Difference between revisions of "Nizbel (Monsters)"

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(stamina/resists update)
 
Line 20: Line 20:
 
''Magic Defense'': 100<bR>
 
''Magic Defense'': 100<bR>
 
''Speed'': 9<bR>
 
''Speed'': 9<bR>
 +
''Stamina'': 10<br>
 +
 
''Evade'': 11<bR>
 
''Evade'': 11<bR>
 
''Hit'': 100<Br>
 
''Hit'': 100<Br>
Line 26: Line 28:
 
''Gold'': 0 <br>
 
''Gold'': 0 <br>
 
''Absorbs'': None<br>
 
''Absorbs'': None<br>
 +
''Resists'': None<br>
 
''Cancels'': None<Br>
 
''Cancels'': None<Br>
''Weakness'': [[Lightning]]<br>
+
''Weakness'': None<br>
  
 
''Final Fantasy Chronicles Strategy'': Use [[Crono]]'s [[Lightning]] to shock him and continue to attack until he releases electricity. Have [[Robo]] in your party to heal all.
 
''Final Fantasy Chronicles Strategy'': Use [[Crono]]'s [[Lightning]] to shock him and continue to attack until he releases electricity. Have [[Robo]] in your party to heal all.

Latest revision as of 00:08, 12 September 2020

General Information

For biographical information, see Nizbel.

Chrono Trigger

Era: 65000000 B.C.
Home Area: Reptite Lair
Level: 18
Attacks: Charge, Earthquake, Releases electrocution energy
Charm: Third Eye
Item Won: None

-

HP: 4200
Attack: 60
Defense: 252
Magic: 33
Magic Defense: 100
Speed: 9
Stamina: 10

Evade: 11
Hit: 100
TP: 10
Exp: 500
Gold: 0
Absorbs: None
Resists: None
Cancels: None
Weakness: None

Final Fantasy Chronicles Strategy: Use Crono's Lightning to shock him and continue to attack until he releases electricity. Have Robo in your party to heal all.

Media

Images

Nizbel Sprites.gif

From: Monsters (Chrono Trigger)