Difference between revisions of "Chrono Trigger (Music)"

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*[[Albums and Doujins#Pixel Mixers - Clockwork - A Chrono Trigger and Chrono Cross Tribute Album|Pixel Mixers - Clockwork - A Chrono Trigger and Chrono Cross Tribute Album]]
 
*[[Albums and Doujins#Pixel Mixers - Clockwork - A Chrono Trigger and Chrono Cross Tribute Album|Pixel Mixers - Clockwork - A Chrono Trigger and Chrono Cross Tribute Album]]
 
*[[Albums and Doujins#Press Start - 2007 -Symphony of Games- Concert Bootleg|Press Start - 2007 -Symphony of Games- Concert Bootleg]]
 
*[[Albums and Doujins#Press Start - 2007 -Symphony of Games- Concert Bootleg|Press Start - 2007 -Symphony of Games- Concert Bootleg]]
 +
*[[Albums and Doujins#Simple Index|Resonant Sound - The Farthest Memories]]
 
*[[Albums and Doujins#Right_Stuff_-_Type-R_2nd_-_Side_Chrono_Trigger|Right Stuff - Type-R 2nd - Side Chrono Trigger]]
 
*[[Albums and Doujins#Right_Stuff_-_Type-R_2nd_-_Side_Chrono_Trigger|Right Stuff - Type-R 2nd - Side Chrono Trigger]]
 
*[[Albums and Doujins#S-studio 2 - S-studio2 Sound Collection 2001-2011 Vol.2 "chrono-side"|S-studio 2 - S-studio2 Sound Collection 2001-2011 Vol.2 "chrono-side"]]
 
*[[Albums and Doujins#S-studio 2 - S-studio2 Sound Collection 2001-2011 Vol.2 "chrono-side"|S-studio 2 - S-studio2 Sound Collection 2001-2011 Vol.2 "chrono-side"]]

Revision as of 19:39, 28 December 2021

General Information (Music)

Areas Played: Arris Dome, Blackbird, Millennial Fair, Title Screen
Composed by: Yasunori Mitsuda
Original Japanese Title: クロノ・トリガー / Chrono Trigger
Time Signature: 4/4

In the final ROM, this song's second portion must be activated by an event command, precluding the chance to rip the full song without editing the SPC file to trigger the second part. This has now been accomplished and released in the Compendium SPC archive. The full song can naturally be ripped from the Chrono Trigger Prerelease soundtrack at Music (CTP), interestingly.

Official Releases

Unofficial Releases

.spc Rips

.2SF Rips

.psf Rips

Alpha Tracks

Restorations

Restorations attempt to take compressed, low-quality sampled music (as found on video games, such as Chrono Trigger/Chrono Cross) and "restore" them by tracking down the original samples and recreating the songs, as they would've sounded like to the composers before being subject to hardware limitations.

OrangeC Chrono Trigger Restorations

Albums and Doujins

Concerts

Remixes

Chrono Compendium

OCReMix

VGMix

Stuff of Legends

Must-Haves

Good Stuff

VGMix X

Other

Blue Planet

Celestia

Celestia: Square Enix Music Arrange Festival (2005)

Celestia8 -SquareEnix Festival 2nd Stage-

CelestiaX -SquareDance Music Arrange Festival 3-

Chrono Trigger Resurrection

Dwelling of Duels

May 2006

11. 'Angelus Errare' by KiddCabbage

December 2006

1: 'I Could Be Banned Soon Trigger' by Snappleman

July 2008

18: 'Chrono Picker' by Final Atomic Buster

December 2010

2: 'Trigger Please' by Shnabubula

Gekitsui King Contest

OCReMix WIPs

OverLooked ReMiX

Personal Remixes

RPGamer.com

Smooth McGroove

University of Maryland Gamer Symphony Orchestra

VGMix 1

VGMix WIPs

From: Music (Chrono Trigger)

Transcription by Calldwr

\version "2.20.0"

