Do NOT Just Make a List)
« on: October 27, 2021, 06:01:28 pm »
Been playing some action games myself lately. Went through Senran Kagura Burst Re:Newal, got the platinum. That game has way too good a plot for a strip combat series.
Then played Attack on Titan (PS4) and beat the game.
Just started on Neptunia x Senran Kagura NINJA WARS. It's Neptunia levels of silly.
Then played Attack on Titan (PS4) and beat the game.
Just started on Neptunia x Senran Kagura NINJA WARS. It's Neptunia levels of silly.
64
Chrono Trigger Modification / Re: Chrono Trigger Tech rom data
« on: October 22, 2021, 02:37:47 pm »
I looked at the assembly, and just wrote down the same calculations they did.
$C1/C90B multiplies $28 and $2A.
Code: [Select]
$C1/E106 BD 63 5E LDA $5E63,x[$7E:5E63] // Mirror of Power Stat.
$C1/E109 AA TAX
$C1/E10A 86 28 STX $28 [$00:0028]
$C1/E10C A9 0C LDA #$0C
$C1/E10E AA TAX
$C1/E10F 86 2A STX $2A [$00:002A]
$C1/E111 20 0B C9 JSR $C90B [$C1:C90B]
$C1/E114 A6 2C LDX $2C [$00:002C]
$C1/E116 86 0A STX $0A [$00:000A]
$C1/E118 AE F4 B1 LDX $B1F4 [$7E:B1F4]
$C1/E11B BD 70 5E LDA $5E70,x[$7E:5E70] // Weapon Power
$C1/E11E AA TAX
$C1/E11F 86 28 STX $28 [$00:0028]
$C1/E121 A9 05 LDA #$05
$C1/E123 AA TAX
$C1/E124 86 2A STX $2A [$00:002A]
$C1/E126 20 0B C9 JSR $C90B [$C1:C90B]
$C1/E129 C2 20 REP #$20
$C1/E12B A5 2C LDA $2C [$00:002C]
$C1/E12D 18 CLC
$C1/E12E 65 0A ADC $0A [$00:000A]
$C1/E130 85 30 STA $30 [$00:0030]
$C1/C90B multiplies $28 and $2A.
65
Chrono Trigger Modification / Re: Chrono Trigger Tech rom data
« on: October 21, 2021, 02:20:39 pm »
I've been inconsistent about updating the Encyclopedia entry on that.
Here's the tech editor, it lists the (unsimplified) damage formulas on the effect header.
Here's the tech editor, it lists the (unsimplified) damage formulas on the effect header.
66
General Discussion / Re: Deleting Spam Like...
« on: October 12, 2021, 08:11:57 pm »GREAT SECKS GIRL^ Is that me?
67
General Discussion / Re: Deleting Spam Like...
« on: October 12, 2021, 07:26:32 pm »
https://www.youtube.com/watch?v=eaajV0mFSpI
And then the spam and I grew up, got married, and adopted a daughter.
Wait, what?
And then the spam and I grew up, got married, and adopted a daughter.
Wait, what?
68
Welcome / Birthday / Seeya! Forum / Re: The Backasaurus?
« on: October 08, 2021, 06:31:06 pm »
RIP kitties.
Mine knocked things off a table in their honor.
Mine knocked things off a table in their honor.
69
Chrono Trigger Modification / Re: No Helmet Lucca Patch
« on: September 21, 2021, 01:38:54 pm »
Will totally steal use with credit for the hack I'll probably never make.
Edit: BTW, have you considered a matching portrait?
Edit: BTW, have you considered a matching portrait?
71
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: August 14, 2021, 08:33:58 pm »
Which link isn't working?
72
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: August 09, 2021, 12:46:54 pm »Anyway, welcome to the Compendium!Around here we welcome people tot he party.
Anyway BakedBad, Welcome tot he party.
73
Chrono Trigger Modification / Re: Crimson Echoes Plus
« on: July 15, 2021, 05:57:02 pm »
Nice Lucca.
74
Chrono Trigger Modification / Re: Crimson Echoes Plus
« on: July 15, 2021, 05:03:41 am »
PCs have dedicated palettes for themselves.
I believe we have some room for brand new palettes, but I'm not sure how many.
I believe we have some room for brand new palettes, but I'm not sure how many.
75
Chrono Trigger Modification / Re: 8th Playable Character Possible?! (Updating!)
« on: July 15, 2021, 05:00:24 am »
I'm doing what I can to maximize compatibility with existing hacks, but applying it will still take some heavy lifting.