So far I've relocated tech names, tech targeting, tech descriptions, and pointers to tech descriptions to the end of the ROM, and left blank space in between the dual techs and triple techs for the new names. I've also gotten the game reading the new data.
Right now my biggest stumbling block is controlling the grouping in the menu and battle. Vehek posted something about it here, but I'm not clear on how it works.Edit: Decided there was no point in adding *just* dual techs, so I'm sticking in triple as well. I'm leaving enough room to give each party combination 1 triple tech.
Known Bugs:
- Status bar 3 resets itself inconsistently. Other times it resets status bar 1.
- The new dual techs still appear under triple techs in the menu.
- The new dual techs require a "piggyback" tech to run. In other words, another tech must be used first.
- Weapon damage is improperly set.
- The wrong text is shown in the menu for single/dual/triple techs.
- "Comb" only replaces "Tech" in battle when another dual tech is available.
- The new dual techs are not learned.
- Magus's MP cost is not shown in the usage menu.
Areas You Can Help:
- Beta test - patch will be attached to last post.
- Find the differences between dual, triple, and single techs.
- Further explore tech data.