Difference between revisions of "Official Art"

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==General Information==
 
==General Information==
  
Akira Toriyama, the artist for [[Chrono Trigger]], is renowned for his unique style and skill. He completed several depictions of the main characters, some NPCs and enemies. These were spread through player's guides and other publications, while some anime cels and drawings were cleanly ported to the Playstation release of the game. They have been gathered here in quality heretofore unseen. The scene scans have been done by various people and differ sometimes; each version has been placed here.
+
Akira Toriyama, the artist for [[Chrono Trigger]], is renowned for his unique style and skill. He completed several depictions of the main characters, some NPCs and enemies. These were spread through player's guides and other publications, while some anime cels and drawings were cleanly ported to the Playstation release of the game. They have been gathered here in quality heretofore unseen. The scene scans have been done by various people and differ sometimes; each version has been placed here.  
  
 
Note that each item in Chrono Trigger was also drawn. Please consult the Image Indices for Accessories, Armor, Key Items, Items, and Weapons for Chrono Trigger to view those. For Chrono Cross art, click [[Official Art (Chrono Cross)|here]].
 
Note that each item in Chrono Trigger was also drawn. Please consult the Image Indices for Accessories, Armor, Key Items, Items, and Weapons for Chrono Trigger to view those. For Chrono Cross art, click [[Official Art (Chrono Cross)|here]].
Line 8: Line 8:
  
 
==Playable Characters==
 
==Playable Characters==
 +
 +
Note: the October 1997 V-Jump reveals that the chibi portraits were drawn by Toriyama for the status screen, but went unused. See [[Chrono Trigger Prerelease Coverage]] for more.
 
<gallery>
 
<gallery>
 +
Image:Ocvxwlpbvsv71.jpg|Cast
 
Image:Best_Cast.jpg|Cast
 
Image:Best_Cast.jpg|Cast
 +
Image:Frank_deWindt_II_V-Jump_May_1995_06.jpg|Cast (V-Jump May '95)
 
Image:Ayla_CTDS.png|Ayla
 
Image:Ayla_CTDS.png|Ayla
 
Image:Ayla2.jpg|Ayla
 
Image:Ayla2.jpg|Ayla
 
Image:Ayla3.gif|Ayla
 
Image:Ayla3.gif|Ayla
 +
Image:Frank_deWindt_II_V-Jump_Jan_1995_6.jpg|Ayla (V-Jump Jan. '95)
 
Image:Best_Crono.jpg|Crono
 
Image:Best_Crono.jpg|Crono
 
Image:Crono2.jpg|Crono
 
Image:Crono2.jpg|Crono
 
Image:Crono3.gif|Crono
 
Image:Crono3.gif|Crono
 +
Image:Frank_deWindt_II_V-Jump_April_1995_13.jpg|Crono (V-Jump April '95)
 
Image:Best_Frog.jpg|Frog
 
Image:Best_Frog.jpg|Frog
 
Image:Frog2.jpg|Frog
 
Image:Frog2.jpg|Frog
Line 24: Line 30:
 
Image:Best_Magus.jpg|Magus
 
Image:Best_Magus.jpg|Magus
 
Image:Magus2.jpg|Magus
 
Image:Magus2.jpg|Magus
Image:Marle_CTDS.png|Marle
+
Image:Magus.jpg|Magus
 +
Image:Best_Marle.jpg|Marle
 
Image:Marle2.jpg|Marle
 
Image:Marle2.jpg|Marle
 
Image:Marle3.gif|Marle
 
Image:Marle3.gif|Marle
Line 30: Line 37:
 
Image:Robo2.jpg|Robo
 
Image:Robo2.jpg|Robo
 
Image:Robo3.gif|Robo
 
Image:Robo3.gif|Robo
 +
Image:IMG_4609.jpg|3D Robo from V-Jump Nov. '96
 +
Image:Reld_-_V-Festival_1994_02.jpg|Crono (V-Festival 1994)
 +
Image:Reld_-_V-Festival_1994_07.jpg|Marle (V-Festival 1994)
 +
Image:Reld_-_V-Festival_1994_08.jpg|Ayla, Lucca (V-Festival 1994)
 +
Image:Reld_-_V-Festival_1994_09.jpg|Frog, Robo (V-Festival 1994)
 +
Image:Next_gate_last_145dpi.jpg|Small portraits from V-Jump Oct. '97
 +
Image:Frank_deWindt_II_V-Jump_November_1995_03.jpg|Possible concept art from V-Jump Nov. '95
 
