Chrono Compendium
Zenan Plains - Site Discussion => General Discussion => Topic started by: Son of Sun on February 06, 2006, 02:36:56 am
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This is my list. Feel free to comment or add your own.
10. Final Fantasy 10 - PS2
9. Lunar:EB - PS
8. Suikoden 2 - PS
7. Skies of Arcadia - DC
6. Earthbound - SNES
5. Breath of Fire 3 - PS
4. Suikoden - PS
3. Lunar:SSSC - PS
2. Final Fantasy 3/6 - SNES
1. Chrono Trigger - SNES
Honorable mentions to Grandia 2(DC), Lufia 2(SNES), Xenogears(PS), Super Mario RPG(SNES), FF7(PS), Star Ocean TSS(PS) and several others, because this was a hard list to make. Well, after 1 and 2 anyway.
Also, I didnt include any "tactics" type RPGs (FF Tactics, Tactics Ogre), or "adventure" RPGs (Zelda, Illusion of Gaia, Secret of Mana) otherwise my list would look different in some places.
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I am seriously limited in my ability to write a good list, because I've never played many of the most highly regarded RPGs, including everything from Star Ocean, to Xenogears, to Suikoden. However, I can make a list of my three favorite RPGs, for whatever it's worth:
3. Secret of Mana
2. Final Fantasy VI
1. Chrono Trigger
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Among the ones I`ve played the list would be more or less:
1. Chrono Cross
2. Vagrant Story
3. Chrono Trigger
4. Ultima Online
5. Final Fantasy VII
6. Diablo II
7. Dragon Quest VIII
8. Baldur's Gate II
9. Final Fantasy XII
10. Final Fantasy VIII
[FF XII included at Apr. 8th]
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Hmmmm, mine would be...
1. Chrono Trigger
2. Final Fantasy 7
3. Kingdom Hearts 2
4. Xenogears
5. Final Fantasy 8
6. Grandia (1)
7. Chrono Cross
8. Final Fantasy X-2
9. Star Ocean 3
10. Final Fantasy X
My explaination:
I haven't included PC RPGs in this (If I had, Baldur's Gate 1 and 2 and Neverwinter Nights, as well as maybe Morrowind would feature) I haven't included 'Radical Dreamers' even though it's one of my all time favourites, because it's more like a text adventure, and the original 'main' scenario is pretty short. Legend of Zelda, Ocarina of Time and the Wind Waker are two of my big faves, but they're not really as much 'RPGs' as the others.
1. CT is the best RPG I have ever played. Umm, yeah that's why I'm here. It balances gameplay and plot, has memorable scenes and characters and is extremely high quality, it feels like a lot of people put real effort into it.
2. FF7, some people don't like it, personally, I think the cyberpunk atmosphere, great music, detailed backdrops and convoluted plotline all work together really well to make a memorable game.
3. I'm in Japan right now, so I've played and completed this. It's actually one of the best games I've played in years. It feels like an all round quality game (oh since I'm here, I can also inform you that sadly, Dirge of Cerberus is utterly crap...no, really, it's a shoddy, rushed out game.)
4. If the second disk hadn't been so rushed, this would be number one or two. Fantastic plotline, interesting battles, wonderful music...big robots.
5. The first console RPG I ever played. Loads of people hate FF8, and I admit, it's a flawed game in gameplay and plot, but it has an atmosphere and artistry that no other game I've played shares, oh and the best cutscene coreography of any game...ever.
6. Tough coin toss between Grandia 1 and 2 here. Three also seems good, but the plot is just a bit too complex for my Japanese, so I can't tell enough to add it to the list -_- I think 1 wins out on creativity and storyline, but 2 has the crazy ending and also Millenia, who rocks.
7. Chrono Cross! Great storyline, Fantastic music, maybe too many characters and a rather wierd battle system, but it was trying to be different and I respect that.
8. NO, I'M NOT CRAZY! Oi! Stop laughing! I like FFX-2 okay!? Why? Maybe it's a girl thing, I just liked the idea of the main heroine being a nineteen year old girl who acts like a nineteen year old girl rather than a self righteous 'I stand here supporting the hero and being nice!' little wuss. It was fun, creative, and unlike any other RPG I've ever played.
9. I've only played a little of SO 1 and 2, otherwise they would probably rate above this, as I hear they're better. But SO3 is a solid game, good graphics, cool battle system, decent voice acting, very good music.
10. FFX rates below FFX-2 for me because FFX-2 was the more creative and doesn't have battles that last ten minutes each. FFX does have good music, a sound, if predictable, plot, an interesting, strategy based battle system and some memorable moments.
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oh since I'm here, I can also inform you that sadly, Dirge of Cerberus is utterly crap...no, really, it's a shoddy, rushed out game.
OMG do not shatter my dreams :( Is it really that bad? :/ GameSpot`s briefing on the game sounded so nice... But still `twas just a briefing :/
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5 - Secret of Mana
4 - Tales of Phantasia
3 - Terranigma (that or Illusion of Gaia)
2 - Final Fantasy...(6, 8 or 9)
1 - Chrono Trigger
But then..."Nerdish RPGs"
5 - Diablo !!
4 - Warcraft !!!
3 - Planescape: Torment
2 - Morrowing
1 - Neverwinter Nights
So I haven't played half of them :roll:
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1.) Final Fantasy 4: The grandfather of Modern RPGs. Great story, great characters, more influence than any other RPG, save the ones that actual created the genre.
2.) Chrono Trigger: 'nuff said.
3.) Final Fantasy 6: This one usally ties on my list to CT, but meh. Everything you would want out of an RPG. Great story, characters, etc etc. The thing special about this is the number of characters you had (16), and they all had reasonable character development, making CC cry.
4.) Ogre Battle 64: Strategy RPG. Defeats Fire Emblem in that you can bring people back, and (imo) defeats FFT in story, plus this is a bit more strategy oriented. I loved the story, loved the characters.
5.) Seiken Densetsu 3/Secret of Mana 2: Takes the action RPG goodness of Secret of Mana, and gives more interesting heros, and a better storyline. The 3 branching story arcs depending on your main character was nice, as well as getting to choose a part of 3 people (out of 6) at the begining. I also thought the gameplay was good as well.
6.) Final Fantasy 7: Good story, good characters, a very solid RPG in every respect. The materia system was good as well.
7.) Fire Emblem 6: This, boys and girls, is the Fire Emblem game that Roy from Super Smash Bros Melee is from. Of the GBA fire emblem games, this was the hardest. The story was superior to FE7 (US Fire Emblem), as was the length. The scope of its story really dwarfs FE7's in comparision. My favorite FE game so far.
8.) Secret of Mana: Great gameplay, this was one of the best Action RPGs I've played. The story was good enough, but it was gameplay that makes this one stand out.
9.) Kingdom Hearts: PS2 generation Action RPG, and for the most part, succedded. A clever mix of Square and Disney characters, a core plot that I really enjoyed, yet very difficult. Can't wait for sequel.
10.) Skies of Arcadia: A unique RPG in terms of story, with Air Pirates and such. I liked the characters, the gameplay was fun, though some times drawn out. I really enjoyed this one.
Honorable mentions to Chrono Cross, Final Fantasy 9, Fire Emblem 7, and Fire Emblem 4.
EDIT: What the hell is wrong with me? I forgot Earthbound! Earthbound would rank in at #11, so honorable mention goes to it.
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Oh shit, Earthbound! Another awesome Nintendo RPG (though made by Square) was Legend of the Seven...Stars? And I must play Superstar Saga, Paper Mario: 1000 years door and Partners in Time.
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This list doesn't include action-RPG or adventure games, so I'm not making any entries from Zelda.
1) Chrono Trigger
A near-flawless game even by today's standards. Its musical score is still one of the most heavily remixed, and its characters and story work incredibly well; it basically takes every RPG cliche and figures out a way to twist it into something that's genuinely engaging. Many, many things could be said about Chrono Trigger, most of which serve to heap lavish and well-deserved praise on the head of Masato Kato. This was easily the pinnacle of SNES gaming; it just didn't get any better. Shit, it still doesn't. This game is the king of RPGs, and any other opinion is wrong. You should have seen what happened to the last guy who told me it was overrated.
I CHALLENGED HIM TO MORTAL KOMBAT.
2) Final Fantasy VII
Even non-gamers have heard of this one; it's basically the breakout RPG for the entire genre as far as America is concerned. Writers Yoshinori Kitase, Hironobu Sakaguchi, and Tetsuya Nomura stated that they were taking the series in a more sci-fi direction, with a more realistic atmosphere. Gamers at the time questioned how this was to be melded with the more fantastical elements that put the fantasy in Final Fantasy while preserving the characterization, plot, and artistry that the series is known for.
Obviously, they hadn't played Chrono Trigger. Silly rabbits.
It took off, and it remains the most popular entry in the series. It's been the cause of countless internet bitchfights about which game is better and who's hotter, and like anything popular, the source of many terrible, horrible fanfics. Seriously, I think I hate the Final Fantasy fanbase more than any other fanbase ever. But the game itself is nothing short of a goddamned masterpiece.
3) Chrono Cross
This was going to be number 2, but it has twenty damned useless extra characters that add precisely dick to the plot. Other than that, it was awesome, though there was a backlash among the Chrono Trigger fanbase for not featuring the main characters of the original in a starring role. Entire webrings have sprung up dedicated to Cross-hate, but the game's plot was actually better than Chrono Trigger's, building off of its predecessor in powerful and controversial ways. I've never understood this mentality that seems to only prefer shameless clones of the original game. Chrono Cross was new, different, and it ruled. It reached Greatest Hits status, but Final Fantasy made and continues to make more money, so we don't get any more Chrono games.
And that's terrible.
