Difference between revisions of "Plot Inconsistencies"

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A plot inconsistency comes from two events or canonical sources that contradict one another. Something merely left unexplained is not a plot hole. '''Please note that theoretical explanations exist for all these inconsistencies. However, they are very contradictory and problematic.''' Concerning Chrono Trigger's plot inconsistencies, it is important to note that they are probably a result of the way Chrono Trigger was put together. In the words of Masato Kato:
+
A plot inconsistency comes from two events or canonical sources that contradict one another. Something merely left unexplained is not a plot hole. '''Please note that theoretical explanations exist for all these inconsistencies. However, they are very contradictory and problematic.''' With this in mind, flag the following as plot holes as a self test:
  
~
+
A. Goku spends over a year training at Kai's and walking across Snake Way, yet is revived by the Dragon Balls -- which can only revive someone up to a year after his or her death.<Br />
 +
B. Twenty years after Chrono Trigger, the Kingdom of Guardia has been overthrown and Crono is missing.<Br />
 +
C. The protagonists of Pulp Fiction go to great lengths to protect a briefcase whose contents are never revealed.<Br />
 +
D. Lucca states that Marle disappeared at Guardia Castle due to the grandfather paradox when other events clearly establish that the paradox does not apply to the series.
  
For example, in Chrono Trigger, Mr. Yuji Horii wrote the basic plot line first; following that, it was editted and rewritten by me, and even further on after that, the sub-scenarios were created by Mr. Tokita and Mr. Kitase. So it all gets kinda' mixed up at the end. But the 12,000 B.C. part was 100% my original idea. After writing the story for this part, I also did the events for Zeal Palace, the dungeons, and everything else by myself (laughs).
+
If you guessed A and D, you are correct. B and C are not plot holes; they are merely unexplained portions of the plot left up to interpretation or fan deduction. Stories cannot contain thousands of volumes of backstory to satisfy every need. They have a focus; Chrono Trigger's was on planet-affected eras (not on the formation of Zeal or the history of Nus), and Chrono Cross's was on foiling the Time Devourer (not on the history of Zenan politics). Due to the special nature of games, some things are not plot holes. They include:
  
"Trigger" wasn't exactly "smooth sailing", and a lot of the parts ended up being changed in the end. I remember back then, I couldn't stand getting up in the mornings and going to work everyday. I had the worst stomacheache from hell. But even still, I wrote all of the 12,000 B.C. events by myself and made sure that no one laid a finger on my section. Oh yeah, I also recall that when it came time to make the staff roll, they thought about placing "the most important people" on the top and just giving the title of the "scenario writer" to the top people of the planning division. I personally didn't (and don't) give a hoot about any titles or that sorta' stuff, so I just told them, "do whatever you like" - but then, Mr. Tokita and Mr. Kitase protested and in the end, I remember I was given the rather unusual title of the "story-planner". But that was pretty much how the situation went, and so even after finishing the project, I only had this feeling of relief from having rid myself of this heavy burden. I was finally free, and I could at last take on something new now. I think much of thess savage feelings that I developed inside of me from the final developing stage of "Trigger", went into the making of the next project, "Radical".
+
1. ''External real world influences.'' Just because Pierre has a French accent and Viper refers to a God does not mean that the Chrono Trigger Testament is suddenly true and that the Chrono series world is flawed for not having France.<Br />
 
+
2. ''Game mechanics.'' Chronopolis has no reason to install a savepoint on Terra Tower (storywise, a Record of Fate), but since the player needs to save, one exists.<Br />
~
+
3. ''Script errors.'' Chrono Trigger's translation was marred in some places, and Chrono Cross lists the journey to the Isle of the Damned as happening in both 1016 A.D. and 1017 A.D. With the retranslation WIP and deduction, these can rectified. For instance, Schala and Janus suddenly being step-siblings is not a plot hole, as the Japanese version made no mention of adoption.<Br />
 +
4. ''Ultimania.'' Ultimania gets some things wrong. For instance, it lists Kid as coming to the modern era The only part that can really be trusted is the interview with Masato Kato, since it's straight from the Chrono writer's mouth. Don't take everything at face value.
  
 
==Chrono Trigger==
 
==Chrono Trigger==
 +
 +
Concerning Chrono Trigger's plot inconsistencies, it is important to note that they are probably a result of the way Chrono Trigger was put together. In the words of Masato Kato:
 +
 +
'For example, in Chrono Trigger, Mr. Yuji Horii wrote the basic plot line first; following that, it was editted and rewritten by me, and even further on after that, the sub-scenarios were created by Mr. Tokita and Mr. Kitase. So it all gets kinda' mixed up at the end. But the 12,000 B.C. part was 100% my original idea. After writing the story for this part, I also did the events for Zeal Palace, the dungeons, and everything else by myself (laughs).
 +
 +
"Trigger" wasn't exactly "smooth sailing", and a lot of the parts ended up being changed in the end. I remember back then, I couldn't stand getting up in the mornings and going to work everyday. I had the worst stomacheache from hell. But even still, I wrote all of the 12,000 B.C. events by myself and made sure that no one laid a finger on my section. Oh yeah, I also recall that when it came time to make the staff roll, they thought about placing "the most important people" on the top and just giving the title of the "scenario writer" to the top people of the planning division. I personally didn't (and don't) give a hoot about any titles or that sorta' stuff, so I just told them, "do whatever you like" - but then, Mr. Tokita and Mr. Kitase protested and in the end, I remember I was given the rather unusual title of the "story-planner". But that was pretty much how the situation went, and so even after finishing the project, I only had this feeling of relief from having rid myself of this heavy burden. I was finally free, and I could at last take on something new now. I think much of thess savage feelings that I developed inside of me from the final developing stage of "Trigger", went into the making of the next project, "Radical".'
  
