About the Dragon Tooth:Looking back, there are still some issues with the plot point I proposed (
here).
Firstly, it doesn't explain how Chronopolis is re-powered: the party is supposed to go to Prehistory to find a power source, but the Dragon Tooth doesn't fit this role in the end. Secondly, I'm currently coding/recoding the scene before the Reptite timeline (the Atash Kedah), and it's very complicated due to all the characters present on screen: 6 PCs, Ayla, Zeal, Flame, Dragon Tooth, male Reptite. It's definitely not impossible to code, but it's awkward with all the separate-but-still-related things that happen and that are learned. The appearance of a male Reptite in the scene also turns out a bit random.
Perhaps the Dragon Tooth should remain an artifact. For the record, the whole point of its presence in the plot is to give a reason for the party to go to Prehistory, but its origin is a bit underdeveloped.
So perhaps we can have this: the Dragon Tooth is an artifact created by the Reptites after Lavos' arrival to remember all their fallen comrades. It's a ceremonial totem partly made of Reptite bones and it is used to communicate with the dead. It's not particularly useful as such, but the reason it can power Chronopolis efficiently is because it "smells" like the Black Wind (Black Energy in Japanese), and Belthasar could modify it to channel energy directly from the "void".
So, the party goes to Prehistory and retrieves this Dragon Tooth, and when they encounter King Zeal in the crater, it falls into a Gate leading to 3 million B.C., where the Frozen Flame recreates a bunch of Reptites from the
bones that compose the Tooth. These Reptites then go to war with humans and the timeline eventually become the "Reptite timeline" as seen by the party in 1 A.D., 2302 A.D. and 1002 A.D.
This creation of soldiers is obviously inspired by the Greek myth of the
Dragon's teeth. Here however, the Reptites soldiers appear in 3 million B.C. and only because of King Zeal, so this puts the Greek influence more on that later era than on 64,999,998 B.C., and I guess it's okay (64,999,998 B.C. shouldn't be Hellenized, it needs to be universal).
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And another thing... It's slightly unrelated, but I should post it before I forget.
What is the Temporal Catch:It's an unnoticeable but
huge energy field set up by Belthasar around Chronopolis and which pulls temporal strain on it, basically turning it into the "the space-time coordinates of least resistance". With it, Chronopolis effectively replaces the End of Time (except it's not in a Pocket Dimension), and thus all the Gates that should lead to the End of Time lead to Chronopolis instead.
This explains why the party always arrive in the time fortress when they use a Gate or break a Time Egg, and why they sometime do it with more than 3 peoples. When King Zeal rampages Chronopolis near the end of the game, the Temporal Catch is broken and this is why the party can go to rescue Gaspar. It's then repaired when the 3 Gurus return.
This thing indirectly foreshadow something huge about Chrono Cross. This doesn't really affect the plot, but this should be kept in mind when writing dialogues: by the end of the game, Belthasar indeed possesses:
- the Temporal Catch (a system that seriously weakens the fabric of time on Chronopolis' coordinates),
- the Dragon Tooth (a direct connection with the energy of the void),
- the Frozen Flame (a direct connection with Lavos).
Combine all these stuff and you get... yes, the Time Crash! The Temporal Catch diminished the "resistance" of Chronopolis' coordinates so much that it resulted in a permanent "hole"...
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So, any thought on these two points?