4) Final Fantasy X
The first PS2 entry into the FF series was also the first to incorporate voice actors. This was a controversial decision, but it did seem to catch on. The graphics are the best to be found on the system, and the plot is actually a lot deeper than most people give it credit for; it picked up FFVII's tone of addressing some hot-button issues, which had been all but abandoned for VIII and IX. The game is very dark and oriented more towards mature themes, which is how I like my RPGs. It's also one of the only RPGs in which the main character dies in the ending, and one of the few to prominently feature a death metal song in a soundtrack bursting at the seams with piano and hymns.
5) Diablo II
This game is also known as digital crack. It's only recently been displaced with the arrival of another helping of digital crack, World of Warcraft. Blizzard North's massive RPG keeps the same story of the original installment, but expands the game world to epic proportions, far beyond the scope of the dungeon in quiet little Tristram. The game features a story that borrows heavily from gothic fantasy and religion, while also allowing for seven character classes and thousands of items, affording for more ways to develop a character, and a fighting team, than any other RPG in existence. Blizzard also offered a great deal of support to the game, releasing no less than eleven patches for the game, each of which introduced gameplay features over and above the original.
6) Star Wars: Knights of the Old Republic
Many feel that these games are the true prequels, in the stead of the actual prequel movies. The first installment of the series was as massive in its scope as one would expect of the Star Wars galaxy, and there was no shortage of customization options. Its characters were fairly cliched, much like many of the other classic RPGs out there, but they managed to perfectly capture the feel of the old-school Star Wars, while at the same time providing a new dimension of moral thought to play around with. The only disadvantage in the game is that its morality is plagued by Jedi idealism; this issue is more than adequately addressed in the sequel.
7) The Elder Scrolls III: Morrowind
This game possesses two standout features; its beautiful musical score by composer Jeremy Soule, and its open-endedness. There's almost nothing the player can't do within the game world. Due to this, it's hailed by many as a breakthrough effort on the part of Bethesda. Despite its real-time fighting, its battle mechanics are essentially the same as those of KOTOR or Diablo, but they aren't handled nearly as well, which causes the game to lose points. It also has a lackluster graphical engine, especially where player models are concerned. But its other features are enough to save it.
8. Final Fantasy VI
This FF entry is considered by many game critics to be the best in the series. I obviously don't find this to be the case, but it doesn't change the fact that it's a fun game with some truly original content and a classic musical score. It loses steam in the second half, but not to anywhere near the extent of KOTOR II's endgame.
9) Star Wars: Knights of the Old Republic II - The Sith Lords
The sequel to the bestselling KOTOR, the game, much like Chrono Cross, featured a different cast of characters, with the original crew playing only an indirect role in the player's adventure. The stakes are substantially more dire in this game; despite eventually winning the war against Darth Malak, the Republic has been wrecked almost beyond the point of repair. The Jedi have disbanded, crime and exploitation reign supreme, and the brave souls that fought in the war have been left with nothing to return to. You play an exiled Jedi who last saw the civilized galaxy in the Mandalorian Wars. Returning to find everything he knew gone and the galaxy in shambles, he sets out to put things right. Or to exact revenge on the Jedi, if that's your cup of tea. Either way, this game makes you actually think about morality in a way that the first game didn't; on top of that, the gameplay mechanics and available options have been improved. The reason the game didn't rate higher is because of its lackluster ending; LucasArts rushed Obsidian to get the game out for a Christmas release, in the process forcing them to cut out much of the ending, including parts that would have made it more coherent, and that alone is enough to hurt it badly for these purposes. No news has yet been announced on a possible KOTOR III, but it's safe to conclude that they're going to do one, based on the numbers generated by the other two.
10) Xenogears
The game is an awful lot like a 40-hour movie, actually. But at least it's enjoyable to watch. The game's plot was done by Masato Kato, the creator of Chrono Trigger, so you know it's going to be thought-provoking. The actual battle mechanics are somewhat lackluster, save for the sections involving MOTHER FUCKING ROBOTS AND SHIT!
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I'm afraid 'Dirge of Cerberus' really is lame. I was SO dissapointed too! The Music is superb, the graphics aren't bad, the cutscenes have fantastic Advent Children graphics, but the gameplay is really badly balanced, to the point that sometimes you wonder if anybody play tested the game at all. The story is ok, but doesn't live up to FF7. Bosses kill you by exploiting gameplay flaws and Vincent can do none of the cool stuff he can do in cutscenes. Only two main FF7 characters have been rendered into game graphics (the rest appear only in brief cutscene cameos)...Oh, and the WORST thing, they have inserted Japanese pretty boy pop star Gackt into the plot of FF7, as a super powerful Sephiroth-esque (complete with one black wing) character called 'G'. *cries* WHY?! WHY!!?!?!
Kingdom Hearts 2 on the other hand, and Drakenguard 2 are both excellent sequals that build on their previous games. Especially KH2, it's beautiful! The graphics are excellent and the animation quality is...well, almost as good as a feature film in places. The improved combat system is really cool (want to pull off Advent Children style stunts in real time combat? You got it!) and the gummi ships, which used to make me groan, are now almost criminally good fun. Oh, and the bosses and monsters are better, involving much more strategy and stuff. Summons stay with the party rather than being like special spells, and the darker plotline and atmosphere makes it a little bit more grown up, but it still retains the nostalgic charm of the original.
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10. Secret Of Mana
I first saw this game being played by a guy across the street from me WAAAAY back when, and I was almost as astounded as when I first saw Chrono Trigger. I was dying to play the same since, and once when my cousin and I were both visiting my grandparents, he brought his SNES and I rented SoM...and my love hasn't decreased since. What beauty and majesty! Everything...the setting and mood...absolutely incredible. So fun to play, fantastic gameplay, memorable music...what fun.
"Candy Won't Fit." The nub of countless jokes between my friends and me.
9. Earthbound
What a hideous, horrible sounding game. Yet it's style is one of my favorite things about it. The look is so original and cool, the music is unique and fun (and sometimes hauntingly-nice). The characters are great...mostly silent, yet you love 'em anyway. It's a fun game, though it can get hard, very hard. Sometimes gets trippy and confusing...it was meant to be that way. This game you wanna play just to see what happens next, what new crazy curves it'll throw at you.
Mr. Saturn. God I love that place.
8. Mario RPG
Exactly the result I'd expect from a collab between Nintendo and Square. Mario was never cooler, not even in Mario 64. Cuz he hit people with a HAMMER! He could jump on people's heads while they were running around in circles, he could bounce on beds, you fought with the coolest characters that you'd least expect, it was a joy of an RPG, it was GORGEOUS, the music was fun (same as Kingdom Hearts, actually), and a fun, typical yet still interesting storyline. Easily fits into the Mario mold.
"Mmm...salty!"
7. Secret Of Evermore
This had an even more powerful effect on me than SoM did. For some reason, this game felt more mature, more real, more developed. It felt deep, climatic, and just as powerfully mood setting.
I loved the Marketplace. Still do.
6. FF9
I rejoiced when they said 9 was going back to its roots. 7 and 8 were good and all, but I missed the "Fantasy". And FF9 really brought back the great essence of all good things FF. The gameplay was so much more fun, though Trance was frustratingly flawed, what with being able to permanently learn techniques and abilities that set each character apart from the others. Four characters in battle was much appreciated, brilliant scripting and execution was enjoyed, and I could play Chocobo Hot & Cold all day long. The story is fantastic, though it ends rather...strangely. The characters are great, the only one I don't really like is Quina...but who likes Quina? Honestly?
Moogles!!!!
5. Xenosaga (both)
The best movie games ever. The voice acting is top notch in both these, though I prefer more of the actors in the first one, and the graphics are outstanding, though I, again, prefer the looks in the first one. Gameplay is where this game hurts, it's just too damned hard without being REALLY leveled up, and it takes FOREVER to level up, since it takes FOREVER for each battle, which reward rather poorly. It's just too hard. The story and characters, however, are my favorite of any game or movie, I'd have to say. I'm so stoked for the third one.
I have a theory. chaos is Christ.
4. FF6
I've never actually sat through and played this game from beginning to end and perfected it like most other RPGs I've played. I've come back and forth to this one many times, and beaten it, but never sat down and truly grasped the concept of how many things you can DO in this game. It's so hard to perfect! The story is deep and engrossing, the characters are fantastic and lovable, the world is rich and happening, the gameplay is typical high-standard FF quality, the music is the best in the series. Where this game gets me is how boring it becomes after a while...it's hard to get back into this game after so many years. Now that I have the cartridge, it'll probably be easier to sit down and play on my SNES (once I get it back) and truly appreciate this game for all it's deep worth.
Terra is the most important character, but there is no MAIN character. That's the most unique thing about this game.
3. Chrono Cross
I shit my pants when I found out CT was getting a sequel. Another Chrono game. My god. Then I saw clips and shit and pissed my pants at the same time. It was gorgeous! FF8-quality! I was so excited, I couldn't keep it in, especially when I saw the picture of a purple-haired girl with the word "Lucca" above it. Then I played the game, and proceeded to shit, piss, and come in my pants at the same time. Now that takes talent right there. The 40 characters got me, though. =\
Still one of the best soundtracks ever. If not the best.
2. Kingdom Hearts
The only game that really truly honestly challenges topping CT in my book in EVERY way. The first game has it's imperfections: the stupid gummi ship travel, the annoyin delay when using items or spells, not being able to skip scenes...I grew up loving Disney, even when I was grown up I can still look back and remember how much I obsessed over each new movie when they came out. Then Square was making a game with Disney stuff. At first I was worried, then I saw shots of it and saw the keyblade and the shadow heartless...then I saw the main character fighting alongside Donald and Goofy...that got me over the edge. I knew I had to play this game. Then my best friend got it and let me play it...I was changed forever. The most fun game I'd ever just sat down and played. I could run around leveling up forever, I could play through the colisseum all day, I could go through each world discovering their secrets and coming to know them...the gameplay was just...fun. Very fun. And very cool. The story was simple, yet powerful and awesome. The characters are great. The voice acting is nigh-perfect. The music...though sometimes boring/annoying, is always fitting, and sometimes very cool. I can't wait for the sequel. I've been obsessing over it for weeks since it was released in Japan.
