Difference between revisions of "Magus (Monster)"

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(Images)
(stamina/resists update)
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''Magic Defense'': 50<bR>
 
''Magic Defense'': 50<bR>
 
''Speed'': 11<bR>
 
''Speed'': 11<bR>
 +
''Stamina'': 10<br>
 +
 
''Evade'': 11<bR>
 
''Evade'': 11<bR>
 
''Hit'': 100<Br>
 
''Hit'': 100<Br>
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''Gold'': 3000 <br>
 
''Gold'': 3000 <br>
 
''Absorbs'': Varies<br>
 
''Absorbs'': Varies<br>
 +
''Resists'': None<br>
 
''Cancels'': None<br>
 
''Cancels'': None<br>
 
''Weakness'': Varies<br>
 
''Weakness'': Varies<br>

Revision as of 19:40, 12 September 2020

General Information

For biographical information, see Magus.

Chrono Trigger

Magus's Lair

Era: 600 A.D.
Home Area: Magus's Lair
Level: 20
Attacks: Dark Bomb / Shadow, Dark Matter / Shadow, Fire 2, Geyser, Ice 2, Lightning 2, Strike with Scythe
Charm: None
Item Won: None

-

HP: 6666
Attack: 70
Defense: 230
Magic: 8
Magic Defense: 50
Speed: 11
Stamina: 10

Evade: 11
Hit: 100
TP: 15
Exp: 1500
Gold: 3000
Absorbs: Varies
Resists: None
Cancels: None
Weakness: Varies

Final Fantasy Chronicles Strategy: Attack Magus with the same elemental that he uses. If you can't, do physical attacks to change his barrier. Have Frog attack with the Masamune to lower his defense and start pounding him!

North Cape

Era: 12000 B.C.
Home Area: North Cape
Level: 37
Attacks: Counter: Fire 2, Counter: Ice 2, Counter: Lightning 2, Fire 2, Ice 2, Lightning 2, Strike with Scythe
Charm: MegaElixir
Item Won: None

-

HP: 6666
Attack: 100
Defense: 127
Magic: 19
Magic Defense: 50
Speed: 9
Evade: 16
Hit: 100
TP: 50
Exp: 3000
Gold: 4000
Absorbs: None
Cancels: None
Weakness: None

Final Fantasy Chronicles Strategy: There's no need to be afraid of this Magus. He is unbelievably weak. You can beat him just by using physical attacks. Would it be a wiser choice to have him join your party?

Media

Images

Music

From: Monsters (Chrono Trigger)