Author Topic: Chrono Trigger mmorpg * huge project about 20 percent done*  (Read 7722 times)

shrooms

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ok this is the new mmorpg of chrono trigger.   ya i know awsome but it still version 2.1 so it online but no fighting  :kz

how would u the fans of chrono trigger want me to set the fighting right now it if u touch'em then u fight'em   

here is a link to the game don't play it if all u want to do is try the online part all that u can do is test because my server hoster is on vacation

sorry guy a replie back when he gets home so it all good :D    http://www.mediafire.com/file/h1vr5rocap1kh3q/chrono trigger mmo.zip
it only has one room because i'm sort of lazy any one with knowlege of game maker and game maker fighting i could use some help because

its just 2 people working on this huge project but it comeing alone nicely hope u all like it ....oh screen shots  :picardno






Schala Zeal

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #1 on: July 26, 2010, 10:55:24 pm »
How on earth are you going to make an MMO? You have several elements to take into mind:

* Player versus player (PvP): How will you handle a player vs. player system? What is the story behind the conflict? How are you going to balance it out to give equal advantage in combat?
* Classes/jobs: Every MMO needs diversity in player abilities. What classes are there to play? How do they fit in with the story?
* Dungeons/instances: You know, group activities and instanced areas that require team effort to conquer.
* Story: self explanatory
* Death penalty (if any): Are there any drawbacks to dying? Do you lose a level? Money? Items? Or are you sent somewhere with a lengthy status ailment?

shrooms

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #2 on: July 27, 2010, 08:48:31 pm »
look it dosen't take a retard to figure it out i only need left is the fighting witch  in this mmo i set it up just right so that it dosen't loose track of the player

it not that hard i took it into fact the element and made it caalm down just enjoy that there is a mmo out there of chrono

Schala Zeal

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #3 on: July 27, 2010, 09:30:07 pm »
Well, thing is, a lot of MMOs out there don't think clearly. I was giving some advice.

shrooms

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #4 on: July 28, 2010, 06:24:01 pm »
and i think u not a lot of people give out advice sorry if i sounded mad but i just wanted to show that its comming along and its going to be great :)

Schala Zeal

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #5 on: July 28, 2010, 07:46:44 pm »
Awesome!

shrooms

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Re: Chrono Trigger mmorpg * huge project about 30 percent done*
« Reply #6 on: July 30, 2010, 04:14:37 pm »
oh and one more thing i need to now all the admins when i'm done i've even found a server hoster so people can play anytime when its done  :kz

umm it going slower now but thinks to the help of some people the projects underway
admin order:(no i don't know how they r yet i will pick 5)

admin 1 = chrono's dad has the power of chaos ( yes i'm adding to the story ad making shit up :) )
admin 2 = larvos ( yes there will be larvos he is an eyball till he taps some one thin forms the huge one )
admin 3 = human frog ( this is for admins and some players if u get the masamune..oh and theres only one :D )
admin 4 = the pink robo ( big name don't feal like spelling it out  starts with an A )
admin 5= KING ZEAL (and maybe quean zeal if it goes good )
 


oh and 5 new quest have bean added :D

Schala Zeal

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #7 on: July 31, 2010, 03:06:55 am »
I did not understand that at all.

shrooms

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #8 on: July 31, 2010, 12:06:09 pm »
it like this i'll pick 5 people includeing myself everyone else will be the original chrono,marle, etc and the admin
or moderators   will be diifrent

depending on there status will change there charactar


 did it help?   but things r runing slower 

Schala Zeal

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #9 on: August 01, 2010, 12:03:41 am »
Much more clearer, yes. What programming language is this being made in?

shrooms

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #10 on: August 02, 2010, 02:48:14 pm »
well i'm making it with a somewhat free program called game maker 8 pro.       

so it in a language called gml:   game maker language    :kz     

so it not made for mmo but if u now how to then it becomes easier oh and and i have a partner now how is a second proggramer ( still looking for a spriter) 
so it moving better 32% percent now the link might be broke don't download it its so old it not even that good any more no the version 3.0 is now got all
movment bugs worked out and can u believe this is the first time of makeing a chrono trigger game :P   

Schala Zeal

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #11 on: August 02, 2010, 08:02:43 pm »
I see. I'm mostly oriented with C/C++.

shrooms

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #12 on: August 03, 2010, 08:28:36 pm »
haven't a clue what that is sorry but i just started on chrono trigger game because my friend intreduced me to the game and i loved it :D
so i made a few mmo before and discided to make one with him :)

Schala Zeal

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #13 on: August 03, 2010, 09:31:01 pm »
struct Person {
    char *name;
    uint8_t age;
};

Just a small example

shrooms

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Re: Chrono Trigger mmorpg * huge project about 20 percent done*
« Reply #14 on: August 03, 2010, 09:48:38 pm »
thats kool if u can understand that stuff only been here a week and i've already learned that script :P 

oh and in the game i need some suggestions on new tech that people might want to add
if u want it to be in there just post it oh and all ears to any one  :kz