Image:sfcposter.jpg
 
Image:sfcposter.jpg
 +
Image:10887579_694091337371625_5265117926654867425_o.jpg|V-Jump March '95 Cover
 +
Image:Frank_deWindt_II_V-Jump_March_1995_01.jpg|V-Jump March '95 Cover
 +
Image:Frank_deWindt_II_V-Jump_April_1995_01.jpg|V-Jump April '95 Cover
 +
Image:Frank_deWindt_II_V-Jump_May_1995_01.jpg|V-Jump May '95 Cover
 +
Image:Cronoblackboard.png|Crono (from Dengeki Super Famicon No. 3 1995)
 
</gallery>
 
</gallery>
 +
 +
===Chrono Trigger PSX Reference Sheets===
 +
 +
<gallery>
 +
Image:EwR4sRZUcAQEIgU.jpg|Crono
 +
Image:EwR4sRlU8Ac6eR6.jpg|Marle
 +
Image:EwR4sTBVIAItXMD.jpg|Lucca
 +
Image:EwR5BDxVoActRYi.jpg|Robo
 +
Image:EwR5BCkVgAg1nja.jpg|Frog
 +
Image:EwR5BFHVgAIsife.jpg|Ayla
 +
Image:EwNco_hUYAIEQcB.jpg|Magus
 +
Image:M70594874125_3.jpg|Unknown issue
 +
</gallery>
 +
 +
These materials came from Twitter [https://twitter.com/29kyu/status/1370040578482708488 here], and originally appeared in Japanese magazine "The PlayStation" Vol. 170 (ザ・プレイステーション, released October 22, 1999), starting page 88. If you can, please acquire a copy and get better scans for us using an actual flatbed scanner! These were drawn by Tadayoshi Yamamuro, the Dragon Ball Super and Dragon Ball Heroes character designer. He is known for his straight style, as opposed to Minoru Maeda's more rounded style, and he is recognized as the chief animator and illustrator of the modern Dragon Ball franchise. He became a main character designer for Dragon Ball Z after Minoru Maeda left Toei Animation in November 1992, at the end of the Perfect Cell Saga, a role that he shared with Katsuyoshi Nakatsuru until the end of Dragon Ball GT in November 1997.
  
 
===Chrono Trigger V-Jump Player's Guide===
 
===Chrono Trigger V-Jump Player's Guide===
  
The [[Chrono Trigger V-Jump Player's Guide]] has early artwork by Toriyama, including a sketch of Gaspar and accompanying comment proving he was planned to be the eighth character of Chrono Trigger.
+
The [[Chrono Trigger V-Jump Player's Guide]] has early artwork by Toriyama, including a sketch of Gaspar and accompanying comment proving he was planned to be the eighth character of Chrono Trigger. ''Thanks to Reld''
  
 
<gallery>
 
<gallery>
Line 46: Line 80:
 
Image:VPG_Marle_Detail.jpg|Marle
 
Image:VPG_Marle_Detail.jpg|Marle
 
Image:VPG_Robo_Detail.jpg|Robo
 
Image:VPG_Robo_Detail.jpg|Robo
 +
</gallery>
 +
 +
Reld provided stunning scans of the first two scenes from the player's guide, as well as art foldouts from other V-Jump issues:
 +
 +
<gallery>
 +
Image:KnaSjCAp_o.jpg
 +
Image:H1ErU5g5_o.jpg
 +
Image:Bd9JVQnE_o.jpg
 +
Image:9nJrWC15_o.jpg
 +
Image:TbtpyRCN_o.jpg
 +
Image:LSia9aYW_o.jpg
 +
Image:VirLsRhN_o.jpg
 +
Image:KWIbMSlN_o.jpg
 
</gallery>
 
</gallery>
  
Line 51: Line 98:
 
<gallery>
 
<gallery>
 
Image:Azala.jpg|Azala
 
Image:Azala.jpg|Azala
 +
Image:Frank_deWindt_II_V-Jump_April_1995_05.jpg|Azala (V-Jump April '95)
 