\paper {
	#(set-paper-size "letter")
	top-margin = 2\cm
	left-margin = 1\in
	right-margin = 2\cm
	ragged-right = ##f
	ragged-bottom = ##t
	tagline = ##f
}

\header {
	title = "Chrono Trigger"
	composer = "Yasunori Mitsuda"
	arranger = "trans. Ryan Hoopes"
}

tenorSax = \relative d' {
	\time 4/4
	%set up beaming
	\set Timing.beamExceptions = #'()
	\set Timing.baseMoment = #(ly:make-moment 1/4)
	\set Timing.beatStructure = 1,1,1,1
	% set up clef
	\set Staff.clefGlyph = #"clefs.G"
	\set Staff.clefPosition = #0
	\set Staff.middleCPosition = #-4
	\set Staff.middleCClefPosition = #-4
	\key a \dorian
	\partial 4 r4 | \repeat unfold 7 { r1 } | r2.. b8\( |
	\repeat volta 2 {
		\autoBeamOff e8. fis g8 b,8. fis' d8~ | d2~ d8[\) a16\( b] e[ a8.] |
		b b a16[ gis] e2~ | e~ e8\) r4 b8\( | e8. fis g8 b,8. fis' d8~ |
		d2~ d8[\) a16\( b] e[ a8.] | b8. b a16[ gis] e2~ |
		\autoBeamOn e~ e8\) r4 e16\( fis | g2 a | b4. c4 c \acciaccatura c8 d8~ |
		d8 d4 cis16 c b2~ | b2.\) r8 d,8 | e2 g | a g |
		fis16 e fis r r2 fis16 e fis r |
	}
	\alternative {
		{ r2.. b,8\( }
		{ r1\) }
	}
	\key b \minor
	\repeat unfold 14 { r1 } \bar "||"
	\key e \minor
	\autoBeamOff
	\acciaccatura d'8 e2.. d16[ e] | b8. a b8 e,4 r8 e16[ fis] |
	g8. a g16[ fis] e8. d b8~ | b1 | r8 a16[ b] c16[ d8 e16~] e8[ fis] g[ a] |
	b8. e,8. d'4 c b16[ c] | b8. a g8 a2~ | a4 r g fis | fis8. g fis8 d8. b e8 |
	r1 |
}

timpani = \relative d' {
	\time 4/4
	\clef "bass_8"
	\key a \dorian
	\partial 4 r8 e,, | a,4. a2 a8 | a4. a2 a8 | fis'4. fis2 cis8 |
	fis4. fis2 fis8 | f4. f2 c8 | f4. f2 f8 | e4. e2 b8 | e4. e2 e8 |
	\repeat volta 2 {
		\repeat unfold 2 {
			a,4. a2 e'8 | a,4. a2 a8 | fis'4. fis2 cis8 | fis4. fis2 fis8 |
		}
		f4. f2 c8 | f4. f2 f8 | e4. e2 b8 | e4. e2 e8 | c4. c2 c8 | f4. f2 f8 |
		r4. a,16 a a2 |
	}
	\alternative {
		{ a16 a a4. e'8 e16 e~ e16 a, a a }
		{ a16 a a4. e'8 e16 e~ e16 a, a a }
	}
	\key b \minor
	\repeat unfold 14 { r1 }
	\key e \minor
	\autoBeamOff
	\repeat unfold 2 {
		c2. g'4 | c,8. c8. c16[ c] c4. c8 | d2. a'4 | d,4. d16[ d] d8[ d] a'[ a] |
	}
	\autoBeamOn e16 e8 e16 e8 e16 e8 e16 e8 e16 e8 e16 | e2 r2 |
}

maracas = \relative d' {
	\time 4/4
	\partial 4 r4 | \repeat unfold 8 { r1 } |
	\repeat volta 2 {
		\repeat unfold 15 { r1 | }
	}
	\alternative {
		{ r1 | }
		{ r1 | }
	}
	\repeat unfold 56 { d8. 16 } |
	\repeat unfold 10 { r1 }
}

