Difference between revisions of "Chrono Trigger: Crimson Echoes"

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* Mappers — Mapping is easy! Just whip out Temporal Flux and create a masterpiece. If you'd like to help map, you will be given a "Flux" file to import to your Chrono Trigger ROM, where you can then edit it and export the finished result. It's ''EASY!'' We'll help with any questions you may have. Your map designs will be seen and played by thousands.
 
* Mappers — Mapping is easy! Just whip out Temporal Flux and create a masterpiece. If you'd like to help map, you will be given a "Flux" file to import to your Chrono Trigger ROM, where you can then edit it and export the finished result. It's ''EASY!'' We'll help with any questions you may have. Your map designs will be seen and played by thousands.
* Spriters / Graphic Hackers — Spriting is also easy for the right talent, but if you want to contribute, you'll also need to know how to hack the sprites into the game. This may require knowledge of sprite assembly.
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* Spriters / Graphic Hackers — Spriting is also easy for the right talent, but if you want to contribute, you'll also need to know how to hack the sprites into the game. Knowledge of sprite assembly is a huge plus. If you want to test your skills, replace the balloon sprites with something new according to this challenge: http://www.chronocompendium.com/Forums/index.php/topic,5381.0.html
  
 
Many hands make light work! By contributing to Crimson Echoes, you will effectively push up the release date. You'll also get your name in the credits and "own" a piece of what will be the first completed full fan sequel to Chrono Trigger and the first full, new-story ROM hack of an RPG ever produced. If you would like to contribute, please use these methods of contact:
 
Many hands make light work! By contributing to Crimson Echoes, you will effectively push up the release date. You'll also get your name in the credits and "own" a piece of what will be the first completed full fan sequel to Chrono Trigger and the first full, new-story ROM hack of an RPG ever produced. If you would like to contribute, please use these methods of contact:
  
 
* Post at this thread: [http://www.chronocompendium.com/Forums/index.php/topic,5639.0.html http://www.chronocompendium.com/Forums/index.php/topic,5639.0.html]
 
* Post at this thread: [http://www.chronocompendium.com/Forums/index.php/topic,5639.0.html http://www.chronocompendium.com/Forums/index.php/topic,5639.0.html]
* E-mail this address:
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* E-mail this address: chronocompendium@gmail.com
  
 
You can download the very old and out of date demo at [[Chrono Trigger: Crimson Echoes Demo (Modifications)]]. Here are some screenshots of the finished skeleton build!
 
You can download the very old and out of date demo at [[Chrono Trigger: Crimson Echoes Demo (Modifications)]]. Here are some screenshots of the finished skeleton build!

Revision as of 02:30, 3 July 2008

CrimsonEchoesSig.png

Chrono Trigger: Crimson Echoes is a fan sequel to Chrono Trigger in development since 2005. The plot follows the original cast of Chrono Trigger, featuring other familiar faces and new innovations alike. Produced with Temporal Flux, the project has employed the talent of countless Compendiumites and will serve as the most powerful proof of ROM hacking prowess yet. Crimson Echoes is also the current official Chrono Compendium fan project, meaning all resources are engaged toward its completion.

But we need your help! Right now, the skeleton of Crimson Echoes is FINISHED. This means a very rough version of all events exists for the entire game. The next tasks will be polishing the game, writing dialogue, and ultimately beta testing. Polishing means fixing up maps and working on new sprites for enemies and characters.

OPEN POSITIONS FOR CHRONO TRIGGER: CRIMSON ECHOES
  • Mappers — Mapping is easy! Just whip out Temporal Flux and create a masterpiece. If you'd like to help map, you will be given a "Flux" file to import to your Chrono Trigger ROM, where you can then edit it and export the finished result. It's EASY! We'll help with any questions you may have. Your map designs will be seen and played by thousands.
  • Spriters / Graphic Hackers — Spriting is also easy for the right talent, but if you want to contribute, you'll also need to know how to hack the sprites into the game. Knowledge of sprite assembly is a huge plus. If you want to test your skills, replace the balloon sprites with something new according to this challenge: http://www.chronocompendium.com/Forums/index.php/topic,5381.0.html

Many hands make light work! By contributing to Crimson Echoes, you will effectively push up the release date. You'll also get your name in the credits and "own" a piece of what will be the first completed full fan sequel to Chrono Trigger and the first full, new-story ROM hack of an RPG ever produced. If you would like to contribute, please use these methods of contact:

You can download the very old and out of date demo at Chrono Trigger: Crimson Echoes Demo (Modifications). Here are some screenshots of the finished skeleton build!

http://jpsondag.com/CE/amannamedcedric.PNG

http://jpsondag.com/CE/engineer.png

http://jpsondag.com/CE/helooksevil.PNG

http://jpsondag.com/CE/kong.PNG

http://jpsondag.com/CE/slashfightingmystics.PNG

http://jpsondag.com/CE/thatswhatitlookslike.PNG

http://jpsondag.com/CE/tomalevine.PNG

http://jpsondag.com/CE/conveyer.PNG

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