Image:Belthasar2.png|Belthasar
 
Image:Belthasar2.png|Belthasar
 
Image:Chancellor.jpg|Chancellor
 
Image:Chancellor.jpg|Chancellor
 
Image:Cronosmom.jpg|Crono's Mom
 
Image:Cronosmom.jpg|Crono's Mom
 
Image:Cyrus.jpg|Cyrus
 
Image:Cyrus.jpg|Cyrus
 +
Image:Frank_deWindt_II_V-Jump_March_1995_07.jpg|Cyrus (V-Jump March '95)
 
Image:Dalton.jpg|Dalton
 
Image:Dalton.jpg|Dalton
 
Image:Doan.jpg|Doan
 
Image:Doan.jpg|Doan
Line 60: Line 109:
 
Image:Fiona2.png|Fiona
 
Image:Fiona2.png|Fiona
 
Image:Flea2.png|Flea
 
Image:Flea2.png|Flea
 +
Image:EwMcsGiWEAAoKUw.jpg|Flea (from "Super Famicom" magazine in Japan; issue unknown)
 
Image:Gaspar.jpg|Gaspar
 
Image:Gaspar.jpg|Gaspar
 
Image:Janus.jpg|Janus
 
Image:Janus.jpg|Janus
Line 66: Line 116:
 
Image:Kingguardia.jpg|King Guardia
 
Image:Kingguardia.jpg|King Guardia
 
Image:Kino.jpg|Kino
 
Image:Kino.jpg|Kino
 +
Image:Frank_deWindt_II_V-Jump_December_1995_01.jpg|Lavos internal schematic from V-Jump Dec. '95
 
Image:Leene.jpg|Leene
 
Image:Leene.jpg|Leene
 
Image:Masaandmune.jpg|Masa and Mune
 
Image:Masaandmune.jpg|Masa and Mune
Line 72: Line 123:
 
Image:Prophet.jpg|The Prophet
 
Image:Prophet.jpg|The Prophet
 
Image:Queenzeal.jpg|Queen Zeal
 
Image:Queenzeal.jpg|Queen Zeal
 +
Image:Frank_deWindt_II_V-Jump_March_1995_03.jpg|Queen Zeal (V-Jump March '95)
 
Image:Schala.jpg|Schala
 
Image:Schala.jpg|Schala
 
Image:Slash.png|Slash
 
Image:Slash.png|Slash
 +
Image:P160.jpg|Slash (better)
 
Image:Tata.jpg|Tata
 
Image:Tata.jpg|Tata
 
Image:Toma2.png|Toma
 
Image:Toma2.png|Toma
 +
Image:Frank_deWindt_II_V-Jump_Feb_1995_01.jpg|Ozzie, Flea, Slash (V-Jump Feb. '95)
 +
Image:Frank_deWindt_II_V-Jump_March_1995_06.jpg|Dalton, The Prophet (V-Jump March '95)
 +
Image:Frank_deWindt_II_V-Jump_March_1995_04.jpg|Janus, Schala (V-Jump March '95)
 +
Image:Mysticalknights.png|Mystical Knights (from Dengeki Super Famicon No. 3 1995)
 
</gallery>
 
</gallery>
 +
 
==Scenes==
 
==Scenes==
 +
''Thanks to Reld for V-Jump Appendix''
 +
 
<gallery>
 
<gallery>
Image:cronomarlefrog2.jpg|Box Art
+
Image:Best_Box_Art.jpg|Box Art
 
Image:ctmapscan.jpg|Box Art
 
Image:ctmapscan.jpg|Box Art
Image:Dactyls2.jpg|Dactyl Ride
+
Image:T_Dactyl_Ride.jpg|Dactyl Ride
 +
Image:T_Dactyl_Ride_Custom_Levels.jpg|Dactyl Ride (Custom Levels)
 
Image:Best_Epoch.jpg|Epoch
 
Image:Best_Epoch.jpg|Epoch
 
Image:Best_Epoch_Designs.jpg|Epoch Designs
 
Image:Best_Epoch_Designs.jpg|Epoch Designs
Image:forestsleep.jpg|Forest Camp
+
Image:Reld_-_V-Festival_1994_03.jpg|Epoch Designs (V-Festival 1994)
 +
Image:T_Forest_Camp.jpg|Forest Camp
 
Image:Poster2.jpg|Forest Camp (V-Jump)
 
Image:Poster2.jpg|Forest Camp (V-Jump)
 
