Alrighty bugs through 20 in this patch are....patched up (i'm halarious)
I want to see what I'm dealing with in terms of space before I do the ending, so I want to go back and tweak the dungeons. I'm REALLY going to need feed back from you guys know......We need a dungeon by dungeon feedback for all for all these qualities:
* Length of Dungeon (how many more rooms should it have)
* Difficulty of enemies
* AI of enemies, I know there's parts where the enemies a) don't do damage (they only suck MP) or b) don't do anything cause they aren't paired with a specific enemy (Jinn/barghest) I have enough basic knowledge of the AI to fix this.
* Variety of enemies
* ugliness of maps
* Treasures (what they should be, how many there should be)
* nitpcking (facing after exit, cutscene rants)
* anything I forgot.....
Cyber has done a FANTASTIC job of documenting the dungeons but he shouldn't need to be the only person doing this. It's almost...a fun job and perfect for beta testers to leave their mark by either bossing me around or even...fixing a map? I'll make another dungeon thread for this.
We are entering final stages of this hack. When we get to chapter 9 of this I want to start talking about release hyping (youtube videos/banners/ mini hacks/digg bombs etc )
--JP
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