Difference between revisions of "Chrono Cross Prerelease Coverage"

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(Chrono Cross)
(E3 2000, May 11, 2000)
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====E3 2000, May 11, 2000====
 
====E3 2000, May 11, 2000====
 +
 +
=====Art Asset Disc=====
 +
 +
This disc has been recovered and dumped, and is roughly 539 MB. It contains some art for:
 +
 +
*Chrono Cross
 +
*Final Fantasy 9
 +
*Legend of Mana
 +
*Parasite Eve 2
 +
*The Bouncer
 +
*Threads of Fate
 +
*Type-S
 +
*Vagrant Story
 +
 +
*[http://chronofan.com/Black/Publications/SquareSoft%202000%20E3%20Title%20Line-up%20Artwork%20(USA).img Download] (IMG File)
 +
 +
<gallery>
 +
Image:CC_front.jpg|Cover art
 +
Image:Serge_Illustration.png|High-quality Serge art
 +
Image:Lynx_Illustration.png|High-quality Lynx art
 +
Image:Kid_Illustration.png|High-quality Kid art
 +
Image:CCWUSlogo.png|Logo 1
 +
Image:CCBUSlogo.png|Logo 2
 +
</gallery>
 +
 +
 +
[[Image:Waterfall.png]][[Image:Victory.png]][[Image:Termina.png]][[Image:Ship.png]][[Image:SergeElement.png]][[Image:SergeAttack2.png]][[Image:SergeAttack.png]][[Image:SergeSS.png]][[Image:PyreMountain.png]][[Image:PhotonBeam.png]][[Image:Meteorite.png]][[Image:Manor2.png]][[Image:Manor.png]][[Image:LucciaSS.png]][[Image:KidElement.png]][[Image:KidSS.png]][[Image:AeroSaucer.png]]
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 +
[[Image:Serge_battle.png]][[Image:Kid_beach.png]][[Image:Harley_closeup.png]][[Image:Fort.png]]
 +
 +
=====Other Coverage=====
  
 
*[https://web.archive.org/web/20000609004953fw_/http://www.squaresoft.com/web/news/press/press33.html Square Press Release]
 
*[https://web.archive.org/web/20000609004953fw_/http://www.squaresoft.com/web/news/press/press33.html Square Press Release]

Revision as of 20:55, 26 November 2021

General Information

Chrono Cross

Chrono Cross was given presentations at several trade shows and in several magazines. This page will also archive print coverage of Chrono Cross in particular.

Magazine needed list:

  • M, Vol. 6, April 14, 2000
  • The PlayStation Volume 126

March 19, 1999, Tokyo Game Show

May 13, 1999, E3

September 17, 1999, Tokyo Game Show Autumn

Gs99squa.1.jpg Gs99squa.9.jpg Gs99squa.8.jpg Gs99squa.5.jpg Gs99squa.4.jpg Gs99squa.3.jpg Gs99squa.6.jpg

January 18, 2000 ejump

2000年1月18日火曜日
eジャンプ
付録ディスク1
・Web体験
・原画ギャラリー
・先生からのメッセージ
・特選アニメムービー
・プレゼントクイズ

付録ディスク2
・体験版!! ラブ&デストロイ
・レアカードライブラリー 遊☆戯☆王 真デュエルモンスターズ
・スペシャルCF&プロローグ クロノ・クロス
・迫力のムービー デジモンワールドデジタルカードバトル
・ゲームデザイナー堀井雄二氏からのメッセージ ドラゴンクエストⅦ
・CFコレクション ファイナルファンタジー

DeepL Translation

Tuesday, January 18, 2000
e-jump
Appendix Disk 1
Web Experience
Original Picture Gallery
Message from the artist
Specially selected animation movies
Present Quiz

Appendix Disk 2
Trial version! Love & Destroy
Rare Card Library Yu-Gi-Oh! True Duel Monsters
Special CF & Prologue Chrono Cross
Powerful Movie Digimon World Digital Card Battle
Message from Game Designer Yuji Horii Dragon Quest VII
CF Collection Final Fantasy

gM, Vol. 6, April 14, 2000

p92-93

2000年4月14日金曜日 gM 6 p92〜93 立体オブジェクトに描かれた手描きイラスト『クロノ・クロス』

・相場良祐 モンスターを中心にバトルシーンのポリゴンキャラクターを担当。氏の技はボス系が、わかりやすい。特にファイトなどは、(当時)"業界震撼の出来栄え"という程の自信作だったとか。 ・大岩幹治 バトルシーンの背景全般を担当。モデリングから、背景の関わる演習なども含めた背景全体の6割程を手がける。また、上記のタイトルバックの海底シーンも手がけた。

・技術自体は当たり前のもの、細かい調整をチクチクやって望みの絵にしている職人芸の世界 ・ラスボスのシーンで下から光が当たっているように見えるのは光源処理ではなく、手描きのテクスチャー芸 ・PSの性能以上の色数を使う頂点カラー芸

DeepL Translation:

Hand-drawn illustration "Chrono Cross" drawn on a three-dimensional object

  • Ryosuke Market

Responsible for polygon characters in battle scenes centered on monsters. His technique is easy to understand for bosses. In particular, fights and the like were (at that time) so confident that they were "the workmanship of the industry."

