Author Topic: Chrono Shift General Progress Thread  (Read 104457 times)

chrono.source

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Re: Chrono Shift General Progress Thread
« Reply #180 on: January 21, 2019, 09:38:40 am »
TheMage, I might have one that will need a few sprites in the future. I'll let you know if and when things progress.

I can help with some map sketches if you tell me what is needed. I can also help with possible ASM hacks and utility creation.

I might be able to help with spriting, depending on what they need.

EgyLynx

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Re: Chrono Shift General Progress Thread
« Reply #181 on: May 12, 2019, 01:23:45 pm »
Hmm...

Good lucks anyone...

Mr Bekkler

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Re: Chrono Shift General Progress Thread
« Reply #182 on: August 30, 2019, 03:18:04 pm »
Hey everybody. Sorry I've been away and out of touch for so long. I feel like I owe some explanation. Basically life happened, but specifically, I graduated college, moved to a new town with my girlfriend, stayed for three years, got married, got laid off, was unemployed for almost a year and moved back to my original hometown, where I got a new job, and then my wife and I had a baby almost two years ago. Free time is a precious resource that I don't have much of, but I never stopped thinking about Chrono Shift.

From my perspective, a few things caused the project to stall for years, including my own lack of time. The two big things were plot filler and feature creep. Essentially I felt like the core of the story I wanted to tell had "shifted" too far, and the whole project seemed to become too big. Another issue was of course the change in engines. RPG Maker XP seemed to be a good choice at the time, but we did effectively have to throw away a lot of work to make that choice.

The last work I completed was a scaled back and revised version of the story and quite a lot of the dialogue for the first half of the game. I haven't shared the shorter game plot mostly because the team had somewhat fallen out of communication but I will do so and will see what else I can do to help keep the project alive and hopefully get it completed.

I don't want it to be dead, but we'll have to see what happens.

TheMage

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Re: Chrono Shift General Progress Thread
« Reply #183 on: February 06, 2021, 03:47:25 pm »
Bekkler! <3

Im up for anything. Can show you what i've salvaged of the engine since Verve went down.

Boo the Gentleman Caller

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Re: Chrono Shift General Progress Thread
« Reply #184 on: July 12, 2021, 12:14:31 am »
Miss you guys. Been reading through all this and I hate that we dropped this project and some of us lost contact. :(

TheMage

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Re: Chrono Shift General Progress Thread
« Reply #185 on: July 18, 2021, 08:10:03 pm »
Miss you guys too!

ProtoDad

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Re: Chrono Shift General Progress Thread
« Reply #186 on: July 14, 2023, 09:14:08 pm »
Man, I miss working on these. I think about these projects so often. Miss you guys!

-Lance VII

:)

Boo the Gentleman Caller

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Re: Chrono Shift General Progress Thread
« Reply #187 on: July 20, 2023, 01:15:58 am »
LanceVII!!! My man, how the heck are you?!

Edited because I just realized I used your IRL name :D

TheMage

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Re: Chrono Shift General Progress Thread
« Reply #188 on: August 18, 2023, 07:29:55 pm »
LAAAANCE!!!!

Miss you all too! How ya been!?  :D

Roihclem

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Re: Chrono Shift General Progress Thread
« Reply #189 on: March 10, 2025, 01:37:53 pm »
Hello everyone, I am Roihclem, producer at Time Hatch Studio. First, what happened to Chrono Shift? I cannot find any data or gameplay for it anywhere and would love to see your work! Second, I invite you to check out my own CT sequel concept called, Chrono Trigger Purging. It is also created with rpg maker 2003 and is centered in the Middle Ages around Frog. I have come up with some pretty innovative ways to use rm2k3 to replicate CT gameplay. Please use the link to see my intro video! Next video is coming soon!
https://youtu.be/5WNaF738kuA?si=ltrzD3vovj-ulONB

Boo the Gentleman Caller

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Re: Chrono Shift General Progress Thread
« Reply #190 on: March 12, 2025, 10:25:36 pm »
Like all fan projects, it suffered from story bloat and too many ideas, leading us to ultimately lose steam. I was one of the writers on it and that was definitely my fault. There were certainly a lot of good story beats, but admittedly, it was too much for a team our size.

I think MrBekkler - who was the leader of the project - has returned to the original pitch and has worked off and on with it here and there.

Glad to learn about your idea, though. From the video, it looks great. I gave you a sub and will watch progress with enthusiasm. :)

Roihclem

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Re: Chrono Shift General Progress Thread
« Reply #191 on: March 13, 2025, 10:09:25 am »
Like all fan projects, it suffered from story bloat and too many ideas, leading us to ultimately lose steam. I was one of the writers on it and that was definitely my fault. There were certainly a lot of good story beats, but admittedly, it was too much for a team our size.

I think MrBekkler - who was the leader of the project - has returned to the original pitch and has worked off and on with it here and there.

Glad to learn about your idea, though. From the video, it looks great. I gave you a sub and will watch progress with enthusiasm. :)

Thank you! There are more videos on the way!