Chrono Cross Bandai Card Game
Bandai marketed a Chrono Cross card game in tandem with the game's release. It features 6 prism cards, with 60 cards total (including the prisms). They were probably sold from Carddas vending machines run by Bandai. Carddas machines dispense trading cards based on various anime and video games. (More information at Wikipedia.) Each card is presented below. To download the entire set...
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Name Card (The name card just has a poll for Bandai, with 30 players selected to receive a gift for turning it in. It's unknown what the gift was.) 01 Serge Special Rule: Everyone’s favorite leader, Serge. Add 100 HP to your own #1 Card. HP/300 01 Serge X-Cut +50 Freeze +30 Laser +20 02 Serge Special Rule: Add 100 HP to your own #1 Card. HP/280 02 Serge Dash Cut +40 Fireball +20 Leaf +10 03 Serge Special Rule: A young man who adventures across time & space. Add 100 HP to your own #1 Card. HP/280 03 Serge Shining +40 Burning +30 Gravity +20 04 Kid Special Rule: Kid is a reliable partner. Add 100 HP to Serge’s card. HP/280 04 Kid Volcano +50 Inferno +30 Aqua Beam +20 05 Kid Special Rule: Kid is Yamaneko’s sworn enemy. Subtract 50 HP from opponent’s Yamaneko. HP/270 05 Kid Red Needle +40 Feel Black +20 Discharge +10 06 Yamaneko (Lynx) Special Rule: Take two cards from your opponent’s pile and discard them. HP/280 06 Yamaneko Zero Cat +50 Melt Stone +30 Shooting +20 07 Grenn (Glen) Special Rule: A member of the Acacia Dragoons. Add 50 HP to your #1 card if it has a Green Attribute. HP/250 Grenn Sonic Sword +50 Genius +30 Fireball +20 08 Rena (Lena) Special Rule: Through the power of her love for Serge, add 20 HP to your Serge Card. HP/100 08 Rena Maiden’s Heart +40 Clear +20 Uplift +10 09 Poshul Special Rule: Lena’s best friend will help her in a pinch. Add 100 HP to your Lena Card. HP/180 09 Poshul Push (?) +40 Shooting +20 Ice Lance +10 10 Lazzuly (Razzly) Special Rule: Take a Green Attribute card from your discard pile and return it to the top of your pile. HP/100 10 Razzly Lapulin Star (?) +50 Photon +30 Tablet +20 11 Riddle (Riddel) Special Rule: Always thinking of her fiancé. Subtract 100 HP from your opponent’s #1 card HP/240 11 Riddle M Eraser +50 Tornado +30 Discharge +20 12 Karsh Special Rule: A glorious dragoon knight of Acacia. Add 50 HP to your Acacian. HP/280 12 Karsh Aura Axe +40 Capsule +20 Tear +10 13 Zoah Special Rule: Zoah, a member of the Acacian Dragoon Devas. Add 50 HP to your Acacian. HP/270 13 Zoah Spin Attack +40 Flood +20 Air Saucer +10 14 Marcella (Marcy) Special Rule: She has an elegant and skillful fighting style. Add 50 HP to your own Acacian. HP/270 14 Marcella Line Spark +50 Oo-rah (?) +30 Disperse +20 15 Dario Special Rule: Take a discarded General Viper and put it on top of your own deck. 15 Dario **This card’s special rule makes it a one-time-use card. You can only have one card in your deck at a time. After you use this card, you cannot return it to your deck. 16 Jyakotu (Viper) Special Rules: Select one card from your discard pile and return it to the top of your deck HP/290 16 Viper Vacuum Blade +40 Laser +20 Tear +10 17 Radius Special Rules: Radius raised Glenn and will always think of himself as Glenn’s father. Add 100 HP to Glenn HP/220 17 Radius Heal Leaf +40 Heat +30 Capsule +20 18 Lutianna (Lucia) Special Rules: Lucia is a genius chemist who serves General Viper. Add 50 HP to your Fio, Gyadaran (Grobyc) card. HP/210 18 Lutianna Chemical Haze +30 Uplift +20 Clear +10 19 Tukuyomi (Harley) Special Rules: Yamaneko (Lynx)’s right-hand. Add 100 HP to your Yamaneko (Lynx) card. HP/270 19 Tukuyomi Lunar Defense +30 Fireball +20 Aqua Beam +10 20 Gyadrun (Grobyc) Special Rules: A robotic soldier obsessed with revenge. In a cold-blooded attack, subtract 100 HP from your opponent’s #1 card. HP/280 20 Gyadrun Head Sabre +30 Aqua Beam +20 Laser +10 21 Tumalu (Pip) Special Rules: A Familiar created by the scientist Lucianna. Add 50 HP to Lucianna. HP/220 21 Tumalu Holy Light +50 Burning +30 Heavy Blow +20 22 Korcha Special Rules: Korcha has a dirty mouth, but is a good person. Add 50 HP to his mother Mamachya HP/200 22 Korcha Iceberg +50 Heat +30 Shooting +20 23 Slash (Nikki) Special Rules: Marcella’s secret weapon, Add 50 HP to your Marcella Card HP/190 23 Slash Freeze Beat +40 Bomb +20 Uplift +10 24 Pierre Special Rules: A handsome blonde man. Add 100 HP to your female #1 card. HP/200 24 Pierre Double Hit +30 Tablet +20 Heal +10 25 Miki Special Rules: With her beautiful dance, Miki adds 50 HP to a Slash card. HP/170 25 Miki Secret +50 Aqua Ball +40 Death Kiss (?)