Author Topic: [DONE][200] Get stats for monsters in the Prerelease  (Read 3280 times)

ZeaLitY

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[DONE][200] Get stats for monsters in the Prerelease
« on: October 11, 2009, 11:30:47 am »
http://www.chronocompendium.com/Term/Monsters_%28CTP%29.html

Many of the stats are question marks. It's likely, also, that many of the stats are the same default values (like most monsters have 1 HP). We need someone to take a look at the data and pull stats for these monsters.
« Last Edit: December 25, 2009, 09:19:26 pm by ZeaLitY »

GenesisOne

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Re: [200] Get stats for monsters in the Prerelease
« Reply #1 on: October 11, 2009, 05:41:45 pm »

How would one go about doing this?

It's not like there was a strategy guide for the Pre-release.


ZeaLitY

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Re: [200] Get stats for monsters in the Prerelease
« Reply #2 on: October 11, 2009, 05:54:34 pm »
Writing a small utility, or adapting something to work with the Prerelease, like CTEC.

GenesisOne

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Re: [200] Get stats for monsters in the Prerelease
« Reply #3 on: October 11, 2009, 06:00:17 pm »

Hmm... not familiar with CTEC.

Elaborate.

ZeaLitY

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Re: [200] Get stats for monsters in the Prerelease
« Reply #4 on: October 11, 2009, 06:07:00 pm »
Chrono Trigger Editing Companion, a program written by JCE3000GT in 200...7? to act as a companion for Temporal Flux until it can also edit stats, shops, and things like that.

Vehek

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Re: [200] Get stats for monsters in the Prerelease
« Reply #5 on: October 11, 2009, 09:02:31 pm »
Working on this. Just need to figure for sure some things like the elemental defenses.


Oct 12 Edit:...And get some free time to actually finish this.

Also realized I need to get the reward data.
« Last Edit: October 12, 2009, 02:41:45 pm by Vehek »

Vehek

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Re: [200] Get stats for monsters in the Prerelease
« Reply #6 on: November 30, 2009, 02:19:39 pm »
Well, it's been a while. I think I just need to decide on how to format it.
Like you suspected, almost all of the pre-release unique monsters have blank stats.
There do seem to be a few though, along with some ones that were altered for the final.

Quote from: example
84 - Lalacargo
HP - 230
Level - 20
Speed - 8
Magic - 7
Hit - 100
Mag Defense - 50
Offense - 31
Defense - 127
Ldefense - 4
SDefense - 4
WDefebse - 4
fDefense - 4
Evade - 0

XP - 70
G - 110
TP - 2
Drop - None
Charm - None

Currently, this uses the retranslation/pre-release translation names for monsters and items.
Also, how should I format Elemental defense?

ZeaLitY

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Re: [200] Get stats for monsters in the Prerelease
« Reply #7 on: November 30, 2009, 06:30:23 pm »
Light Defense
Fire Defense
Water Defense
Shadow Defense

Damn, so there are four individual defense stats for monster stats? Maybe Crone missed that back in the day...

Vehek

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Re: [200] Get stats for monsters in the Prerelease
« Reply #8 on: December 25, 2009, 03:09:24 pm »
I've attached two versions of what I have. One with all the monsters, and one with only the monsters that aren't the default values.
I'm not completely sure how Elemental Defense works, but Elemental absorption, halving, and cancelling seem to be absent in the pre-release.

By the way, some of the stats in the encyclopedia for the final's monsters seem to be wrong. (For example, the Red and Blue Beasts only cancel their respective element, not absorb it.) Where did you get the information?

ZeaLitY

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Re: [DONE][200] Get stats for monsters in the Prerelease
« Reply #9 on: December 25, 2009, 09:21:16 pm »
It's been too long to remember. I think I was pulling information from CRONE, the utility.

Edit: Do default monsters have a default attack pattern, too?
« Last Edit: December 25, 2009, 09:30:15 pm by ZeaLitY »