Image:Best_Jet_Bike.jpg|Jet Bike
 
Image:Best_Jet_Bike.jpg|Jet Bike
 
Image:Best_Jet_Bike_Designs.jpg|Jet Bike Designs
 
Image:Best_Jet_Bike_Designs.jpg|Jet Bike Designs
Image:krawlie.jpg|Magic Cave
+
Image:Best_Magic_Cave.jpg|Magic Cave
Image:krawlie2.jpg|Magic Cave
+
Image:Best_Magus_Battle.jpg|Magus Battle
Image:Magusbattle2.jpg|Magus Battle
+
Image:ctscan6.jpg|Magus Battle
+
 
Image:Poster1.jpg|Magus Battle (V-Jump)
 
Image:Poster1.jpg|Magus Battle (V-Jump)
Image:ctscan3.jpg|Medina Battle
+
Image:Best_Medina_Battle.jpg|Medina Battle
Image:medinabattle2.jpg|Medina Battle
+
Image:Best_The_Pendant.jpg|Pendant
Image:night2.jpg|The Pendant
+
Image:T_Resting_at_Luccas.jpg|Resting at Lucca's
Image:ctscan2.jpg|The Pendant
+
Image:Lf.jpg|Resting at Lucca's
Image:peacefultime2.jpg|Resting at Lucca's
+
 
Image:cast.png|Soundtrack Art
 
Image:cast.png|Soundtrack Art
 
Image:cast2.png|Soundtrack Art (ripped from CT DS site)
 
Image:cast2.png|Soundtrack Art (ripped from CT DS site)
 
Image:v-jump_scene_1.jpg|V-Jump Art 1
 
Image:v-jump_scene_1.jpg|V-Jump Art 1
 +
Image:Illus3.jpg|V-Jump Art 1
 
Image:v-jump_scene_2.jpg|V-Jump Art 2
 
Image:v-jump_scene_2.jpg|V-Jump Art 2
 +
Image:CT-Dr 150.jpg|V-Jump Art 3
 +
Image:Techs.jpg|From VJump's Atsusugiru souryoku tokushuu Appendix (Feb. 95 issue)
 +
Image:OLrrv5mv_o.jpg|Clean version
 +
Image:RdjgHQRA_o.png|Clean PNG (Transparent background)
 
</gallery>
 
</gallery>
  
===Chrono Trigger Ultimania===
+
===Chrono Trigger Ultimania and Masato Kato===
  
 
[[Chrono Trigger Ultimania]] has a couple pages of very early concept art for Chrono Trigger done by Masato Kato.
 
[[Chrono Trigger Ultimania]] has a couple pages of very early concept art for Chrono Trigger done by Masato Kato.
Line 111: Line 175:
 
Image:P584_Idea_Sketch_I.jpg|Idea Sketch
 
Image:P584_Idea_Sketch_I.jpg|Idea Sketch
 
Image:P585_Idea_Sketch_II.jpg|Idea Sketch
 
Image:P585_Idea_Sketch_II.jpg|Idea Sketch
 +
Image:Kato_CT_Sketch.jpg|Released by Kato
 +
Image:65814_112177828850713_7516796_n.jpg|Released by Kato
 +
Image:Tumblr_oc07loYEve1ulp8mfo1_1280.jpg|Alternate scan
 +
Image:Tumblr_oc07loYEve1ulp8mfo2_1280.jpg|Alternate scan
 +
Image:Tumblr_oc07loYEve1ulp8mfo3_1280.jpg|Alternate scan
 +
Image:Tumblr_oc07loYEve1ulp8mfo4_1280.jpg|Alternate scan
 +
Image:H6ACFdZ.jpg|Queen Zeal (unknown source)
 
</gallery>
 
</gallery>
  
 
===V-Jump===
 
===V-Jump===
  
In the second [[Alpha Version Screenshot|V-Jump preview video]], scene art is shown with the entire frame represented.
+
In the second [[Chrono Trigger Prerelease Coverage|V-Jump preview video]], scene art is shown with the entire frame represented.
  
 
[[Image:vlcsnap-131565.png]] [[Image:vlcsnap-131589.png]]
 
[[Image:vlcsnap-131565.png]] [[Image:vlcsnap-131589.png]]
Line 156: Line 227:
 
</gallery>
 
</gallery>
  
==V-Jump Maps==
+
==Locations==
  
 
A few special world maps were drawn for the [[Chrono Trigger V-Jump Player's Guide]].
 