Maleficent is the coolest bad guy ever.
1. Chrono Trigger
Perfection in video game form.
All other games, look and bow.
This list is pretty much my top 10 list of favorite games. The only other additions I'd have made would be the Zelda franchise and the Metroid Primes.
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Why are some people excluding Action-RPGs and Strategy RPGs? They are just as RPG as Final Fantasy, except their gameplay is different. There is still an involved story to them, there is still leveling up and character development (stat wise).
Edit: I forgot about Knights of the Old Republic as well. Honorable Mention goes to that.
And you think Secret of Evermore is better than Secret of Mana, Mystik? Evermore was a good game, but I think SoM outclasses it in all regards. Another strike agianst it is that Secret of Evermore is the very reason SD3/SoM2 never came out stateside. Square didn't want 2 competeing games released at the same time over here, so they just release Evermore. Good game, but I don't see how one can put it above the other outstanding Action RPGs of the era.
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Oh god Mystik, dont bring up Chocobo H&C EVER AGAIN! *shuddder* maybe half the game was doing that, just to get the Ragnarok...and other items. But without I couldn't of finished the final bosses in record time.
Once I play Jade Empire and Dreamfall I'll put them on my list.
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And you think Secret of Evermore is better than Secret of Mana, Mystik? Evermore was a good game, but I think SoM outclasses it in all regards. Another strike agianst it is that Secret of Evermore is the very reason SD3/SoM2 never came out stateside.
SoM2 was better than SoM...but I still couldn't play it through it all the way...as cool as it was, I just didn't enjoy it as much as Evermore. Not sure why. Maybe cuz Evermore was also about a real kid experiencing a crazy cool world, something that could be realistically fantasized about.
Oh god Mystik, dont bring up Chocobo H&C EVER AGAIN! *shuddder*
Whaaa? It was so much more fun than any of the other Chocobo side quests, and indeed rather rewarding.
I suppose I should give honorable mention to Phantasy Star IV/II, the Shining Force games, Paper Mario (preferrably the second one), the Soul Blazer games (Illusion of Gaia, Terranigma), the Dragon Warrior/Quest games, Landstalker, and Legend Of Dragoon.
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What makes Metroid and Zelda RPGs and not Halo? We should go back to the what is an rpg thread.
Yes, the "Soul Blazer" games (terraearth games is a better title, as there is a game called Soul Blazer in the series, and adding the latter games to the title is silly) and the PS games are some of the greatest games ever, as well as tales, though tales of eternia is a let down.
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I have yet to fully play through ten different RPG's, but I have played some...
1. Chrono Trigger ~ The gaming equivalent of sex with Jessica Alba.
2. EarthBound ~ If the game's graphics were not so similar to Mother then this would be right up there with Trigger.
3. Mario & Luigi: Superstar Saga ~ I fell in love with this game instantly. I haven't played any other Mario RPG but I assume this is equal in terms of battle gameplay. Anyone with a GBA or DS must have this game, it's too damn awesome not to.
4. Chrono Cross ~ This is like the sequel man. THE SEQUEL! Cut the characters in half and this jumps to #2.
5. Dragon Warrior ~ My first RPG ever. Even though it is pretty basic, it is a solid game that has all the underlying qualities that a fantastic RPG needs. More than one save point would be a plus.
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@BZ: Who considers Zelda and Metroid an RPG, but not Halo? What in God's name are you talking about? Neither Zelda nor Metroid are RPGs. Zelda is an adventure game, as is Metroid games.
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This list is pretty much my top 10 list of favorite games. The only other additions I'd have made would be the Zelda franchise and the Metroid Primes.
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This list is pretty much my top 10 list of favorite games. The only other additions I'd have made would be the Zelda franchise and the Metroid Primes.
I meant if the list wasn't RPG exclusive =p
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Whoops. But people do believe Zelda is RPG and some few believe that Metroid is partially one too. But then again, so is Cave Story and Wonderboy.
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Yeah, I'm one of them. I count Zelda as an RPG. Donkey Kong Country is adventure. Zelda is not. Notwithstanding the tabletop style char-dev, Zelda is the spitting image of RPGs with onscreen battle like Secret of Mana. Metroid...eh, I wouldn't call that an RPG. It's closer to a mystery/puzzle-adventure hybrid.
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Metroid Primes would be action adventure and the 2d ones just a jump'n'run.
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Well Here goes my list......
10.Final Fantasy 2(US): I still can't beat the final Boss
9. Secret of Mana: What?!! Co-op!!! Yess!
8. Xenogears: What an excellent story, rich and deep.
7. Final Fantasy 9: Going back to its roots is always a good thing
6. Suikoden 1+2: Was always an overlooked RPG, but great
5. Kingdom Hearts: I thought it was just for kids at first....I was wrong
4. Final Fantasy 3: Its what started me on RPG's
3. Chrono trigger: I've spent away my adolescence with this one
2. Final Fantasy Tactics: Great story, and the ability to get Cloud..+++
1. Final Fantasy 7: Now who didn't drool over the demo of this one and
played it 500 times
Underated RPG's: Legend of Dragoon, Vagrant Story, Star Ocean 2,
Vandal Hearts 1+2, Saga Frontier 1+2, Faxanadu(NES)
Lufia 1+2, Shining Force 1+2
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Zelda doesn't have an indepth storyline that we expect of console RPGs, nor the stat system expected by them. You gain items and equipment, but you do that in many genres. Zelda is close to being an RPG, but it doesnt cut it.
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Some of the Zelda games' storylines have been fairly in-depth, but as a rule they concentrate more on gameplay than story.
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This is a case of early-era video game diversity chafing under the genre structures that have since arisen by means of precedent. Zelda is definitely an RPG; no other genre properly accommodates it. Rather than leaving Zelda out in the cold, we should simply expand the boundaries of the RPG genre so as to leave no confusion.
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Adventure games properly accomodates Zelda games, don't you think?
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There is little difference between Banjo-Kazooie or Mario 64 than any Zelda. Zelda is an adventure game. The DKC games were platformer/adventures.
I do consider Zelda more of an adventure/RPG, myself, but it's hardly an RPG.
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An adventure is something like Broken Swords. Zelda is action adventure. Mario is platformer. Final Fantasy is interactive anime. NWN, now THERES an rpg.
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I consider Zelda an action adventure with rpg elements. Also, A Link to the Past is my second favorite game ever, behind CT.
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In the Non RPG sense, LOZ: OoT and LttP, Super Metroid, Mario 64, Panzer Dragoon Orta and Metal gear Solid are my favourites.
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1. Chrono Cross- you may hate me for this, but excluding a demo of FFVIII and (assuming you can count them as RPG's) Pokemon, it was the first RPG I ever played, and I loved it. (prior to that, I was a platformer obsessor. Shameful, I know.)
2. Chrono Trigger- Um, duh.
3. Final Fantasy IX- I love this game! It's the best story-wise, and it's the most 'fantasy' of the console FF's.
4. Threads of Fate- Not many have heard of it, but it is one of the greatest RPG's I've ever played. The only reason it's not in numero uno spot is because of its lack of FMV's, and it was disappointingly short.
5. Kingdom Hearts- you may laugh, but Square pulled it off very well. Unfortunately, the content did not match the gameplay at all. (meaning that while the script was written to be kid-friendly, the game was too hard to truly be a kid's franchise, in my opinion.)
6. Final Fantasy X- I loved the story, and the turn-based system was an interesting break from ATB. And the Aeons were always a plus.
7. Final Fantasy VIII- Very interesting to me, though many would say otherwise.
8. Final Fantasty Tactics Advance- meh. kind of so-so, but still good.
9. Pokemon Yellow- Hate me if you must, but the ORIGINAL games were actually good before they decided to add 50 bazillion new pokemon.
10. The Digimon World series.
For the record, the only reason FFVII is not on this list is because I have yet to get my hands on a copy. If I had, I'm quite certain this list would be different.
I didn't include Shadow of the Colossus or Zelda because I wasn't sure if they qualified. If they did, once again, this would be a very different list.
Go ahead and kill me now.
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Shadow of C isnt an RPG.
What do you mean console FFs? All FFs are console.
Pokemon Yellow aint original one.
But Pokemon is an rpg and the originals ruled!
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Final Fantasy XI is only on PC right now; it's going to be released for the 360 in the near future. Also, adaptations of Final Fantasy VII and VIII have been released on PC. The good part is that they can be modded, but the bad part is what's there already; no lyrics in One-Winged Angel make me a SAD GODDAMN PANDA.
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Uhm...XI is on PS2, as well. And yes, there ARE non-console FFs. 7 and 8 were on PC as well, and there are four gameboy-specific FFs, though you could argue they're truly Mana/SaGa Frontier games...but still.
And don't forget the FF7 Turks sequel coming out for cell phones.
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Shadow of the Colossus is awesome indeed :D can`t wait to finish it off
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Gameboys are handheld consoles.
I mean every FF is on a console. There are no exclusive ones on PC.
Mobile phone one is retarded
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I dunno, I kind of want to play it. I just hope it isn't an Episode I-style disappointment where they try to shoehorn every goddamn character together.
