Questions:
1. Why do the Cybots in the Black Omen look and act JUST like Gato?
icon swapping. But really its sorta like iwth a car. The general shape and other stuff are just bound to be popular/common maybe even required by physics until the technology evolves to miniturise certain parts or make this or that lighter
Zeal may share Magus's love for mindpuzzles in her fortress and made the Cybots to just mess with their heads. Also the Omen was gathering info and watching the world. She observed the curiousity of this "robot" and using the much more advanced materials and technology of the Omen to create a more suped up version of Gato.
Aside: Hence Lucca's much debated "impossible to build line" humanoid bots are ridiculously difficult to build with OUR science. The balancing of the chassis, the required programming and sensors, the space and complexity of the brain, etc. Lucca could probably make a brain the size of her room the equal of robo's but Robo's body and capabilities with that mind not to mention durability would be impossible. She could make something the size of a tiger or like an elephant. but not humanoid. Even her mini steam robo in the anime ending is kinda clutzy and is more or less just a really advanced Robopup if THAT.
2. Why do the ghosts in Chronopolis dissapear after you kill FATE? Did FATE provide some sort of life-support system for them, and after she died, they died too?
Because Chrono Cross is really poorly designed as a game and flawed in execution as a story. Mainly because the ghosts are poor devices to exposit some sorta notes as to WHERE and WHY the story is happening in the maddenly railroading and dull fetch quest and are set to vanish after an event in the game happens. It just happens to be after FATE vanishes because the designers want you to go fight the dragon and not you know explore this techno temperal citadel of wonders.
Okay okay in game reason? With the poorly defined temporal mechanics it appears as if time is echoing and such creating quantum "ghosts" interacting shadows between time and space in Chronopolis. When the Frozen Flame is stole Chronopolis's field is gone as is FATE really. No Flame or FATE and the field that makes these echoes more observable collapse.
The observation:
Here's a little interesting thing I saw when you bring Kid to the Radical Dreamers intro in Chronopolis for the first time.
Full transcript:
*end of part about Serge talking about memories of Kid*
Kid: "Radical Dreamers...!?"
Kid: "And me name's on here, too!"
Kid: "What the bloody hell is goin' on?"
<new textbox appears>
Kid: "And here's a passage with me and me old mates."
*start part about Magil, Serge and Kid talking to each other, before infiltrating Viper Manor*
Anybody feel like looking into this?
No I shelled out real money for this game I play Power Rangers Lightspeed Rescue more. Also I think its just a nudge nudge wink wink for the fans.