Author Topic: A Message From ZeaLitY  (Read 4195 times)

ZeaLitY

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A Message From ZeaLitY
« Reply #30 on: December 08, 2004, 05:46:10 pm »
We'll all find the same road eventually, so time isn't a problem.

Any other editors willing to do stuff? I'm going to blaze through CT Armor at the speed of light; CC Armor needs an editor.

Teflon

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A Message From ZeaLitY
« Reply #31 on: December 08, 2004, 06:14:59 pm »
If anybody needs a base for the CC armors, check out the entry on Carapace Dress.

EDIT: DIE UNUSED TAGS.

V_Translanka

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A Message From ZeaLitY
« Reply #32 on: December 10, 2004, 05:49:53 pm »
Waitaminute, after replaying some CC in order to check out some of the stats for weapons I came upon a realization...HOW can you know the stat bonuses for the first of any type of weapon? You can't have no weapon equipped! So there MUST be some kind of base stat for each weapon type...

Where do you get "Ivory weapons (and the Sea Swallow) have +8 Attack, +0% Hit" from then? It doesn't make sense...

Leebot

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A Message From ZeaLitY
« Reply #33 on: December 10, 2004, 11:27:42 pm »
It's simply assuming that, for hit, the total hit is the sum of the character's natural hit and the weapon's hit (when no other modifying accessories are equipped), and similarly for attack. Then, one goes back and subtracts the character's natural hit/attack from the total hit/attack.

V_Translanka

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A Message From ZeaLitY
« Reply #34 on: December 25, 2004, 09:11:31 pm »
Yes, but without being able to determine such stats because you can't unequip a weapon, where do you get the "natural hit".