My friend just finished reading Outbound Flight by Timothy Zahn, right, and that's what they're doing, even moreso than the other prequels, where Anakin, Obi-Wan, Palpatine, Yoda, Boba Fett, Chewie, and everyone else EVER knows each other somehow. According to my friend, he tries to make it look like Palpatine only wanted to come to power to whip the galaxy into shape for the "impending" Yuuzhan Vong invasion that didn't come for fifty years, and basically brushes the whole "I want to rule the galaxy because I'm one of the most evil, despicable bastards in history" thing aside. You know, the thing that's basically the entire fucking point of the classic movies.
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This may take awhile...
10.Xenogears - This game was wonderful. Great story line, diffrent combat system, and a mech battling mini game. What more could you ask for?
9.Secret of Evermore - I got secret of Evermore the same day I got Chrono Trigger. I remember that my dad bought both games for HIM, but I snuck into his room while he was at work and opened both games. I started to play Evermore first, and loved every moment of it.
8.Lunar:SSS - I'm afraid I didn't get to play this game until it was released on the PS1, but almost as soon as I picked it up it felt like I game I should have been playing for years. A wonderful, classic fantasy story with loveable characters.
7:FF4 - One of the first if not the first rpg I ever played. It had simple, intuitive combat, a gripping story, and many hours of gameplay. I'll never forget my cart getting wiped right after I beat the sandlion and weeping openly =(
6:FF8 - 8 was my favorite of the playstation final fantasies.
I loved the story and the characters so much. I know a lot of people complain about it, but personally I never had any trouble with the juntioning or the battle system. In fact I really liked it, which is no doubt due to my love of micro manegment.]
5:Star ocean TTS - If the list was a ranking of how many times I've played a game So2 would likely be number three on this list. I've played it at least 6 times, and I'm sure I'll play it again. This is one of the most underrated games on the ps1, and I highly recommend it.
4:Chrono Cross - What can I say? CT sequal=love. The sheer amount of strategy needed for battles and planning, and the dizzing amount of characters made this a one of a kind gaming experiance. I've only played it twice, but I'm sure it has a lot of gameplay left in it.
3:Earthbound - How can you not love a game that has you digging for hamburgers in trashcans? This game used the idea of a modern RPG and made it work in spades. It had a great art style, and a sweet unforgettable story. One of the best ending evar!
2:FF6 - The game I've played over and over the second most. I love the story, the battle system, the characters, and the timeless the graphics. Everything about this game is perfection.
Intresting side note is I started using this handle after playing FF6 ^_^
1.Chrono Trigger - I'm going to try very hard not to crazy fangirl here... *deep breath* All I can really say is that I spent much of my youth playing Chrono Trigger, so much so that my parents took it away from me fearing I was obsessed. I have to admit I was a bit icon_sweatdrop.gif I'm the only person I know who has gotten all level ** characters without cheating(at least until I came here). I'm not sure how many times I've played it (I've done a lot of new games and a whole lot of new game +'s), but I seem to remember my master save file having something like 63 Bike logs in it's inventory.
Honorable mentions:FF7,Lunar EB,Ogre battle, Illusion of Gaia, Lufia 2, FF tactics, ToS, FFX, FFV, Kartia, Secret of Mana and Kartia.
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Wow, your dad is pretty cool for buying those games.
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Yep..My Turn..On come on lets here what the New girl has to say !! :oops: However I will only do 5 ...
5-Final Fantasy 8 0r 6-Damm I could not pick between these two Classics :? Final Fantasy has the great story and characters and the Music(Listening to Ending Theme right Now) and Final Fantasy 8 is the same..I just love them both to death !!
4-Final Fantasy 4-I am doing this on Hard type and This Final Fantasy is like a drug..it's simple yet it works ..I love doing FanArt and Kain Highwind just Kicks ass..
3-Kingdom hearts 2-I loved the 1st one and I am going to like the second one even more..Aladdin,Mulan,Lion King and Setzer and Vivi are in it !! :shock:
2-Chrono Trigger-Yes the reason I am here..Good storyline and music and TONS of Endings..
1-Final Fantasy 7-My 1st RPG (Sniffle) and I was only 10..I have played this game at least 500 odd times and Just cannot stop playing..I cannot wait for the Movie either (Dribble-Dribble)
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A...girl...here...? You realize these are all probably aliases of Dragoness.
And sorry, but in my opinion, Advent Children (thats the "movie", right?) was quite disappointing. I mean, it was basically more flogging. You see this in many classics, but it pains me and everyone else to see it in a true classic, and just adding more fighting, more Sephiroth, more metro and emo dudes, more bikes, more mobile phones, and more Tifa.
Well, the last bits not too bad.
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Best List
10. Xenogears
9. Final Fantasy 9
8. Grandia
7. Final Fantasy 7
6. Super Mario RPG
5. Lunar 1
4. Lunar 2
3. Chrono Trigger
2. Star Ocean 2
1. Chrono Cross
Now for some nominees for worst rpg ever:
Legend of Dragoon, nothing more needs to be said for this one.
Final Fantasy 8 ( the most ridiculously forced and cheesy love story in the history of the universe, keep this shit on mtv please )
Star Ocean 3 ( worst end to a great story ever, I hate square-enix for this )
Final Fantasy 10 ( Love story almost as disgusting as FF8, please stop, seriously. )
Dunno if this counts, but Shenmue seems to be an rpg of sorts, and it was quite possibly the most boring experience of my life, next to being forced to watch titanic as a young lad.
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You think FF8 is cheesy, but you like FF9 when it had a far more, albeit less realistic, love story? At least FF8 had it placed in a more realistic context. And I hate FFX because it was just plain stupid.
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I dunno, I kind of want to play it. I just hope it isn't an Episode I-style disappointment where they try to shoehorn every goddamn character together.
My friend just finished reading Outbound Flight by Timothy Zahn, right, and that's what they're doing, even moreso than the other prequels, where Anakin, Obi-Wan, Palpatine, Yoda, Boba Fett, Chewie, and everyone else EVER knows each other somehow. According to my friend, he tries to make it look like Palpatine only wanted to come to power to whip the galaxy into shape for the "impending" Yuuzhan Vong invasion that didn't come for fifty years, and basically brushes the whole "I want to rule the galaxy because I'm one of the most evil, despicable bastards in history" thing aside. You know, the thing that's basically the entire fucking point of the classic movies.
Damn, that IS bad. What they trying to do, turn him into a sort of Revan? Of all the Star Wars books I read years ago, Zahn's were probably my favorite. Why would he of all people do such a thing?
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You think FF8 is cheesy, but you like FF9 when it had a far more, albeit less realistic, love story? At least FF8 had it placed in a more realistic context. And I hate FFX because it was just plain stupid.
I like 9 for the rest of the game, I detest Zidane and Garnet but liked the game a lot anyway. At least it had decent gameplay and a magic system that made sense, unlike the train wreck of ff8's junction system.
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Probably because of this huge fanbase that needed to mastrubate but couldn't find a book with every single character.
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You think FF8 is cheesy, but you like FF9 when it had a far more, albeit less realistic, love story? At least FF8 had it placed in a more realistic context. And I hate FFX because it was just plain stupid.
Characters in FF9 were tons better than FF8, and it just wasn't near as awkward in FF9.
FF8 characters sucked. They replaced character development with personality disorders. Take out the shitty forced love story, and you have a barely decent plot. FF9's plot does nicely without it.
And quiet, Daniel, Revan was my favorite Jedi!
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9 was awesome. It flowed wonderfully. And I'm still hot for Garnet (obviously).
8 was like pulling us into a world with people as fucked up and imperfect as ours. I appreciated it, alot. And I appreciated the love story, I dunno what you guys are upset about. Opinion. Oh well.
I have to say Legend of Dragoon kicked ass, surprisingly. Sure, imperfect and some things sucked, but a surprisingly great game. Fantastic story and just overall feel to it.
And I really like the third Star Ocean...don't tell me it has a bad ending...agh!
But I agree, FFX is a piece of shit. I once again tried picking it up a week ago, and I couldn't do it. It was so painful and annoying to play through it, it was just poorly put together. They focused on the graphics, clearly.
...damn, I'm really opinionated.
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9 was awesome. It flowed wonderfully. And I'm still hot for Garnet (obviously).
8 was like pulling us into a world with people as fucked up and imperfect as ours. I appreciated it, alot. And I appreciated the love story, I dunno what you guys are upset about. Opinion. Oh well.
I have to say Legend of Dragoon kicked ass, surprisingly. Sure, imperfect and some things sucked, but a surprisingly great game. Fantastic story and just overall feel to it.
And I really like the third Star Ocean...don't tell me it has a bad ending...agh!
But I agree, FFX is a piece of shit. I once again tried picking it up a week ago, and I couldn't do it. It was so painful and annoying to play through it, it was just poorly put together. They focused on the graphics, clearly.
...damn, I'm really opinionated.
You're telling me you actually enjoyed the plot twist near the end when you enter 4d space or whatever? That was horrible. Up till then I was really enjoying it, and the villains of the story were total badasses. But after that point it just seemed very weak, in my opinion of course.
Legend of Dragoon was bad because it was so cliche and the translation was the worst I had ever seen, other than that it was alright I guess, the combat system was pretty fun at first. I did however like the backgrounds and the music a whole lot.
The only part about ffx that I like is lulu, for obvious reasons :P
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To be fair, FFX has lots of hot chicks. I actually quite like its storyline; the characters themselves were none too intriguing, with the possible exceptions of Auron and Jecht, but their interactions were done quite well. And, at least in comparison to FFVIII, its love story was actually believable. VIII started out as a rip-roaring, action-packed story with what's probably the best opening sequence in any game ever, and then it just...devolves. It's hard to describe how that happens, so I'll attempt to condense it:
Orphanage syndrome.
