In response to the question about the annotations, here is my transcription of part 001's. I estimate about a total of 20 mans hours to transcript all 90. So I'm gonna get cracking. Does anybody know any fansubbers, or know how to make subtitles?
0:00 - 0:15 This is seriously the beginning of the game. People will say it got added after the C&D, I swear it wasn't. You can ask any of the beta testers. --JP
1:35 - 1:51 You're about to see the debug room. Obviously if we would have gotten to finish we would have sent you straight to the prologue. Oh yea, here comes Darkken's amazing potraits too! --JP
2:00 - 2:09 These guys didn't move at first. Z, wanted me to add a little life to this scene. --JP
2:13 - 2:18 Ditto for this kid. --JP
2:29 - 2:35 Yup, Crono talks in CE, because there is no "main character" this time around. --C99
3:18 - 3:44 Names for items were from a fellow team member. Z gave descriptions for prett much every single item. Also this is a new game+ playthrough obviously. --JP
3:48 - 3:53 A beta tester INSISTED, that I make the blinds closable again. --JP
4:10 - 4:15 We made this quest optional because feedback from the demo said it was boring. --JP
4:25 - 4:35 As you might recall, the demo was set in 1,002 AD. AFter the release of CT:DS, we adjusted a few details in the plot and made it set in 1,005 AD instead. It wasn't a compromise...It definitely improved the game. --C99
5:56 - 6:00 Hope you aren't bored! This are about to pick up. --ZEAL
6:06 - 6:15 This is the first brand new map of the game. Enjoy
--JP
6:17 - 6:23 Notice the music loudness go down? That is tanks to the exceptional attention to detail of C99 and Z. I never even think of that kind of stuff while I work on it. --JP
7:05 - 7:09 This rom used to have some importance, but the quest got scrapped. --JP
7:18 - 7:26 This room that you never get to enter sort of turned into an inside joke for me. I'm not even sure why we put a door there at all. --JP
7:27 - 7:33 There obviosuly tons more to explore here )two continents) but this video was made as a "walkthrough" video. Not a show off the game video. We destroyed all of the romes cause of the C&D so we can only show video we created for the walkthrough during the beta testing stages. --JP
7:33 - 7:38 Speaking ofthe Cathedral, I originally imagined a library and other places, but hell, they wouldn't have had any relevance to the plot. So thoes sinkholes became permanent. -- ZEAL
7:46 - 7:53 The following cutscene was kind of wordy, so I added the character animations to make it more lively. --C99
8:17 - 8:22 Yes, that was the intro to Ayal's theme looped twice. --ZEAL