June 1, 2016 - Takashi Tokita, GameInformer

General Information[edit]

Chrono Trigger[edit]

  • Original link here.

"[Chrono Trigger] is probably considered sacred since the companies merged...It was essentially a dream mix between Final Fantasy and Dragon Quest; creating or exceeding what it was in its original form is a very difficult feat. Once everyone was done developing Final Fantasy VI, hordes of staff helped out on Chrono Trigger. At the end, we had a couple hundred working on the game at the same time. It was kind of like a grand festival – it was really fun. [Tetsuya] Nomura was actually creating the environment background pieces in Chrono Trigger – like the courthouse scene, that was created by him. But everyone probably enjoyed how we were able to do things we’d never done with Chrono Trigger. That was the most exciting part. Personally, if there is ever an opportunity, I would love to see a high-quality, high-end version of Chrono Trigger...Or a movie production, or something of the sort.

From: Interviews