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To be fair, FFX has lots of hot chicks. I actually quite like its storyline; the characters themselves were none too intriguing, with the possible exceptions of Auron and Jecht, but their interactions were done quite well. And, at least in comparison to FFVIII, its love story was actually believable. VIII started out as a rip-roaring, action-packed story with what's probably the best opening sequence in any game ever, and then it just...devolves. It's hard to describe how that happens, so I'll attempt to condense it:
Orphanage syndrome.
Ditto. FF8 started out great, but then its like, they decided to stop trying.
I liked FF10's overall storyline, I liked the gameplay, I could deal with Tidus and Yuna (at least they were better than Squall and Rinoa), had Auron.
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To be fair, FFX has lots of hot chicks. I actually quite like its storyline; the characters themselves were none too intriguing, with the possible exceptions of Auron and Jecht, but their interactions were done quite well. And, at least in comparison to FFVIII, its love story was actually believable. VIII started out as a rip-roaring, action-packed story with what's probably the best opening sequence in any game ever, and then it just...devolves. It's hard to describe how that happens, so I'll attempt to condense it:
Orphanage syndrome.
Ditto. FF8 started out great, but then its like, they decided to stop trying.
I liked FF10's overall storyline, I liked the gameplay, I could deal with Tidus and Yuna (at least they were better than Squall and Rinoa), had Auron.
Not to mention Lulu, I LOVE LULU, did I mention how much I adore Lulu? Yeah.
FF10's problem was the total linear structure thing it had going on, and man, that kissing scene combined with the music they chose damn near killed me. But Auron and LULU made it bearable.
As far as ff8, the entrance scene was insanely awesome when I first saw it, I was so pumped to play the game afterwards. But once I reached the Ragnarok and saw that whole scene what little fun I was having just flew out the window, and then they had to throw on the whole time compression bit for a little extra punishment. But hey, I liked Laguna at least, his leg cramps were the ownage.
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Now Laguna was an awesome character, and he's a lot more likable than Squall. Squall's a lot more of a badass, but badassness is nothing if the character isn't likable. I think Cloud avoids this flaw by demonstrating a range of behaviors; some would disagree, but I think we'd all agree that it takes, or should take, more than a cool weapon to win the hearts of the fans.
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Orphanage syndrome.
Ditto. FF8 started out great, but then its like, they decided to stop trying.
I liked FF10's overall storyline, I liked the gameplay, I could deal with Tidus and Yuna (at least they were better than Squall and Rinoa), had Auron.
I thought Final Fantasy 8 got better as it went along and The Ending is one of the Best Final Fantasy Endings I have Seen..i mean the start to FF8 was plain Boring..Whoo You failed to do a Test..Whoo :roll: But Then Squall sees Rinoa fall into a Coma and He would do Enything to get her Back..Guess I am a sucker for love stories but then I hate Final Fantasy 10 with a Passion..Tidus 's voice pisses me off and he so Selfish..This MY story when really it's Yuna's and I do not like Yuna either and in 10-2 which I played Fisbee With she turns into some kind of a slut.. :evil:
Squall and Rinoa for life..That's what I think.. :D
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FF9 was perfect. It was wonderful even up to the end. But why did Zidane have to live dammnit! I read somewhere that Zidane died (I think it was someone complaining about the lack of FF9 characters in KH, but then he said, well Zidane died. Stupid GameFAQs guy, doesn't even play the game til finish) and when I saw him, I'm like, shit, Garnet won't sleep with me now. Damn, Steiner has Beatrix! Well, its either Eiko, or Freya...I'll go with Eiko...damn, she has Vivi! Oh well...
FF8 was way more wavey, with Sorcereceseses, more of them, and more. And maybe add a dreamworld. It was very akward, but gameplay was perfect. It just felt...so good, being able to use *techniques* and not just magic. And Diablos kicked ass. FFX kind of got weird, but I think it is underrated, even by me. It was enjoyable, but so was Big Rigs, and we know how much that sucks.
But anyways, Tifa is overrated like hell. Yuna, and I don't care what you say, was beyond hot when she was getting married. It was like, Rikku...plus Yuna! Oh my god! Rinoa was good, but she was piss annoying. And yeah, I guess the love in all the games were stupid. The only good love in any game was...umm...Panzer Dragoon? I dunno. You know if FFs had MORE lesbians it would be awesome. And yes, the orphanage twist ripped my heart out, shitted on it, and at it. And the whole GF Forgetfulness thing was the biggest cop out since and all female cast in the upcoming Macbeth play we have to watch.
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Orphanage syndrome.
Ditto. FF8 started out great, but then its like, they decided to stop trying.
I liked FF10's overall storyline, I liked the gameplay, I could deal with Tidus and Yuna (at least they were better than Squall and Rinoa), had Auron.
I thought Final Fantasy 8 got better as it went along and The Ending is one of the Best Final Fantasy Endings I have Seen..i mean the start to FF8 was plain Boring..Whoo You failed to do a Test..Whoo :roll: But Then Squall sees Rinoa fall into a Coma and He would do Enything to get her Back..Guess I am a sucker for love stories but then I hate Final Fantasy 10 with a Passion..Tidus 's voice pisses me off and he so Selfish..This MY story when really it's Yuna's and I do not like Yuna either and in 10-2 which I played Fisbee With she turns into some kind of a slut.. :evil:
Squall and Rinoa for life..That's what I think.. :D
Okay, I think were a bit backwards here. Your part of a Mercenary army. You get into a boat, and do D-Day at breakneck speed, fighting through a city, and finally have to flee. Thats high adrenaline stuff. The personality disorders of the characters havn't drowned the game yet. Then you get sent on a mission to assassinate an evil sorcerress. And it starts going down hill there. It falls flat on its face when you get to the whole "Wow, we all grew up in the same orphanage, but we forgot because of GFs!" Squall not caring about Rinoa, then becoming super-obsessed with her when she fell into a coma was one of the biggest/most drastic change in a character I've ever seen. The love story was CRAP.
You know if FFs had MORE lesbians it would be awesome.
Thats sig material.
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He had a secret crush on her, obviously.
And I don't call "walk...fight...walk...fight...talk...talk...talk...talk...fight...run away" high adrenaline.
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I agree. The Dollet mission kicked ass. That was awesome.
But I guess that point was where our interests split. I LOVED the plot twist, and it was a perfectly reasonable explanation. It made sense that being able to use such powerful GFs actually COST something. And it was countered well with Selphie writing a journal to keep their memories safe. KH: CoM, anyone?
And I personally thought it was obvious that Squall didn't not-care about her before even the attack of the Gardens. The change wasn't really quite that drastic.
Plus we know he liked her deep down, anyway. Remember the dance scene? That didn't just disappear. That dude liked her, he was just forcing it down, the way he did with everything. Fucking asshole.
Maybe I would've liked it less if Squall and Rinoa had as terrible voice acting as Tidus and Yuna.
...oh Julian. What are you talking about, the ending of the third Star Ocean? I was saying that cuz I haven't finished it yet! GAH!!!
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It was a reasonable explanation, but it was very unimaginative, dull, and kind of lame. They could have come up with something a hell of a lot better.
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I agree. The Dollet mission kicked ass. That was awesome.
But I guess that point was where our interests split. I LOVED the plot twist, and it was a perfectly reasonable explanation. It made sense that being able to use such powerful GFs actually COST something. And it was countered well with Selphie writing a journal to keep their memories safe. KH: CoM, anyone?
And I personally thought it was obvious that Squall didn't not-care about her before even the attack of the Gardens. The change wasn't really quite that drastic.
Plus we know he liked her deep down, anyway. Remember the dance scene? That didn't just disappear. That dude liked her, he was just forcing it down, the way he did with everything. Fucking asshole.
Maybe I would've liked it less if Squall and Rinoa had as terrible voice acting as Tidus and Yuna.
...oh Julian. What are you talking about, the ending of the third Star Ocean? I was saying that cuz I haven't finished it yet! GAH!!!
Oooh I had no idea, I thought you had finished it, sorry !
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The Draw system was pretty hectic. It gave an extra oomph to the game.
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He had a secret crush on her, obviously.
And I don't call "walk...fight...walk...fight...talk...talk...talk...talk...fight...run away" high adrenaline.
I could say that about just about every RPG ever, including the exciting parts of CT. Your retarded.
The draw system made this game "Easy-mode" Final Fantasy.
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Sorry !! :? I should of been more clear on backing up my beloved FF8 ..The bit I was talking about that was boring is when you are at Balamb and you have to go to the Fire cavern..I don't call the Raiding Dollet bit the start of the game.. :cry: and I don't call the orphange bit the End I call it the near the Middle..But What I was TRYING to say was that FF8 goes to this boring high school life to thrilling Missions..Example the Parade and almost near death Situations .. :wink: Then Rinoa goes into coma Squall wishes for her to return you go up in space..I like space..and Then you have that classic Eyes on Me bit on the Rangnok and then Selphie uses some mighty o'girl power and they try and save Ellone from seifer and then Seifer kills Odin and it's just like..WHOA you know ?? So yeah I still think Final Fantasy 8 gets better as it goes along..But if you don't believe me then I will be happy to change the Subject.. :wink:
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The 3 good parts of FF8;
Battle at Dollet.
Assassinating (or attempting) the Sorceress.
Balamb Garden vs. Galbadia Garden. well, until you actually get inside.
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He had a secret crush on her, obviously.
And I don't call "walk...fight...walk...fight...talk...talk...talk...talk...fight...run away" high adrenaline.
I could say that about just about every RPG ever, including the exciting parts of CT. Your retarded.
The draw system made this game "Easy-mode" Final Fantasy.
I was talking about the "high adrenaline" Battle at Dollet or whatnot. It was just like all battles, except, dum da da dum, with high adrenaline music! Which made all the difference, of course.
