Difference between revisions of "Monsters (Chrono Trigger)"

From Chrono Compendium
Jump to: navigation, search
(DS Monsters)
(5 intermediate revisions by one user not shown)
Line 1: Line 1:
 +
This is the index of monsters. There are two internal game categories of monsters—robots and magical enemies, which have special reactions to certain party attacks. These monsters include:
 +
 +
MECHANICAL ENEMIES:  Lucca's Plasma Gun (found in the Factory) might inflict Stop-status to the following enemies: Bug, Bugger, Byte, Cybot, Debugger, Debuggest, Martello, Proto 2, Proto 3, Proto 4, Synchrite.
 +
 +
MAGICAL ENEMIES:  These enemies have magical properties: Barghest, Blue Scout, Egder, Jinn, Jinn Bottle, Juggler, Krakker, Mage, Nu, (Octobino,) Red Scout, Scouter, Sorcerer.  The following weapons are effective against them: Demon Edge (150%), Pearl Edge (150%), BraveSword (200%), Masamune (2) (200%), Demon Hit (200%).
 +
 
*[[IIMonsters_(Chrono_Trigger)|Image Index]]
 
*[[IIMonsters_(Chrono_Trigger)|Image Index]]
 
*[[Explanation of Monsters (Chrono Trigger) Stats]]
 
*[[Explanation of Monsters (Chrono Trigger) Stats]]
Line 186: Line 192:
  
 
*[[Alabaster Shade]]
 
*[[Alabaster Shade]]
 +
*[[Archaeofangs]]
 
*[[Crimson Shade]]
 
*[[Crimson Shade]]
 
*[[Crimson Shade|Eggsterminator]]
 
*[[Crimson Shade|Eggsterminator]]
 
*[[Lavos (Monster)|Dream Devourer]]
 
*[[Lavos (Monster)|Dream Devourer]]
 +
*[[Goldhammer]]
 +
*[[Master-at-Arms]]
 +
*[[Nu Guardian|Nu Guardian & Nu Master]]
 
*[[Dalton (Monster)|Once-King Dalton]]
 
*[[Dalton (Monster)|Once-King Dalton]]
 
*[[Steel Shade]]
 
*[[Steel Shade]]

Revision as of 18:55, 27 June 2013

This is the index of monsters. There are two internal game categories of monsters—robots and magical enemies, which have special reactions to certain party attacks. These monsters include:

MECHANICAL ENEMIES: Lucca's Plasma Gun (found in the Factory) might inflict Stop-status to the following enemies: Bug, Bugger, Byte, Cybot, Debugger, Debuggest, Martello, Proto 2, Proto 3, Proto 4, Synchrite.

MAGICAL ENEMIES: These enemies have magical properties: Barghest, Blue Scout, Egder, Jinn, Jinn Bottle, Juggler, Krakker, Mage, Nu, (Octobino,) Red Scout, Scouter, Sorcerer. The following weapons are effective against them: Demon Edge (150%), Pearl Edge (150%), BraveSword (200%), Masamune (2) (200%), Demon Hit (200%).

Monsters

Bosses

DS Bosses

DS Monsters

Unused Monsters

From: Monsters