Difference between revisions of "Yakra XIII"

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(Chrono Trigger)
(stamina/resists update)
 
Line 20: Line 20:
 
''Magic Defense'': 50<bR>
 
''Magic Defense'': 50<bR>
 
''Speed'': 14<bR>
 
''Speed'': 14<bR>
 +
''Stamina'': 10<br>
 +
 
''Evade'': 19<bR>
 
''Evade'': 19<bR>
 
''Hit'': 100<br>
 
''Hit'': 100<br>
Line 26: Line 28:
 
''Gold'': 2000 <br>
 
''Gold'': 2000 <br>
 
''Absorbs'': None<br>
 
''Absorbs'': None<br>
 +
''Resists'': None<br>
 
''Cancels'': None<br>
 
''Cancels'': None<br>
 
''Weakness'': None<br>
 
''Weakness'': None<br>

Latest revision as of 19:10, 12 September 2020

General Information

For biographical information, see Chancellor.

Chrono Trigger

Era: 1000 A.D.
Home Area: Guardia Castle
Level: 45
Attacks: Blizzard / Chaos, NeedleSpin Version 13, NeedleSpin Version 13 Disorder, Yakra Shake, Counter: NeedleSpin Version 13 Disorder
Charm: White Mail
Item Won: MegaElixir

-

HP: 18000
Attack: 200
Defense: 127
Magic: 20
Magic Defense: 50
Speed: 14
Stamina: 10

Evade: 19
Hit: 100
TP: 40
Exp: 3500
Gold: 2000
Absorbs: None
Resists: None
Cancels: None
Weakness: None

Final Fantasy Chronicles Strategy: Blizzard (Chaos) is the only thing you need to worry about. His last counterattack hits all characters, so be sure to recover once he starts to attack with NeedleSpin.

Media

Images

Yakra XIII Sprites.gif

From: Monsters (Chrono Trigger)