And the draw system didn't make it that easy.
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He had a secret crush on her, obviously.
And I don't call "walk...fight...walk...fight...talk...talk...talk...talk...fight...run away" high adrenaline.
I could say that about just about every RPG ever, including the exciting parts of CT. Your retarded.
The draw system made this game "Easy-mode" Final Fantasy.
I was talking about the "high adrenaline" Battle at Dollet or whatnot. It was just like all battles, except, dum da da dum, with high adrenaline music! Which made all the difference, of course.
And the draw system didn't make it that easy.
The opening cut scene with that boat bashing through the coastal defenses, and the getting chased by that spider robot-mobile at the end was awesome.
And when you can get into a random battle, select draw over and over, to make your characters so powerful you can beat the game with no problem, you know your in easy mode.
Also, this is the ONLY rpg I've ever played that punishs you for leveling up.
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It was awesome.
Strangely enough, draw doesn't always work! I know, its so crazy! And using Draw is risky, as it justs wastes your turn most of the time. Plus, Draw makes sense, unlike random MP. Well, I guess HP is random too.
How does it punish you again? FFIX punishes youin some ways.
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if you level up the Monsters will Level Up But Who cares when you can get the Tornberry GF and use Level Down on Tough Foes..
How Does Final Fantasy 9 Punish you for Leveling up ??
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FFIX hardly punishes you for leveling. And in VIII, LV Down doesn't work on bosses, which is when you could actually really use it.
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For not liking game that are uber hard, I liked the levelling up baddies in FFVIII. Was a nice twist that helped keep things more on a level playing field, but not to an extreme. And helped level up for sure when you got the Ragnarok.
IX doesn't punish you for anything...I'm confused...
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FF9 punishes you in some way...or a certain weapon or something.
And boo hoo, monsters level up. Like Marle said, I have Tonberry King. Suck on that.
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FF9 punishes you in some way...or a certain weapon or something.
And boo hoo, monsters level up. Like Marle said, I have Tonberry King. Suck on that.
There is a sword called Excalibur you can only get if you make it to the room that contains it (in the final dungeon) in under...I think it's 12 hours. Not sure the exact figure, but something silly like that.
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The Excalibur 2. Are you trying to say that it punishes you for levelling up because it will take time and destroy your chances of the E2? Or is it just another one of your crazy, wild comments?
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It makes no sense AT ALL to level in FF8. Enemies get stronger if you do, and it would make much more sense just to whore draw till you get 99 magic on every stat first. Just get into a battle, and draw draw draw till you max it. And if you get killed while doing that, you really suck. This game is FF-easy mode.
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But do bosses get stronger?
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But do bosses get stronger?
They dont level up like monsters and Characters do in FF8 but yeah they should get Stronger,Seifer and Edea get stronger and I dont waste time trying to draw I only draw the summon a couple of spells then try and kill the boss a.s.a.p ...
Final Fantasy 9 did not really have hard bosses..just the final one and that's normal..
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But do bosses get stronger?
Yes, they do. And also, your preciously "Level Down" ability doesn't work on them.
Case in point of bosses getting stronger; Fight Diablo the first chance you get. Thats a mistake I made my first time playing, before I learned I get punished for leveling up.
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Oh my beloved Diablo, what could I do without you!
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Diablo is awesome, especially for his abilities.
But also, Sentenal, you can't just draw every single magic in the game early on AND be able to junction them all to all your stats and be invincinble. You still have to level up your GFs (hell, GET enough of them, really) and get through the game to get strong enough magic.
FF8 definetely ain't one of the harder FFs, but it's not easy-type. FF7 is easy-type, in my opinion. Takes even less patience and time than 8.
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Bull shit. A game where its easyer when you don't level, a game were all you need to do is sit in a battle and draw till your invinisble? FF7 is harder in every aspect. You actually have to level up in that game.
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Actually, carding enemies, playing cards, and refining high level magic spells is your best bet early on in FF8. You won't gain any experience, and you'll get a ton of relatively powerful spells to junction.
Then if you learn how to effectively use Zell and Squall's limit breaks, you can make it through most of the game pretty quickly.
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Bull shit. A game where its easyer when you don't level, a game were all you need to do is sit in a battle and draw till your invinisble? FF7 is harder in every aspect. You actually have to level up in that game.
Both of which merely take time, Sentenal. It's not about easy and hard, it's about time spent and patience. After that, there's strategy (with bosses, mostly)...but neither games really involve a helluva lot of strategy, battles-wise.
And 8 is not easier when you don't level up. Most enemies don't level up to 100, and they don't get significantly stronger when they level up, either. Just makes it so you can't level up for days at the beginning and totally sweep through the game on a hit per battle. That's the way I see it.
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Final Fantasy 7 is way easy..but if you want a FF challage play Final Fantasy 4 HARDTYPE ...that game can be fun,yet it can be nasty !! :x
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Pah, I found FFIV easytype enough of a pain in the ass just because of clonky, awkward, slow controls and gameplay. And I know I'm opening the door to an angry Sentenal, but 'tis the truth. I really wish I had a GBA for the FFIV port, since the original SNES one is flawed in it's own way, and the PSX port is...well, infamous, as most their ports (save Origins). Bah.
I can't really consider any of the FF's really hard. Xenosaga is hard.
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Slow controls? They are just as responsive as any modern FF game. Clunky? Nope. The only thing control wise about FF4 easy type is that is "slow" or "clumsy" is that you walk everywhere. Still beat that game in 16 hours :)
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As I recall, the menus were rather prehistoric compared to 5 and especially 6 and CT as far as ease and quickness. Shops, main menu, equipping, item menu, etc...everything just seemed outdated and handicapped. I guess I'm just spoiled by CT.
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Sentenal, you are thinking of drawing as "Draw success, gain 2000000000 fire, kill opponent, happy dance" kinda way. It's not. The fact is, you must manage your team abilities. Once I got more than 2 new abilities (abilities as in Attack, Item, Doom etc.) I never used Draw. Why? Well it sucked for the most part. I only equipped it when I read in a walkthrough (what!?) that a certain enemy has a summon or an uber cool magic, or when I needed it to draw from magic points. Sure, you could make it so that one team member has draw, and the others have Card, Recover and the like, but in practice, it just doesn't work. Is this how you played your run through of FF8 Sentenal, just drawing and killing? I felt draw was a nice, 'innovative' (for FF anyways) change to FF, but not one I would keep for the entire series (not as the basic battle~magic ability, but maybe as a new technique)
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Sentenal, you are thinking of drawing as "Draw success, gain 2000000000 fire, kill opponent, happy dance" kinda way. It's not. The fact is, you must manage your team abilities. Once I got more than 2 new abilities (abilities as in Attack, Item, Doom etc.) I never used Draw. Why? Well it sucked for the most part. I only equipped it when I read in a walkthrough (what!?) that a certain enemy has a summon or an uber cool magic, or when I needed it to draw from magic points. Sure, you could make it so that one team member has draw, and the others have Card, Recover and the like, but in practice, it just doesn't work. Is this how you played your run through of FF8 Sentenal, just drawing and killing? I felt draw was a nice, 'innovative' (for FF anyways) change to FF, but not one I would keep for the entire series (not as the basic battle~magic ability, but maybe as a new technique)
You only have the Draw ability on while you are building your "Tanks". Once you get 99 on as many stats as you can, you switch it to something else. Then the game becomes Easy-Mode.
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Is that how you played through it, because I doubt your theory works. In theory it works, but in practice...well, its the whole communism thang again
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Your free to not believe me. However, I did abuse limit breaks, as they are broken as well. Those 2 things combine make this game easy-mode. And yes, this is how I did this game before I became bored of the story and stopped at the end of disk 3.
Your free to not believe thats it works. Hell, if I wanted to, I could believe that I'm immune to killing by shooting myself in the head. I'd be wrong, but I'd be free to believe it.
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Has anyone realized how awesome the Terra Trilogy is? (Soul Blazer, Illusion of Gaia, Terranigma). It is so philosophical, on par with Chrono Trigger. We really should discuss it, but I don't want to start a new thread til I know people actually care about it or not...
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I played Gaia. It was just Meh to me. Run around in a fictional word, explore the Great Wall of China, the Nazca Lines, Inca Ruins, etc etc, and poke things with a stick till they die. It was alright I guess, but no where near the Secret of Mana series.
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The Secret of Mana series is gold. But you have to admit, the ending of Gaia was the greatest ever.
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The Secret of Mana series is gold.
The Mana series was good on the SNES. Not so much the others.
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I wasn't too moved by Illusion of Gaia either. In fact, I had a hard time finishing it. Good thing it wasn't my first RPG.
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I haven't heard a lot of great things about Gaia. I heard someone nominate it for the worst game ever once. I don't think it is--Custer's Revenge wins that 'honor'--but I'm not really excited to play it.
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I liked Gaia for it's deep emotion, and it was fun. Terranigma is a better game, but I have a hard time getting into it anymore. Soul Blazer is...well, very outdated.
Mana on SNES was great. I think I'm one of the few who actually somewhat liked Legend Of Mana. Oh well. Let's hope the new one rocks. As it should.
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1. Chrono Trigger
2. Final Fantasy VIII
3. Final Fantasy X
4. Final Fantasy X-2
5. Grandia 2
6. Kingdom Hearts
7. Chrono Cross
8. TES 3: Morrowind
9. Breath of Fire 4
10. Legend of Dragoon
I just want to control Crono again in Chrono Cross... or any other CT character...
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Has anyone realized how awesome the Terra Trilogy is? (Soul Blazer, Illusion of Gaia, Terranigma). It is so philosophical, on par with Chrono Trigger. We really should discuss it, but I don't want to start a new thread til I know people actually care about it or not...