snarePattern = \relative d' {
	d8[ 8] 16[ 16 8] 8[ 16 16] r[ d16 16 16] |
	8[ 8] 8:32[ 8] 8[ 16 16] r[ d16 16 16] |
	16[ 16 8] 16[ 16 8] 8[ 16 16] r[ d16 16 16] |
	8[ 8] 8:32[ 8] 8[ 16 16] r[ d16 16 16] |
}

snare = \relative d' {
	\time 4/4
	%set up beaming
	\set Timing.beamExceptions = #'()
	\set Timing.baseMoment = #(ly:make-moment 1/4)
	\set Timing.beatStructure = 1,1,1,1
	\partial 4 d4:32 |
	\autoBeamOff
	\repeat unfold 2 { \snarePattern }
	\repeat volta 2 {
		\repeat unfold 3 { \snarePattern }
		d8[ 8] 16[ 16 8] 8[ 16 16] r[ d16 16 16] |
		8[ 8] 8:32[ 8] 8[ 16 16] r[ d16 16 16] | 16[ 16 8] r2 d16[ 16 8] |
	}
	\alternative {
		{ r2 d4:32 d16[ 16 8] }
		{ r2 d4:32 d16[ 16 8] }
	}
	\autoBeamOn
	\repeat unfold 12 { r1 } d4\< 4 4 4 | 4 4 8 8 8 16 16\! |
	\repeat unfold 2 {
		d8 16 16~ 16 16 8 8 8 8:32 16 16 | 8 16 16~ 16 16 8 8 8 8 16 16 |
		8 16 16~ 16 16 8 8 8 8 16 16 | 8 16 16~ 16 16 8 8 8 8:32 16 16
	}
	d16 8 16 8 16 8 16 8 16 8 16 | 4 r2. |
}

crashCym = \relative d' {
	\time 4/4
	\partial 4 r4 | d1 | \repeat unfold 7 { r1 } |
	\repeat volta 2 { d1 | \repeat unfold 13 { r1 } | d2. 4 | }
	\alternative {
		{ r1 }
		{ r1 }
	}
	\repeat unfold 22 { r1 } d2 4. 8~ | 2. r4 |
}

harpRun = \relative d' {
	e32 fis g a b d e fis a, b d e fis g a b d, e fis g a b d e g, a b d e fis g a
}

harp = \relative d' {
	\time 4/4
	\set Timing.beamExceptions = #'()
	\set Timing.baseMoment = #(ly:make-moment 1/4)
	\set Timing.beatStructure = 1,1,1,1
	\clef treble
	\key a \dorian
	\partial 4 r4 | \repeat unfold 7 { r1 } | \harpRun |
	\repeat volta 2 {
		\repeat unfold 15 { r1 }
	}
	\alternative {
		{ \harpRun }
		{ \harpRun }
	}
	\key b \minor
	b'8 fis' e fis b fis e fis | b, fis' e fis a fis e fis |
	\repeat unfold 2 { cis d cis d a' d, cis d } | b fis' e fis b fis e fis |
	a, e' cis e a e cis e | b fis' e fis b fis e fis |
	b, fis' dis fis b, fis' e fis | b, fis' e fis b fis e fis |
	b, fis' e fis b fis e fis | \repeat unfold 2 { cis d cis d a' d, cis d } |
	b fis' e fis b fis e fis | a, e' cis e a e cis e |
	\key e \minor
	\repeat unfold 8 { b' a b e, b' a b e, } | r1 | r1 |
}

