Author Topic: Updates  (Read 791 times)

justin3009

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Re: Updates
« Reply #15 on: December 17, 2008, 10:20:06 pm »
The VWF would be done in 20 minutes at tops, I believe.  I'm not quite spriting Schala just yet because I'm still trying to get the basic outline of maps and all that.

Edit: Hang on, I'll add it in real quick and put comparison screenshots up.

- VWF - Normal
« Last Edit: December 17, 2008, 10:41:29 pm by justin3009 »

justin3009

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Re: Updates
« Reply #16 on: December 20, 2008, 11:27:44 am »
The VWF is fixed now for certain.
The item names are done...and should be fine.
Fixed a couple bugs with Crono's items being the wrong order.
Added names to the "Bent Hilt" "Broken Sword" and "Masamune" unusable items.
Fixed spelling errors.
Tech names are done.
Every key item has a respectable description.
Fixed a bug in which Alabaster Shade's area was completely corrupt.

Going to possibly see if I can remove 20-30 substrings to add extra letters for German/French/Spanish.
If I can get a hard-code memory value to transfer through the game, language setting will be possible at the beginning.  (Attempt to hack this into the menu by adding an extra box for selection)

Edit: Added onto Schala's sheet.

Edit 2: Going to see how many weapon slots we have left that I can see...If we have enough, I'm going to implement Schala's weapons.

[attachment deleted by admin]
« Last Edit: December 20, 2008, 11:45:06 am by justin3009 »

FaustWolf

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Re: Updates
« Reply #17 on: December 20, 2008, 12:47:31 pm »
Well done! This is really one of the most ambitious projects out there.

justin3009

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Re: Updates
« Reply #18 on: December 20, 2008, 12:48:45 pm »
I want this to literally be the Ultimate Edition.  Not just one simple DS hack, but almost every major add-on/mod and new options.

justin3009

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Re: Updates
« Reply #19 on: December 20, 2008, 02:22:03 pm »
Double Post: I'm going through DeviantArt and finding art pictures that we could ask to put in for events and what not...I have yet to find a good one for Crono.

Edit: http://angermouse.deviantart.com/art/AN-Print-BW-No-2-6972380 - When Crono is revived and MARLE is in party.
« Last Edit: December 20, 2008, 02:25:53 pm by justin3009 »

justin3009

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Re: Updates
« Reply #20 on: December 22, 2008, 12:40:05 am »
- Beta outlook.

Edit: If I'm correct on this...I can nudge the letters over 2 more slots, expand the box 2 more slots and add in 1 more column of letters to organize it better. - Done
« Last Edit: December 22, 2008, 12:57:23 am by justin3009 »

FaustWolf

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Re: Updates
« Reply #21 on: December 26, 2008, 06:00:23 pm »
You continue to amaze! Yeah, the Death Peak art is delish, I'll bite on inserting that as well as the Dream Devourer when you're done with all the planned features. The pic is basically black and white, meaning palette reduction won't look half bad. Hopefully.

justin3009

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Re: Updates
« Reply #22 on: December 28, 2008, 10:07:04 am »
Schala spritesheet update.

[attachment deleted by admin]

FaustWolf

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Re: Updates
« Reply #23 on: December 28, 2008, 01:17:27 pm »
Oooh, overworld sprites! :D

justin3009

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Re: Updates
« Reply #24 on: December 28, 2008, 02:28:55 pm »
The palette finding on the overworld sprites is really f***ed up.  They're so scattered X_x....I only got a few changed for Magus, I can't locate the last one I need for Schala to actually show up correctly..

FaustWolf

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Re: Updates
« Reply #25 on: December 28, 2008, 03:10:13 pm »
Hm, sounds like something I'd be interested in investigating. How many colors can the overworld main characters be composed of?

justin3009

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Re: Updates
« Reply #26 on: December 28, 2008, 03:10:49 pm »
8 including transparency.

FaustWolf

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Re: Updates
« Reply #27 on: December 28, 2008, 09:03:17 pm »
I'll investigate this, but might not be until just after New Year's if the issue can wait that long.

justin3009

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Re: Updates
« Reply #28 on: December 28, 2008, 09:03:47 pm »
Yea, we have time.