I played the first two. They were a lot of fun.
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I played Terranigma a long time ago and basically forgot about it since it's not really popular on the web (a guy on GameFAQs posted something about it recently on the CC board though). Terranigma's ending is one of the 3 most touching endings I've ever seen in a video game, the other 2 being Xenogears' and Chrono Cross'. Terranigma's ending is really golden, but I think the game itself is unfortunately not that fun.
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The storyline pushed me on. It was quite beautiful really. Gaia was amazing with the places you can go to. Terrangima had one of the...strangest twists I have ever seen. Plus, you have to admit, jumping into a box is awesome.
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I played all three of them, and liked them.
Soul was a simple game with alot of fun.
Illusion of time(or gaia) was very cool and I liked the story. Not to mention the "secret" boss(which you also fight in the first game).
Terranigma is one of the coolest games I've ever played, awful story(with a few strange points)+ cool gameplay(except the magic system maybe, but never used it) and not to forget: Town upgrades! Yeah!
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The storyline pushed me on. It was quite beautiful really. Gaia was amazing with the places you can go to. Terrangima had one of the...strangest twists I have ever seen. Plus, you have to admit, jumping into a box is awesome.
Opposite for me. I didn't care about any characters, nor about what was happening. The game just seemed like a bland action-RPG to me.
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How can someone like the CT storyline and not like the Terra one? -.-
Hey, um, you just said it had an awful story, cyberskanarkafsnfauhy, and yet you called it an awesome game? wat gives?
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Because the Terra one is quite weaker and less developed. They're incomparable.
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Wait...doesn't aweful mean "good"? damn...
I meant the story is very good, sry for that.
In my oppinion: Terranigma=Good story+Good gameplay+good rest=good game
Even though there are a few translation difference, like on Eklamata(sp?) the 2 mountain animals there(donno name). In the english version they are husband and wife, in the german they are "just" friends.
Both are official translations.
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in the top ten . . . for me atleast
i'd put Legend of Legaia and Legaia 2 Duel Saga with the Chrono series
Mitsuda also did compositions on some of the music in the Legaia games which are incredible
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Wait...doesn't aweful mean "good"? damn...
I meant the story is very good, sry for that.
In my oppinion: Terranigma=Good story+Good gameplay+good rest=good game
Even though there are a few translation difference, like on Eklamata(sp?) the 2 mountain animals there(donno name). In the english version they are husband and wife, in the german they are "just" friends.
Both are official translations.
Sorry, you said "awful" instead of "aweful". Dont worry about it.
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How can I like CT's story, and not Gaia's? Simple. The characters were sub-par, IMO. There wasn't any central quest, other than to find out about the main character's dad. You randomly get to turn into a kick-ass knight, for no particular reason (that I could tell).
CT's story is much deeper, the characters are much better, and the plot drives the game.
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I still found Gaia to be beautiful. Like when you are on the raft with Princess, and the shark is circling you, and it just leaves, and the she goes "My grandpa (or something) told me that we are the only animals that kill for no reason". Cliche? Yes, but the moment was...beautiful. And the ending looking at the Earth from space was AMAZING.
(http://www.terraearth.com/illusion_of_gaia/screenshots/5.gif)
(http://www.terraearth.com/illusion_of_gaia/screenshots/16.gif)
Now this one aint as great as the one I love:
(http://www.terraearth.com/illusion_of_gaia/screenshots/22.gif)
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The garden over the Nasca Lines was where I stopped. I mean, it wasn't the fact that I was going to real-world locations in a fictional world, it was that I was doing it for no good, driving reason. And I remmbered the raft scene, didn't think it was anything Chrono Trigger-calibur.
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Nothing can compare to CT. Thats a fact. But IOG and Terra just struck a chord in me, due to its...serenity
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The raft scene is Xenogears was much more touching, IMO.
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Mitsuda also did compositions on some of the music in the Legaia games which are incredible
Yasunori did a little bit for Legaia 2, that's true.
The raft scene is Xenogears was much more touching, IMO.
...er...what raft scene?
It's true IoG is full of clichés, but it's nice that way. It's...comforting, almost. Though the delivery was a bit shallow, I still felt emotion toward some of the characters. I really felt for them. Possibly the crypticness of the translation made it more mysterious to me, and helped stir my imagination a bit, or made it seem more intruiging to me. *shrug* I dunno. But I liked it, alot.
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The raft scene is Xenogears was much more touching, IMO.
...er...what raft scene?
When Fei and Elly are stranded on a ship wreckage for several weeks. They drift, catch some fishes, speak about their friends, etc...
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Nothing can compare to CT. Thats a fact. But IOG and Terra just struck a chord in me, due to its...serenity
Well, FF4 is better. And it just barely beats FF6.... :)
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i never really did get into the FF's
but Legend of Legaia was a life changer for me, the plot was very good yet it never got any attention in the RPG world. . .
the Chrono's? nothing compares to them in my views
though Secret of Mana was not bad, never got into the PS version though, heard it was lame
never kno when u try i guess :wink:
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When Fei and Elly are stranded on a ship wreckage for several weeks. They drift, catch some fishes, speak about their friends, etc...
Oh oh OOOHHHH!!! Now I remember. Then they get found by the Thames, right? Gotcha.
That does sound exactly like the IoG one...haha.
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Might as well post my list as is. I tried dropping a little blub for each game to explain why I like it so much, but I always get interrupted when I try to get my thoughts together. So screw it, here’s my list. I’ll get around explaining it some time. Maybe.
10. Final Fantasy XI
“It began with a jewel, or so the legends say…”
9. Dragon Warrior I
“Art thou the Decedent of Erdrick? Have thee any proof?”
8. Final Fantasy Tactics
“Blame yourself or God.”
7. Secret of Mana
“I’d rather have my gums scrapped!”
6. Kingdom Hearts
“One who knows nothing can understand nothing.”
5. Xenosaga (series)
“Ye shall be as gods.”
4. Final Fantasy VII
“Because you are…a puppet”
3. Final Fantasy IV
Say it with me now: “YOU SPOONY BARD!”
2. Final Fantasy VI
“What fun is destruction of no precious lives are lost?”
1. Chrono Trigger
“Are you saying it’s the reason we’re all here?”
And because I can, I will include the following:
Fei Fong Wong Awards
For Great Ideas Hopelessly Marred by Poor Execution:
Xenogears
Final Fantasy VIII
Chrono Cross
.hack (series)
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Best List
Legend of Dragoon, nothing more needs to be said for this one.
Final Fantasy 10 ( Love story almost as disgusting as FF8, please stop, seriously. )
Dunno if this counts, but Shenmue seems to be an rpg of sorts, and it was quite possibly the most boring experience of my life, next to being forced to watch titanic as a young lad.
Okay, 1) what is wrong with LoD 2) what is wrong with Titanic? and 3) WHAT THE F*CK IS WRONG WITH FINAL FANTASY X?
I mean, geez, it was in no way the best, but IX was more forced than ten!
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Haven't played LOD, therefore it is shit. Titanic was forced like hell. FFX just had a crappy battle system, annoying VA and the story just diminished.
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Haven't played LOD, therefore it is shit. Titanic was forced like hell. FFX just had a crappy battle system, annoying VA and the story just diminished.
You havn't played, therefore it sucks? What sort of stupid-ass logic is that? :wink:
FFX had a decent story, and I LIKED the battle system. The sphere system was great for customizations, and the ability to switch in and out party members was great. That, plus there was a level of strategy needed as to which character is effective agianst what enemy.
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K, I need to update my list.
Number one spot belongs to Kingdom Hearts II. Never thought I'd see this day. I've lost almost a week of my life to this game, and I've loved every second of it, even the frustrating parts.
LoD is great, though not perfect at all. Titanic was super retarded, with some good special effects. And X...
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K, I need to update my list.
Number one spot belongs to Kingdom Hearts II. Never thought I'd see this day. I've lost almost a week of my life to this game, and I've loved every second of it, even the frustrating parts.
LoD is great, though not perfect at all. Titanic was super retarded, with some good special effects. And X...
Frustrating parts...? So far, the game has seemed MUCH easier than the first one. So far, the only frustrating part was fighting Oogie Boogie, and I only died once agianst him, like compared to dieing like 20 times to Cerberus, or Dragon Maleficent in KH1.
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1. Tales of Symphonia
2. Earthbound
3. Xenosaga
4. Chrono Trigger
5. Chrono Cross
6. Disgaea
7. Final Fantasy Tactics Advance
8. .hack
9. Baten Kaitos
10. Paper Mario: The Thousand Year Door
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well over 24 hours in one week to KH II. Make sure you do proud mode I think the difficulty is perfect in that mode.
They perfected the battle system, and gummi ship. Only probem is I would have liked to see them replace a few more old worlds with new worlds I think wondering "what will the next world be" was one of the best party of KH.
--jp
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That's a cute sig, Aura.
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So far, I've been a bit disappoint in the layout of levels. They seem... smaller, now. And there seems to be less exploration.
Keep in mind I'm probably only half-way though, and I still like the game.
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I have disappointments. Atlantica's music is very very lame and painful. Mena Suvani is a terrible Aerith. Cid's voice is disappointing. The Pirates world sucks, graphics aside; feels like watching a rehashed version of an over-inflated movie. The fact that Cure takes all your MP also sucks. Otherwise, I think everything is perfect, especially the story and characters.
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Haven't played LOD, therefore it is shit. Titanic was forced like hell. FFX just had a crappy battle system, annoying VA and the story just diminished.
You havn't played, therefore it sucks? What sort of stupid-ass logic is that? :wink:
A very awesome logic.