 
*[[Doan (Appearance of)|Doan (How did Lucca bring him back from the ruined future after defeating Lavos?)]]
 
*[[Doan (Appearance of)|Doan (How did Lucca bring him back from the ruined future after defeating Lavos?)]]

Revision as of 04:01, 19 April 2007

A plot inconsistency comes from two events or canonical sources that contradict one another. Something merely left unexplained is not a plot hole. Please note that theoretical explanations exist for all these inconsistencies. However, they are very contradictory and problematic. With this in mind, flag the following as plot holes as a self test:

A. Goku spends over a year training at Kai's and walking across Snake Way, yet is revived by the Dragon Balls -- which can only revive someone up to a year after his or her death.
B. Twenty years after Chrono Trigger, the Kingdom of Guardia has been overthrown and Crono is missing.
C. The protagonists of Pulp Fiction go to great lengths to protect a briefcase whose contents are never revealed.
D. Lucca states that Marle disappeared at Guardia Castle due to the grandfather paradox when other events clearly establish that the paradox does not apply to the series.

If you guessed A and D, you are correct. B and C are not plot holes; they are merely unexplained portions of the plot left up to interpretation or fan deduction. Stories cannot contain thousands of volumes of backstory to satisfy every need. They have a focus; Chrono Trigger's was on planet-affected eras (not on the formation of Zeal or the history of Nus), and Chrono Cross's was on foiling the Time Devourer (not on the history of Zenan politics). Due to the special nature of games, some things are not plot holes. They include:

1. External real world influences. Just because Pierre has a French accent and Viper refers to a God does not mean that the Chrono Trigger Testament is suddenly true and that the Chrono series world is flawed for not having France.
2. Game mechanics. Chronopolis has no reason to install a savepoint on Terra Tower (storywise, a Record of Fate), but since the player needs to save, one exists.
3. Script errors. Chrono Trigger's translation was marred in some places, and Chrono Cross lists the journey to the Isle of the Damned as happening in both 1016 A.D. and 1017 A.D. With the retranslation WIP and deduction, these can rectified. For instance, Schala and Janus suddenly being step-siblings is not a plot hole, as the Japanese version made no mention of adoption.
4. Ultimania. Ultimania gets some things wrong. For instance, it lists Kid as coming to the modern era The only part that can really be trusted is the interview with Masato Kato, since it's straight from the Chrono writer's mouth. Don't take everything at face value.

Chrono Trigger

Concerning Chrono Trigger's plot inconsistencies, it is important to note that they are probably a result of the way Chrono Trigger was put together. In the words of Masato Kato:

'For example, in Chrono Trigger, Mr. Yuji Horii wrote the basic plot line first; following that, it was editted and rewritten by me, and even further on after that, the sub-scenarios were created by Mr. Tokita and Mr. Kitase. So it all gets kinda' mixed up at the end. But the 12,000 B.C. part was 100% my original idea. After writing the story for this part, I also did the events for Zeal Palace, the dungeons, and everything else by myself (laughs).

"Trigger" wasn't exactly "smooth sailing", and a lot of the parts ended up being changed in the end. I remember back then, I couldn't stand getting up in the mornings and going to work everyday. I had the worst stomacheache from hell. But even still, I wrote all of the 12,000 B.C. events by myself and made sure that no one laid a finger on my section. Oh yeah, I also recall that when it came time to make the staff roll, they thought about placing "the most important people" on the top and just giving the title of the "scenario writer" to the top people of the planning division. I personally didn't (and don't) give a hoot about any titles or that sorta' stuff, so I just told them, "do whatever you like" - but then, Mr. Tokita and Mr. Kitase protested and in the end, I remember I was given the rather unusual title of the "story-planner". But that was pretty much how the situation went, and so even after finishing the project, I only had this feeling of relief from having rid myself of this heavy burden. I was finally free, and I could at last take on something new now. I think much of thess savage feelings that I developed inside of me from the final developing stage of "Trigger", went into the making of the next project, "Radical".'

Chrono Cross

There are currently no known plot holes concerning Chrono Cross, as Kato planned the entire story and internal logic himself. Unexplained backstory (such as the Fall of Guardia) does not constitute a plot hole. There is a slight dialogue inconsistency, however. Throughout the game, the death of the Acacia Dragoons is referenced as happening in both 1016 and 1017 A.D., as is Dario's death.

Dario:
   Forgive me...
   4 years of isolation
   have taken their toll.

[Woman]
   Do you know this man?
   It has been 4 years since
   this man washed ashore,
   clinging on for dear life.

However, it is confirmed as three years by most other sources, incluing quotes by Radius and Zappa. Since it is confirmed in Another World as happening in 1017 A.D. without a doubt, the inclusion of references dating it to 1016 A.D. is an accident or oversight by the script writers. It is not a plot hole, as we know the event ocurred in 1017 A.D.

From: Theory