  • Mikiharu Oiwa

Responsible for the overall background of the battle scene. He handles about 60% of the entire background, including modeling and exercises related to the background. He also worked on the title-back undersea scene above.

  • The technology itself is a matter of course, the world of craftsmanship where fine adjustments are made to the desired picture.
  • In the scene of Las Boss, it is not the light source processing that seems to be shining from below, but the hand-painted texture art.
  • Vertex color art that uses more colors than PS performance

E3 2000, May 11, 2000

Art Asset Disc

This disc has been recovered and dumped, and is roughly 539 MB. It contains some art for:

  • Chrono Cross
  • Final Fantasy 9
  • Legend of Mana
  • Parasite Eve 2
  • The Bouncer
  • Threads of Fate
  • Type-S
  • Vagrant Story


Waterfall.pngVictory.pngTermina.pngShip.pngSergeElement.pngSergeAttack2.pngSergeAttack.pngSergeSS.pngPyreMountain.pngPhotonBeam.pngMeteorite.pngManor2.pngManor.pngLucciaSS.pngKidElement.pngKidSS.pngAeroSaucer.png

Serge battle.pngKid beach.pngHarley closeup.pngFort.png

Other Coverage

Contacts:
Lisa M. Ahern, Square Electronic Arts L.L.C., (714) 429-7207 lisa.ahern@sqea.com
Erica Yenni Thomas, C.H.E.N. PR, (303) 394-1968 eyenni@chenpr.com

SQUARE ANNOUNCES PRODUCT LINEUP FOR
ELECTRONIC ENTERTAINMENT EXPO
PlayStation® computer entertainment system Titles

COSTA MESA, Calif., May 2, 2000 - Square Electronic Arts L.L.C. (Square Electronic Arts), the exclusive publisher of all SQUARESOFT® products in North America, today announced the titles it will debut at the Electronic Entertainment Expo (E3) to be held May 11-13, 2000 in Los Angeles, California. Square's product lineup consists of two titles for the PlayStation 2 computer entertainment system, including The Bouncer™, an action fighting game and Driving Emotion Type-S™, a driving simulation game. Square will also offer a preview of FINAL FANTASY IX for the PlayStation® game console. FINAL FANTASY IX is the latest title in the popular FINAL FANTASY series, which has sold more than 26 million units to date.

In addition to FINAL FANTASY IX, Square will present a variety of role-playing games (RPGs) for the PlayStation game console that range from the traditional RPG style that Square has become famous for to more action-oriented games that will appeal to casual gamers. Among these are two sequels to past hits, Chrono Cross™ and Parasite Eve™ 2, and a new medieval action/adventure title, Vagrant Story™.

The following PlayStation 2 titles will be showcased:

THE BOUNCER - A "Seamless Action Battle" where fighting elements combine with life-like action allowing multiple players and multiple enemies to fight simultaneously - a feature never before seen in a video game. New and dynamic developmental features allow interactivity with the environment like tables, chairs, and debris where action battles take place involving as many as 10 characters at once. Character designs by famed FINAL FANTASY and Parasite Eve artist Tetsuya Nomura bring an amazingly life-like look and feel to characters in this "Playing Action Movie." The Bouncer is scheduled to ship in late 2000.

DRIVING EMOTION TYPE-S - A driving simulation game implementing a number of innovative features not found in typical racing games. Featuring a superior engine that accurately simulates the physics of driving, every detail such as air, weight, gravity and resistance is systematically calculated to give gamers a true feel of driving at high speeds. To add even more realism to the game, Driving Emotion Type-S features a new driving perspective that allows gamers to experience driving from inside the car. Ultimately, this translates to having an up close look at every minute detail of a car's interior, and a driving experience like no other. The title will ship in 2001.

The following PlayStation titles will also be on display:

VAGRANT STORY - An action/role-playing game set in a medieval world where the player takes the role of a knight who has been wrongly accused of murder and must flee into hiding to uncover the truth. The game features a unique weapon system in which players can create their own armaments from various pieces of weapons they find throughout the game. Vagrant Story offers breathtaking cinematic sequences accompanied by movie-style gameplay features such as innovative lighting and editing effects. Vagrant Story is scheduled to ship on May 16, 2000 packaged with a demo disc - 2000 collector's CD Vol. 3 -including interactive and non-interactive demos of other Square titles including Chocobo Racing™, Chocobo's Dungeon™ 2, SaGa Frontier™ 2, Front Mission 3™, Legend of Mana™, Chrono Cross™ and Threads of Fate™.

LEGEND OF MANA - A role-playing game set in a magical, fairy-tale world and depicted in brilliant 2D watercolor graphics. Players assume the role of one of two playable characters and embark on a quest to restore the world of Fa'Diel. They do so by using the "Land Creation System" that employs artifacts received throughout the game to create the individual lands. As players expand the world, they must also face a variety of monsters and level bosses. Legend of Mana is slated to ship June 13, 2000.

THREADS OF FATE - A role-playing game with a deep storyline and thrilling action and puzzle elements. Players can choose between two characters who are both trying to obtain the Dew Prism, an artifact that has the power to reshape reality. In the search for this artifact, players travel through the game's eight levels and use their character's special powers to battle powerful enemies. Players can kick and punch during attacks providing non-stop action and a reliance on quick reflexes. Threads of Fate is scheduled to ship July 18, 2000.

CHRONO CROSS - A role-playing game and follow up to the popular Chrono Trigger in which the two main characters face a strange evil presence that threatens the universe. Their only hope in eliminating it lies in a secret and powerful artifact which they set out to find. Players utilize a battle system that offers real-time fighting sequences for uninterrupted battle and flexible fighting options. The game also features high-quality full motion video sequences created by the same team that created the sequences for FINAL FANTASY VIII. Chrono Cross is scheduled to ship in August 2000.

PARASITE EVE 2 - A sequel to the best-selling role-playing adventure game, Parasite Eve 2 again places the player in the role of Aya Brea, a policewoman from New York. A new breed of monsters has emerged and Aya must fight the spread of the creatures. Players collect and customize a wide variety of weapons and armor as they progress through the game. Realistic computer generated cinematic sequences transition fluidly in and out of the gameplay. Parasite Eve 2 is slated to ship in September 2000.

FINAL FANTASY IX - The latest in Square's world-renowned FINAL FANTASY franchise, FINAL FANTASY IX allows gamers to return to roots of the franchise's success. The title plays out in a classic FINAL FANTASY medieval setting with the return of staple characters largely enhanced by beautifully animated computer generated graphics. Famed artist, Yoshitaka Amano, works on FINAL FANTASY IX as character designer and the image illustrator. With vast artistic, creative and developmental talents involved in the project, the last FINAL FANTASY game on the PlayStation game console is sure to inspire more audiences than even previous versions. FINAL FANTASY IX is set to ship in late 2000.

Square Electronic Arts L.L.C. and Square Co., Ltd.

Square Co., Ltd. is the leading third-party developer and publisher of home video game console software in Japan with annual sales of more than US $345 million and 1,200 employees worldwide. Square Co., Ltd. became famous for its role playing games, including its world-renowned Final Fantasy series, which has sold more than 26 million units to date, and now publishes other titles under the SQUARESOFT brand spanning all genres. Square Co., Ltd. is based in Tokyo, Japan, and maintains a branch office in Osaka. More information about Square Co., Ltd., can be found on the Internet at http://www.square.co.jp.

In North America, Square Co., Ltd. publishes its SQUARESOFT titles through Square Electronic Arts L.L.C., located in Costa Mesa, CA. Square Electronic Arts L.L.C. is a Limited Liability Company established on May 1, 1998 by Square Soft, Inc. and Electronic Arts to manage the marketing and distribution of SQUARESOFT products in North America. More information about SQUARESOFT products can be found on the Internet at http://www.squaresoft.com.

Nikkei, September 5, 2000

2000年9月5日火曜日
日経流通新聞 2000年9月5日
低迷するゲームソフト販売、頼みの綱はネット対応型ースクウェアCFO和田洋一氏

>我が社はFFIXに先立ち、昨年七月に「聖剣伝説レジェンドオブマナ」、十一月に「クロノ・クロス」を必勝の構えで売り出した。いずれも従来なら間違いなく百万本以上出荷できる作品だったが、ニ〇〇〇年三月期末までの結果はそれぞれ七十三万本と七十五万本で終わった。

DeepL Translation

Tuesday, September 5, 2000 Nikkei Ryutsu Shimbun, September 5, 2000 As game software sales stagnate, the best hope is the Internet-enabled version by Yoichi Wada, CFO of Square.

>Prior to FFIX, our company launched "Seiken Densetsu: Legend of Mana" in July last year and "Chrono Cross" in November with a winning attitude. Both of these titles could have shipped over one million units, but by the end of March 2000, they had sold only 730,000 and 750,000 units respectively.

Translated with www.DeepL.com/Translator (free version)

From: Games