+20 26 Macha (Mamacha) Special Rules: A kind woman who raised Korcha on her own, add 50 HP to your Korcha card. HP/230 26 Macha Folding +30 Get Soul +20 Care +10 27 Turnip (kabu) Special Rules: Turnip Knight! Add 50 HP to cards with White and/or Yellow Attributes. HP/230 27 Turnip Turnip Shock +40 Comet +30 Disperse +20 28 Fargo (Farga) Special Rules: Fargo despises General Viper. Subtract 50 HP from your opponent’s General Viper (jyakutou). HP/260 28 Fargo Distant Shot +40 Hell Plant +20 Bomber +10 29 Orlha Special Rules: Orlha runs a bar in Guldove. Cards with a Blue Attribute get +50 HP. HP/240 29 Orlha Drunk Attack +30 Revive +20 Potion +10 30 Steena Special Rules: A Shrine Maiden in the service of the Dragon. Special rules for cards #50-55 are negated. HP/240 30 Steena Hydra Form +30 Needle +20 Discharge +10 31 Norris (Ishito) Special rules: A young commander in the Porre army. Cards with a Yellow Attribute get +50 HP. HP/250 31 Ishito Aura Rain +40 Burning +30 Laser +20 32 Van (Bancliff) Special Rules: Bancliff is a lover of the arts. Add 50 HP to cards with a Yellow Attribute. HP/200 32 Van Full Canvas +40 Upheaval +30 Ice Lance +20 33 Leah (Leea) Special Rules: Leah will eat anything! The effects from your opponent’s Turnip cards are negated. HP/240 33 Leah Whirlwind Tail +40 Recover +20 Get Soul +10 34 Greco (Jilibert) Special Rules: A former wrestler turned grave-keeper. Your own #1 card gets +100 HP. HP/260 34 Greco Spin Kick +50 Flood +30 Air Saucer +20 35 Janice (Jyaness) Special Rules: Janice is a Rabbit-girl. Add 50 HP to your Fargo card. HP/220 35 Janice Carrot Arrow +50 Inferno +30 Aqua Beam +20 36 Irenes Special Rules: Irenes is a mermaid. Steal the song of your opponent’s Fargo card, and subtract 50 HP from it. HP/220 26 Irenes Iyashi’s Research +30 Aura +20 Potion +10 37 Mojo (Luckydan) Special Rules: Attacks with a nimble dance. Subtract 50 HP from your opponent. HP/180 37 Luckydan Fiery Cartwheel Dance +40 Fireball +30 Clear +10 38 Skelly (Skarl) Special Rules: A skeleton jester. Subtract 50 HP from your opponent’s #1 card. HP/210 28 Skarl One-Man Balloon +50 Melt Stone +30 Uplift +20 39 Guile (Alf) Special Rules: A top-notch magician who shocks his audiences. Add 50 HP to your own #1 card HP/190 39 Alf Sword +50 Red Earth + 30 Death Kiss +20 40 Mel (Mell) Special Rules: Mel loves her friend Korcha. Add 50 HP to your Korcha card. HP/150 40 Mel P-Laser +50 Blue Earth +30 Bomber +20 41 Sprigg (Sprigun) Special Rules: Select a card from your discard pile and place it back on top of your deck. HP/220 41 Sprigun Mimic +30 Mana Call +20 Tear +10 42 Sneff Special Rules: A very strange, poor gambler. Subtract 50 HP from your opponent. HP/100 Sneff HP Shuffle +50 Eagle Eye +30 Ice Lance +20 43 Orcha Special Rules: A Famous chef for General Viper. Add 50 HP to your General Viper and Riddel cards. HP/190 43 Orcha Mystery Cook +50 Earthquake +30 Shooting +20 44 Draggy (Dragon Child) Special Rules: Draggy can breathe fire while he flies! Add 50 HP to your #1 card. HP/270 44 Dragon Child (ryu no ko) Pressing +30 Purify +20 Care +10 45 Starky (Star Child) Special Rules: With his Light Ray, Starkey can manipulate gravity to attack his opponents. Add 50 HP to your #1 card HP/270 45 hoshi no ko (star child) Comet Beam +40 Aura +20 Air Saucer +10 46 Doc Special Rules: Take a card out of your discard pile and place it back on top of your deck. HP/180 46 Doc Pawn Break +40 Lightning +30 Ice Lance +20 47 Zappa Special Rules: Telmina’s stubborn blacksmith. Subtract 50 HP from your opponent’s Pierre card gets. HP/190 47 Zappa Smith Spin +40 ??? (ke-a-ra)+30 Laser +20 48 NeoFio (Fio) Special Rules: Fio moves Ibara’s arms and legs to attack. Luciana gets +50 HP. HP/260 48 Kai Shou Shu (Fio) Chu-Chu +30 Heavy Ball +20 Capsule +10 49 FunGuy (Mash) Special Rules: A mysterious gourmet mushroom man. Orcha receives +50 HP. HP/100 49 Mushroom Billowing smoke +50 Needle +20 Clear +10 50 Frog Prince (Golden Frog) Special Rules: If your card is a water-type, then you win the game unconditionally. 