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I also feel that KHII is WAY too easy. I remember when KH1 started out and you fought that Giant Zeus-looking Heartless, I had to have died at least 4 times. In this I find it pointless to have double the save points in the game, but u really don't need them. If I had to score KHII, I would give it a 7 out of 10. I'm playing the game on Proud mode and when I face bosses that I've never fought, I still can't die because its too easy. All u have to do is learn their pattern, press triangle, and keep attacking. Thats pretty much the same strategy for each boss. The only reason I'm still playing is becasue of the story. IMO I think they dumbed it down for the kids in the 10yr or younger age group that had difficulties with the first one. I can't wait to beat this game so I can play Suikoden V. My favorite series, too bad suikoden II cost as much as a small island!!
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Haven't played LOD, therefore it is shit. Titanic was forced like hell. FFX just had a crappy battle system, annoying VA and the story just diminished.
You havn't played, therefore it sucks? What sort of stupid-ass logic is that? :wink:
A very awesome logic.
...That doesn't work in the slightest. :P
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Wow, talk about almost-impossible.
10. Final Fantasy X-2 (PS2)
9. Legend of Mana (PSX)
8. Seiken Densetsu III (SNES)
7. Secret of Evermore (SNES)
6. Harvest Moon 1/BTN/FoMT/MFoMT (SNES, PSX, GBA)
... It's a simulation RPG, dammit! :o
5. Suikoden II (PSX)
4. Star Ocean III (PS2)
3. Chrono Cross (PSX)
2. Chrono Trigger (SNES)
1. Terranigma (SNES)
...
-dodges bullets.-
EDIT: Sorry, had a brainlay with the Chrono Cross thing. It's not like I haven't been playing it for a week straight. ¬¬
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Your list got disqualified by FFX-2 being included. Either, you have only played 10 RPGs (thus making FFX-2 top 10 by default), or you are insane.
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And uh...Chrono Cross isn't for the SNES. Just thought I'd point that out.
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Your list got disqualified by FFX-2 being included. Either, you have only played 10 RPGs (thus making FFX-2 top 10 by default), or you are insane.
Could've been worse. Could've said FFX. Or some MMORPG.
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1. Terranigma (SNES)
ChibiBob: Hereafter known as smartest guy in the universe.
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Your list got disqualified by FFX-2 being included. Either, you have only played 10 RPGs (thus making FFX-2 top 10 by default), or you are insane.
Could've been worse. Could've said FFX. Or some MMORPG.
FFX isn't that bad. Its a decent game. FFX-2 was horse shit.
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Your list got disqualified by FFX-2 being included. Either, you have only played 10 RPGs (thus making FFX-2 top 10 by default), or you are insane.
Probably the latter over the former, considering all I play aside from Dynasty Warriors and the Katamari games are RPGs. And the fact that I've been gaming for around eleven or twelve years — that's a long time to have played only ten RPGs.
It could be because
a) I thought the battle system was right up there in terms of best games,
b) Rikku is the hottest piece of... nevermind,
c) I don't like bending to the automatic will of public judgment.
Take your best guess.
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The battle system was decent, I'll give it that, but the plot/characters/consept is enough to disqualify the game from any list other than a list of games that should not have been made.
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1. Terranigma (SNES)
ChibiBob: Hereafter known as smartest guy in the universe.
-coughGIRLcough.-
:p
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1. Terranigma (SNES)
ChibiBob: Hereafter known as smartest guy in the universe.
-coughGIRLcough.-
:p
You might want to avoid calling yourself Bob, then.
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X-2's got the best ATB system any game has ever seen, and the job system is actually not as easy to hate as other games. I thought the story was fine, intruiging. Not quite as good as the overall story of X, but at least the voice acting is worlds better. The clothing and obvious attempt at appealing to pop culture or whatever IS annoying, of course. But...people can't seem to see past that. Oh well.
I find myself losing my mind when I play Dynasty Warriors. It's like...I've become a vegetable, and I'm FULLY aware of it. Weirdness.
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1. Terranigma (SNES)
ChibiBob: Hereafter known as smartest guy in the universe.
-coughGIRLcough.-
:p
FINALLY! A GIRL!
X2 did have one of the battle systems.
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Terranigma got real boring real quick...I require something interesting to happen in the first 20 min or so or I can be easily turned off...I mean, even after those first towers and you get into ressurrecting the world I felt like the game was a lame cross between the Seiken Densetsu series and Sim Earth....double-you tee eff. Illusion of Gaia was much better.
And what's with no more original topics in the General section? Everything's blown out to over 5 pages now...? w/e I guess...
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Well, people try to create original topics, but sooner or later it becomes a war with certain people battling over who is right,
Lord J or Mr X or Mr Y.
And Terranigma wasn't like SimEarth...I mean, you didn't really control it yourself. I thought it was charming and beautiful, and that it was set in Earth, which was awesome.
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Terranigma got real boring real quick...I require something interesting to happen in the first 20 min or so or I can be easily turned off...I mean, even after those first towers and you get into ressurrecting the world I felt like the game was a lame cross between the Seiken Densetsu series and Sim Earth....double-you tee eff. Illusion of Gaia was much better.
And what's with no more original topics in the General section? Everything's blown out to over 5 pages now...? w/e I guess...
Good question. I hate long topics. Hell, that was one of the reasons we made the Compendium...
Speaking of great RPGs, anyone else play Radiata Stories yet?
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X-2's got the best ATB system any game has ever seen, and the job system is actually not as easy to hate as other games. I thought the story was fine, intruiging. Not quite as good as the overall story of X, but at least the voice acting is worlds better. The clothing and obvious attempt at appealing to pop culture or whatever IS annoying, of course. But...people can't seem to see past that. Oh well.
X-2's battle system was the only thing that made it playable. It might just be the best use of ATB ever.
The story, however, committed he cardinal sin of any RPG, especially a Final Fantasy: It failed to make me care.
It was thinly veiled Tidus resurrection plot, and it was obvious from the first 2 hours of game play. FF X itself was iffy at best, but I liked the ending. Bringing Tidus back cheapens it.
I wanted to like this game. I like stories/games featuring a female characters in a prominent, if not staring, role. What I hate is when female stars whose sex-appeal is over done for the sake being over done, or become complete idiots as the story progress. FF X-2 managed to do both. If I wanted air-headed eye candy, I'd play Rumble Roses.
Why is it whenever a female character goes on a mission to find herself, she must cut off at least 20% of her hair and lose 50% of her clothing?
The last Final Fantasy worth a damn in the last five years was XI, and being a MMORPG, its almost universally hated.
I'll be renting XII before I buy it. Once upon a time I could by a FF without a second thought. Now...*sigh*
Hell, Kingdom Hearts is more of a Final Fantasy than the last few Final Fantasies.
EDIT: Oh and i want to add Thosand Arms to my list as an honrable mention. The battle system was crap and the story ho-hum, but the thousand year old pusedo-loli with a split personality Nelsha really rocked my socks.
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FFXII is looking like it might be pretty damned good. Most of the classic summons are airships now; aside from VII and XI, it's going to be the first Final Fantasy that features airships as commonplace vehicles, though their individualized design suggests that Dalmasca has an entirely different design philosophy than we do. I'm also pretty sure it's going to be the first FF to have combat between roughly comparable fleets of flying vehicles, if you don't count the VII spinoffs. VIII had the Ragnarok firing on Lunatic Pandora for a few seconds, but that was only to generate a hole big enough to get in. Story-wise, it's Matsuno, so a lot of it's going to be concerned with war and politics, which is good.
Also, it occurs to me that ChibiBob stated that Rikku is a hot piece of ass, which of course is true. There something you ain't telling us? :lol:
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Have you played FFIX? Airships WERE commonplace, albeit dependent on Mist. But still.
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Wow, finally lesbianism has leaked into Chrono Compendium. Took us our sweet time.
Why is it that Square is totally avoiding FFIX? I mean, Kingdom Hearts, in its core, is supposed to be like Zelda, a childs dream. It also has fucking retarded pieces of cliche bullshit Disney characters. Then why do they have the more serious characters from Final Fantasy, like Squall and...eugh...Auron, rather than the FFIX characters like Zidane and Steiner, who would fit in much more nicely with the theme (I realize that they are probably avoiding it because FFIX was seen as the turd of Final Fantasy by consumers). Thankfully they included Vivi...but I want more of Zidane touching Garnets ass!
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(I realize that they are probably avoiding it because FFIX was seen as the turd of Final Fantasy by consumers). Thankfully they included Vivi...but I want more of Zidane touching Garnets ass!
I am sure if you start a petition you'll get some signatures :)
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The only reason FFIX was seen as a turd is because of VII. A lot of people, in all likelihood the majority of Final Fantasy's current fanbase, got their start with VII. VII and VIII have a fundamentally different and far more sci-fi-like feel than IX. IX was intended to be an homage to the rest of the series, but the problem with this is that none of the first five entries have held up too well over time.
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Kingdom Hearts doesn't have many FF9 or pre-FF7 characters because KH's creator. The guy who did the characters for Kingdom Hearts did the characters for FF7, FF8, and FF10. Thats why KH uses primarily those FF characters. He didn't want to "steal" other people's FF characters, because he didn't design them. He let Setzer and Vivi into KH2 just because people wanted to have other characters so much.
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Kingdom Hearts doesn't have many FF9 or pre-FF7 characters because KH's creator. The guy who did the characters for Kingdom Hearts did the characters for FF7, FF8, and FF10. Thats why KH uses primarily those FF characters. He didn't want to "steal" other people's FF characters, because he didn't design them. He let Setzer and Vivi into KH2 just because people wanted to have other characters so much.
Or he likes his own characters more. I don't, personally. I wanna see Garnet in KH3, really really really really really really bad. CT people would be nice, too, but...no chance.
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No, Garnet wouldn't fit in...
KH characters and FF characters don't look at all same :roll: