For boss information, see Karsh (Monsters).
Full Name: Karsh
Occupation: One of the 4 Devas
Origin: El Nido
Home Time: 1020 A.D.
Home Area: Viper Manor, S.S. Invincible
Weight: 159 lbs.
Weapon Type: Axe
Innate Element: Green
- DragonRider - 3 Stars
- AxialAxe - 19 Stars
- Axiomatic - Confront Solt and Peppor at the Isle of the Damned.
- DragonSpike - DragonRider, Toss&Spike (Zoah)
Karsh is one of the four Devas of the Acacia Dragoons who wields an axe and a fiery spirit. Born to Zappa and Zippa, he grew up in Termina, where he was raised in the fighting tradition and lived in a sideroom of Zappa's Smithy. In close proximity to Dario and Glenn, he began a rivalry with the former heir to the Einlanzer and competed against him in the Viper Tournament of Swords, among other things. He also developed a secret admiration of Riddel, who unfortunately preferred the company of Dario. Notwithstanding their constant competition, the two became full-fledged Devas before 1017 A.D., and tore up the battlefield together. Karsh was devastated, however, when in that year Riddel and Dario finally revealed their intent to marry. To make matters worse, the two received an assignment to combat monsters at the Isle of the Damned immediately after. There, they happened upon the demonic Masamune, which Dario seized and was corrupted by. Dario then tried to kill Karsh, who struggled to reason with him to no avail. Karsh ended up striking Dario at his request, believing to have killed him; Lynx then appeared and admonished Karsh to tell no one of the accident. Karsh's reputation suffered, as some spread rumors that he killed Dario out of spite for his engagement with Riddel.
Karsh continued to practice and flex his skills as a Deva until 1020 A.D., when he was sent to Cape Howl to apprehend a "ghost boy." In his first encounter there with Serge and Kid, he established well his fiery character and tendency to fly off the handle; this was starkly contrast with his hasty retreat made a few minutes later. He grudgingly returned to Viper Manor, only to witness the infiltration of the manor by Serge's party a day later. News of a Porre invasion then prompted the Dragoons to retreat to Fort Dragonia; Karsh accompanied General Viper, and fought Serge in Mount Pyre (and once again retreating). After the ceremony took place, a shocked Karsh found the shattered Dragon Tear and Viper, who was close to death. Karsh took him back to Termina and hid out with Zoah in the Dragon's Tail bar; he then schemed to get the manor back. The kidnapping of Riddel put him over the edge, motivating him to go with Serge and Norris in their second assault on the manor. This was only the beginning of his troubles, however; soon after he reached safety with the other dragoons, he was summoned to the Isle of the Damned by Solt and Peppor, his subordinates. There, they accused him of killing Dario and fought him; he proved his good name by defeating them in combat and swearing he didn't do it.
He later had the chance to personally meet and reconcile with Dario (albeit the one he did not kill) in Home World. He encountered his old rival on the Forbidden Island, and was happy when Dario was released from the spell of the Masamune. Though he wanted Dario to join the team and fight alongside him, Dario noted that he was too weak at present. Karsh then paid a visit to Zappa and Zippa of Home World, who had been missing their own son Karsh for three years (he had been frozen with the other Dragoons in the Dead Sea). He too saw his own parents, and expressed disgust at their renting out the room to Pierre; his mother reassured him that his coloring books were safely stored away. After returning to Another World, he expressed anticipation of the final battle with his famous quote -- "OHHH YEAHHH! Let's get it on!!!"
In Home World, Karsh was frozen alongside the other Dragoons in the Dead Sea.
[Karsh] The reading says: A change in fashion will blossom a new love. Karsh: What the...?
Karsh: For crying out loud... Stop it! I know that already! Don't read my mind any further than that!
Karsh: Hah! So this is the final gate, which leads to the darkness of time. Looks like the time has come to end this sucker. Watch over us, Dario, as we engage in the battle to end all battles!
Karsh: We sure went through a lot together, didn't we... It was fun. I may never see you again, but... take care, junior... I mean, Serge.
- Missing Piece translations (see images below)
- Though Karsh is a brave knight, saying he is troubled and strange would be closer to the point...
- Karsh with armour. It was judged that he looked like too much of a knight and didn't fit with the game's atmosphere, perhaps [the armour] was discarded?
- Though misunderstood because of his character flaws, Karsh is one of the most attractive characters of Chrono Cross.
- Ultimania Room #1 translation
Mika Fukawa - Character Concept Design
"Karsh was tough to design. As having a regular pretty-boy would be boring, I was told to put him in hakama!"