50 G Frog ** This card’s special rule makes it a one-time-use card. You can only have one card in your deck at a time. After you use this card, you cannot return it to your deck. 51 Sonja Special Rules: If your #1 card has a Green attribute, you win the game unconditionally. 51 Sonja ** This card’s special rule makes it a one-time-use card. You can only have one card in your deck at a time. After you use this card, you cannot return it to your deck. 52 Golem Special Rules: If your #1 card has a Yellow Attribute, you win the game unconditionally. 52 Golem ** This card’s special rule makes it a one-time-use card. You can only have one card in your deck at a time. After you use this card, you cannot return it to your deck. 53 Unicorn Special rules: If your #1 card has a White Attribute, you win the game unconditionally. 53 Unicorn ** This card’s special rule makes it a one-time-use card. You can only have one card in your deck at a time. After you use this card, you cannot return it to your deck. 54 Mothership (Visitors) Special Rules: If your #1 card has a Black Attribute, you win the game unconditionally. 54 Hou-Mon-shya (Visitors) ** This card’s special rule makes it a one-time-use card. You can only have one card of these cards in your deck at a time. After you use this card, you cannot return it to your deck. 55 Red Wolf (Marjido) Special Rules: If your #1 card has a Red Attribute, you win the game unconditionally. 55 Marido ** This card’s special rule makes it a one-time-use card. You can only have one card in your deck at a time. After you use this card, you cannot return it to your deck. 56 Serge, Kid, & Yamaneko (lynx) Special Rules: If any of the characters in this card’s title are your #1 card, they get +200 HP. 56 Serge, Kid, & Yamaneko Comet +30 Healing Wind +20 Heavy Blow +10 57 Kid & Yamaneko Special Rules: If any of the characters in this card’s title are your #1 card, they get +200 HP. 57 Kid & Yamaneko Earthquake +30 Heat +20 Aqua Beam +10 58 Serge Special Rules: Refresh yourself in the sea! Your opponent’s special rules are negated. 48 Serge Photon +50 Graviton +30 Ice Lance +20 59 Leah, Serge, & Orcha Special Rules: If any of the characters in this card’s title are your opponent’s #1 card, they get -150 HP. 59 Leea, Serge, & Orcha Sand Ballet +40 Genius +30 Kea +20 60 Kid & Serge Special Rules: If any of the characters in this card’s title are your #1 card, they get +150 HP. 60 Kid & Serge Yellow Earth +50 Healing Wind +20 Fireball +10
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Thanks to rin-uzuki of Ramsus-kun scanlations for the translations!
This is a very quick, rough translation. It’s likely error-ridden and inconsistent and needs to be tweaked by someone with an actual understanding of the card game. I’m available to answer translation questions to the best of my ability here or at RinUzuki@gmail.com
In conjunction with the previously translated card game rules, I translated [一番手] as “first card position”/“first-position card”/”card in first position”.
particularly dubious or questionable translations have been underlined
Japanese often doesn’t clearly distinguish between
a) singular vs plural nouns, or
b) the subject of the action
So while [自分のx] = “your x (deck, card, etc.)” and [相手のx] = “your opponent’s x (deck, card, etc)”, when these phrases are absent, it can be ambiguous just whose card is being affected.
This is assuming more than two people can play the game or that there could be multiples of certain cards in play. As above, when a card affects another - like Kid adding 100 to a Serge card - it’s not clear if Kid adds 100 to one Serge card or all Serge cards.
- for the summon cards, I’m drawing a blank on the definition of [みの切り札]. [切り札] = “trump card”, but what that [み] means is unclear to me. As of 06/06/2015, I’ve translated the rule as such below, but this should be revised:
★このカードは特殊ルールのみの切り札カードです。 山札に入れられるのは一枚だけ。使用後は山札に戻せません。 This card trumps other card’s special rules.
So, please keep in mind that the rules laid out here are a rough/possibly incorrect approximation of the original and would have to be combed through more finely to actually fully make sense in the context of the game. I would recommend reviewing these for errors at least a couple times before doing the work of putting them into the card templates.