A few special world maps were drawn for the [[Chrono Trigger V-Jump Player's Guide]].
Line 163: Line 234:
 
Image:Ctvmap1.jpg
 
Image:Ctvmap1.jpg
 
Image:Ctvmap2.jpg
 
Image:Ctvmap2.jpg
 +
Image:March_96_191_150.jpg|Tyrano Lair concept art from V-Jump March '96
 +
</gallery>
 +
 +
==Steam Version Art==
 +
 +
The art was provided clean via (sadly) medium-res bonus feature images. ''Thanks to Acacia Sgt''
 +
 +
<gallery>
 +
Image:Gr_000.png
 +
Image:Gr_001.png
 +
Image:Gr_002.png
 +
Image:Gr_003.png
 +
Image:Gr_004.png
 +
Image:Gr_005.png
 +
Image:Gr_006.png
 +
Image:Gr_007.png
 +
Image:Gr_008.png
 +
Image:Gr_009.png
 +
Image:Gr_010.png
 +
Image:Gr_011.png
 +
Image:Gr_012.png
 +
Image:Gr_013.png
 +
Image:Gr_014.png
 +
Image:Gr_015.png
 
</gallery>
 
</gallery>
  
 
''From'': [[Chrono Trigger]]
 
''From'': [[Chrono Trigger]]

Latest revision as of 02:15, 10 December 2023

General Information

Akira Toriyama, the artist for Chrono Trigger, is renowned for his unique style and skill. He completed several depictions of the main characters, some NPCs and enemies. These were spread through player's guides and other publications, while some anime cels and drawings were cleanly ported to the Playstation release of the game. They have been gathered here in quality heretofore unseen. The scene scans have been done by various people and differ sometimes; each version has been placed here.

Note that each item in Chrono Trigger was also drawn. Please consult the Image Indices for Accessories, Armor, Key Items, Items, and Weapons for Chrono Trigger to view those. For Chrono Cross art, click here.

Click a gallery thumbnail to see the full image. Credit to CuteLucca for most of the NPC scans, and Aitrus for filtering dot patterns.

Playable Characters

Note: the October 1997 V-Jump reveals that the chibi portraits were drawn by Toriyama for the status screen, but went unused. See Chrono Trigger Prerelease Coverage for more.

Chrono Trigger PSX Reference Sheets

These materials came from Twitter here, and originally appeared in Japanese magazine "The PlayStation" Vol. 170 (ザ・プレイステーション, released October 22, 1999), starting page 88. If you can, please acquire a copy and get better scans for us using an actual flatbed scanner! These were drawn by Tadayoshi Yamamuro, the Dragon Ball Super and Dragon Ball Heroes character designer. He is known for his straight style, as opposed to Minoru Maeda's more rounded style, and he is recognized as the chief animator and illustrator of the modern Dragon Ball franchise. He became a main character designer for Dragon Ball Z after Minoru Maeda left Toei Animation in November 1992, at the end of the Perfect Cell Saga, a role that he shared with Katsuyoshi Nakatsuru until the end of Dragon Ball GT in November 1997.

Chrono Trigger V-Jump Player's Guide

The Chrono Trigger V-Jump Player's Guide has early artwork by Toriyama, including a sketch of Gaspar and accompanying comment proving he was planned to be the eighth character of Chrono Trigger. Thanks to Reld

Reld provided stunning scans of the first two scenes from the player's guide, as well as art foldouts from other V-Jump issues:

Non-Playable Characters

Scenes

Thanks to Reld for V-Jump Appendix

Chrono Trigger Ultimania and Masato Kato

Chrono Trigger Ultimania has a couple pages of very early concept art for Chrono Trigger done by Masato Kato.

V-Jump

In the second V-Jump preview video, scene art is shown with the entire frame represented.

Vlcsnap-131565.png Vlcsnap-131589.png

Vlcsnap-131613.png Vlcsnap-131670.png

Vlcsnap-131697.png Vlcsnap-131772.png

Vlcsnap-131797.png Vlcsnap-131873.png

Vlcsnap-131897.png

Anime Scenes

V-Jump Alpha Version Preview

Locations

A few special world maps were drawn for the Chrono Trigger V-Jump Player's Guide.

Steam Version Art

The art was provided clean via (sadly) medium-res bonus feature images. Thanks to Acacia Sgt

From: Chrono Trigger