Well, for my own purposes, I just finished writing the majority of an engine. I am still lacking the Room Handler and Generator (stores / creates all the objects in a room), sound, and networking. I am still contemplating how to do room handling. the other 2 I just havent gotten into yet.
So I used what I had to write a "pong" style game. Its very simple, no menus and such, nor a Win or Lose screen.
Currently, it is hardcoded for 30 frames per second and a 320 x 240 screen resolution, but that can be changed.
Anyways, written with Allegro, many thanks to the people there, but also means it *should* be compilable on other systems. Compiled on Win 7. Don't really intend on compiling on other systems (cmon, its a pong game. Its not worth it) but for later, final project, I will probably ask for others to help me compile on their systems.
simplepong.zip