stringsUpper = \relative d' {
	\time 4/4
	% set up clef
	\set Staff.clefGlyph = #"clefs.G"
	\set Staff.clefPosition = #0
	\set Staff.clefTransposition = #7
	\set Staff.middleCPosition = #-11
	\set Staff.middleCClefPosition = #-4
	\key a \dorian
	\partial 4 r4 | <c' e g>1~ | 1 | <a cis e>~ | 1 | <c e a>~ |
	1 | << { fis | g | } \\ { <b, d>~ | 1 | } >>
	\repeat volta 2 {
		<c e g>8^"staccato" r4 <c e g>8 r4. <a d fis>8 |
		<c e g>8 r4 <c e g>8 r4. <a d fis>8 |
		\repeat unfold 2 { <a cis e> r4 <a cis e>8 r4. <fis b e>8 }
		\repeat unfold 2 { <c' e g>8 r4 <c e g>8 r4. <a d fis>8 }
		\repeat unfold 2 { <a cis e> r4 <a cis e>8 r4. <fis b e>8 }
		\repeat unfold 2 { <a c e> r4 <a c e>8 r4. <g b d>8 } |
		\repeat unfold 2 { <b d fis> r4 <b d fis>8 r4. <b d g>8 } |
		<g b e> r4 <g \parenthesize b e>8 r4. <b e g>8 |
		<c e a> r4 <c e a>8 r4. <c e g>8 | <a d fis> r8 r2 <b d fis>8 r |
	}
	\alternative {
		{ r2 <b d fis>8 r16 <b d fis>8 r16 <b d fis>16 16 }
		{ r2 <b d fis>8 r16 <b d fis>8 r16 <b d fis>16 16 }
	}
	\key b \minor
	<a d fis>1^"tenuto" | <cis e a> | <a d fis>~ | 1 | 1 | <cis e a> |
	<< { <fis b>~ | 1 | } \\ { e | dis | } >> <a d fis> | <cis e a> | <a d fis>~ |
	1 | 1 | <cis e a> |
	\key e \minor
	b'2. r4 | b2. r4 | d2. r4 | d2. r4 | e2. r4 | e2. r4 | fis2. r4 | fis2. r4 |
	<a b e>16 8 16 8 16 8 16 8 16 8 16 | 16 r8. r2. |
}

stringsLower = \relative d' {
	\time 4/4
	\clef french
	\key a \dorian
	\partial 4 r4 | b1 | e2 a | b e | a b | c1 | d2 e | fis8. g fis16 d b2~ |
	2. r4 |
	\repeat volta 2 {
		\repeat unfold 15 { s1 }
	}
	\alternative {
		{ s1 }
		{ r2 a,8. b16~ b e a8 }
	}
	\key b \minor
	b2..\( a16 g | fis2 d | cis8. d a'8~ 2~ | 1\) | b2.\( a8 b | cis2 d | b1~ |
	2\) a,8. b e16 a | b2..\( a16 g | fis2 d | cis8. d a'8~ 2 | 1\) | b2.\( a8 b |
	cis2 d\) | <b, e>8^"staccato" 16 16~ 16 16 8 4 r8 <b e> |
	8 16 16~ 16 16 8 4 r8 <b e> | <a fis'>8 16 16~ 16 16 8 4 r8 <a fis'>8 |
	8 16 16~ 16 16 8 8 8 <a g'>8 8 |
	\repeat unfold 2 { <b e>8 16 16~ 16 16 8 4 r8 <b e>8 } |
	<a fis'>8 16 16~ 16 16 8 4 r8 <a fis'>8 | 8 16 16~ 16 16 8 8 8 <a d>8 8 | s1 |
	s1 |
}

