Author Topic: Overworld PC Map Animations  (Read 1478 times)

justin3009

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Overworld PC Map Animations
« on: February 10, 2008, 02:54:18 pm »
03E1BA  03E1C5  ANI     N       Crono's Idle Map Animation 36 = Stand Still (Bottom Left) 3B = Shocked

I'm having a little issue with this.

E2 08 04 36 (Is what mines at).  I'm not so sure what E2 does...08 I think is the wait time for the next frame, 04 is...what blocks it takes the frame from?  And 36 is what sprite to use.  I'm not entirely sure how this is all working.  I'm trying to reroute this frame to be the 2nd frame of Crono's front walk, or just make it the idle frame for him. 

The game has where the 8th char should be extra frames of playesr which is in fact being used for animations...But I'm hoping to see if I can reroute them all to go to the original animations so then we can fit 8th char in that slot =/  Help maybe? >_<