bassGuitar = \relative d' {
	\time 4/4
	%set up bar numbers
	\override Score.BarNumber.break-visibility = #end-of-line-invisible
	\set Score.barNumberVisibility = #(every-nth-bar-number-visible 5)
	\tempo 4 = 130
	\clef "subbass_8"
	\key a \dorian
	\partial 4 r4 \mark \markup { \abs-fontsize #15 Intro } | a,,4 8 8 r a8 4-- |
	a4 8 8 r a8 4-- | fis4 8 8 r fis8 4-- | 4 8 8 r fis8 4-- | f4 8 8 r8 f8 4-- |
	f4 8 8 r8 f8 4-- | e4 8 8 r8 e8 4-- |
	e4 8 8 r8 e8 4-- \mark \markup { \abs-fontsize #18 \box A } |
	\repeat volta 2 {
		\repeat unfold 2 {
			a4 8 8 r a8 4-- | a4 8 8 r8 a8 a4-- | fis4 8 8 r8 fis8 4-- |
			fis4 8 8 r8 fis8 fis4-- |
		}
		f4 8 8 r8 f8 f4-- | f4 8 8 r8 f8 4-- | e4 8 8 r8 e8 4-- | e4 8 8 r8 e8 4-- |
		c4 8 8 r8 c8 c4-- | f4 8 8 r8 f8 4-- | e4 8 8 r8 e8 e4-- |
	}
	\alternative {
		{ e4 8 8 r e8 4-- }
		{
			e4 8 8 r e8 4--
			\mark \markup { \abs-fontsize #18 \box B }
		}
	}
	\key b \minor
	g1 | a | b~ | 2 a | g1 | fis | b~ | 2 a | g1 | a | b~ | 2 a | g1 |
	fis \mark \markup { \abs-fontsize #18 \box C } |
	\key e \minor
	\autoBeamOff
	\repeat unfold 2 {
		c8. g' c8 c,4. r8 | c8. g' c8 c,4 g' | d8. a' d8 d,4. r8 |
		d8. a' d8 e[ d] a[ d,] |
	}
	\autoBeamOn e16 8 16 8 16 8 16 8 16 8 16 | 16 r8. r2. \bar "|."
}

musicaTota = {
	<<
		\new Staff \with {
			instrumentName = \markup {
				\center-column { tenor saxophone }
			}
			shortInstrumentName = \markup {
				\column { ten. sax. }
			}
			midiInstrument = "tenor sax"
		}
		\tenorSax
		\new ChoirStaff <<
			\new Staff \with {
				instrumentName = "timpani"
				shortInstrumentName = "tim."
				midiInstrument = "timpani"
			}
			\timpani
			\new RhythmicStaff \with {
				instrumentName = "maracas"
				shortInstrumentName = "marac."
			}
			{
				\set Staff.midiMinimumVolume = #0
				\set Staff.midiMaximumVolume = #0
				\maracas
			}
			\new RhythmicStaff \with {
				instrumentName = \markup {
					\center-column { snare drum }
				}
				shortInstrumentName = "snare"
			}
			{
				\set Staff.midiMinimumVolume = #0
				\set Staff.midiMaximumVolume = #0
				\snare
			}
			\new RhythmicStaff \with {
				instrumentName = \markup {
					\center-column { crash cymbal }
				}
				shortInstrumentName = "cym."
			}
			{
				\set Staff.midiMinimumVolume = #0
				\set Staff.midiMaximumVolume = #0
				\crashCym
			}
		>>
		\new Staff \with {
			instrumentName = "harp"
			shortInstrumentName = "harp"
			midiInstrument = "orchestral harp"
		}
		\harp
		\new StaffGroup \with {
			instrumentName = \markup {
				\center-column { arco strings }
			}
			shortInstrumentName = "string."
		}
		<<
			\new Staff \with
				{ midiInstrument = "string ensemble 1" }
			\stringsUpper
			\new Staff \with
				{ midiInstrument = "string ensemble 1" }
			\stringsLower
		>>
		\new Staff \with {
			instrumentName = \markup {
				\center-column { bass guitar }
			}
			shortInstrumentName = "bass"
			midiInstrument = "electric bass (finger)"
		}
		\bassGuitar
	>>
}

\score {
	\musicaTota
	\layout {
		\context {
			\Score \RemoveEmptyStaves
		}
	}
}

%generate correct midi
\score {
	\unfoldRepeats { \musicaTota }
	\midi { }